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Infinite loop of the intro video... nothing else!

Anomaly Warzone Earth ... for Android devices. Tablets from Amazon with Android 2.3 and higher including Kindle Fire. Soon for all Android devices, hopefully.

Re: Infinite loop of the intro video... nothing else!

Postby jrobles » Thu Aug 08, 2013 9:33 pm

Hi

I paste the log of one execution of the application:

Code: Select all
08-08 22:04:36.221: E/Trace(10762): error opening trace file: No such file or directory (2)
08-08 22:04:36.311: W/MainActivity(10762): MainActivity::onCreate
08-08 22:04:36.311: D/dalvikvm(10762): Trying to load lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libopenal.so 0x41852e18
08-08 22:04:36.331: D/dalvikvm(10762): Added shared lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libopenal.so 0x41852e18
08-08 22:04:36.341: D/dalvikvm(10762): Trying to load lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libAndroidGame.so 0x41852e18
08-08 22:04:36.651: D/dalvikvm(10762): Added shared lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libAndroidGame.so 0x41852e18
08-08 22:04:36.651: D/dalvikvm(10762): No JNI_OnLoad found in /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libAndroidGame.so 0x41852e18, skipping init
08-08 22:04:36.851: W/VideoActivity(10762): VideoActivity::onCreate!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
08-08 22:04:36.911: W/----------------------------------------VideoView(10762): surfaceCreated
08-08 22:04:36.911: W/----------------------------------------VideoView(10762): surfaceChanged
08-08 22:04:36.911: W/----------------------------------------VideoView(10762): Starting movie playback
08-08 22:04:37.231: W/MediaPlayer(10762): info/warning (701, 0)
08-08 22:04:37.471: W/MediaPlayer(10762): info/warning (702, 0)
08-08 22:04:37.471: D/gralloc(10762): map_buffer: Successfully mapped 0x1c2000 bytes at address 0x5ebad000, SharedFd=47, map_count = 1
08-08 22:04:37.511: W/----------------------------------------VideoView(10762): onResume
08-08 22:04:37.521: I/MediaPlayer(10762): Info (701,0)
08-08 22:04:37.521: I/MediaPlayer(10762): Info (702,0)
08-08 22:06:02.171: W/----------------------------------------VideoView(10762): onCompletion
08-08 22:06:02.331: W/----------------------------------------VideoView(10762): onPause
08-08 22:06:02.381: W/----------------------------------------VideoView(10762): surfaceDestroyed
08-08 22:06:02.391: D/gralloc(10762): unmap_buffer: Successfully unmapped 0x1c2000 bytes at address 0x5ebad000, SharedFd=47, map_count = 0
08-08 22:06:02.431: D/gralloc(10762): map_buffer: Successfully mapped 0x1c2000 bytes at address 0x5ebad000, SharedFd=48, map_count = 1
08-08 22:06:02.481: W/GLMainView(10762): External storage state: mounted
08-08 22:06:02.491: W/test(10762): !!!!!!!!!!!!!!!!!!!!!! onResume
08-08 22:06:02.551: W/test(10762): !!!!!!!!!!!!!!!!!!!!!! surfaceCreated
08-08 22:06:02.551: W/test(10762): !!!!!!!!!!!!!!!!!!!!!! surfaceChanged: 800x564
08-08 22:06:02.551: I/Game11Bits(10762): Init!!!
08-08 22:06:02.551: I/Game11Bits(10762): Game.Init 800x564
08-08 22:06:02.591: I/Game11Bits(10762): AttachCurrentThread successful!
08-08 22:06:02.591: D/gralloc(10762): map_buffer: Successfully mapped 0x1c2000 bytes at address 0x5f16f000, SharedFd=50, map_count = 2
08-08 22:06:02.671: D/gralloc(10762): unmap_buffer: Successfully unmapped 0x1c2000 bytes at address 0x5ebad000, SharedFd=48, map_count = 1
08-08 22:06:02.951: W/VideoActivity(10762): VideoActivity::onDestroy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
08-08 22:06:03.581: I/Game11Bits(10762): OpenJetFile: /animations.idx
08-08 22:06:03.581: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk animations.idx.jet 1
08-08 22:06:03.581: I/Game11Bits(10762): OpenJetFile: /animations.dat
08-08 22:06:03.591: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk animations.dat.jet 1
08-08 22:06:03.591: I/Game11Bits(10762): OpenJetFile: /animations_001.idx
08-08 22:06:03.591: I/Game11Bits(10762): OpenJetFile: /common.idx
08-08 22:06:03.591: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk common.idx.jet 1
08-08 22:06:03.591: I/Game11Bits(10762): OpenJetFile: /common.dat
08-08 22:06:03.591: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk common.dat.jet 1
08-08 22:06:03.591: I/Game11Bits(10762): OpenJetFile: /common_001.idx
08-08 22:06:03.591: I/Game11Bits(10762): OpenJetFile: /scenes.idx
08-08 22:06:03.601: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk scenes.idx.jet 1
08-08 22:06:03.601: I/Game11Bits(10762): OpenJetFile: /scenes.dat
08-08 22:06:03.601: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk scenes.dat.jet 1
08-08 22:06:03.601: I/Game11Bits(10762): OpenJetFile: /scenes_001.idx
08-08 22:06:03.601: I/Game11Bits(10762): OpenJetFile: /sounds.idx
08-08 22:06:03.601: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk sounds.idx.jet 1
08-08 22:06:03.601: I/Game11Bits(10762): OpenJetFile: /sounds.dat
08-08 22:06:03.601: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk sounds.dat.jet 1
08-08 22:06:03.601: I/Game11Bits(10762): OpenJetFile: /sounds_001.idx
08-08 22:06:03.601: I/Game11Bits(10762): OpenJetFile: /templates.idx
08-08 22:06:03.601: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk templates.idx.jet 1
08-08 22:06:03.601: I/Game11Bits(10762): OpenJetFile: /templates.dat
08-08 22:06:03.611: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk templates.dat.jet 1
08-08 22:06:03.611: I/Game11Bits(10762): OpenJetFile: /templates_001.idx
08-08 22:06:03.611: I/Game11Bits(10762): OpenJetFile: /voices.idx
08-08 22:06:03.611: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk voices.idx.jet 1
08-08 22:06:03.611: I/Game11Bits(10762): OpenJetFile: /voices.dat
08-08 22:06:03.611: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk voices.dat.jet 1
08-08 22:06:03.611: I/Game11Bits(10762): OpenJetFile: /voices_001.idx
08-08 22:06:03.611: I/Game11Bits(10762): OpenJetFile: /videos.idx
08-08 22:06:03.621: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk videos.idx.jet 1
08-08 22:06:03.621: I/Game11Bits(10762): OpenJetFile: /videos.dat
08-08 22:06:03.621: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk videos.dat.jet 1
08-08 22:06:03.621: I/Game11Bits(10762): OpenJetFile: /videos_001.idx
08-08 22:06:03.631: I/Game11Bits(10762): AttachCurrentThread successful!
08-08 22:06:03.641: D/libEGL(10762): loaded /system/lib/egl/libEGL_VIVANTE.so
08-08 22:06:03.641: D/(10762): Vivante Driver Version : K2.2.2 - U2.5.20!
08-08 22:06:03.681: D/libEGL(10762): loaded /system/lib/egl/libGLESv1_CM_VIVANTE.so
08-08 22:06:03.711: D/libEGL(10762): loaded /system/lib/egl/libGLESv2_VIVANTE.so
08-08 22:06:03.741: W/initGL(10762): mEgl.eglInitialize
08-08 22:06:03.741: W/initGL(10762): mEgl.eglChooseConfig
08-08 22:06:03.741: W/initGL(10762): Config count: 18
08-08 22:06:03.761: W/initGL(10762): Config 00 - bpp: 32 (8,8,8,8), depth: 16, samples: 0
08-08 22:06:03.761: W/initGL(10762): Config 01 - bpp: 32 (8,8,8,8), depth: 24, samples: 0
08-08 22:06:03.761: W/initGL(10762): Config 02 - bpp: 32 (8,8,8,8), depth: 24, samples: 0
08-08 22:06:03.761: W/initGL(10762): Config 03 - bpp: 32 (8,8,8,8), depth: 16, samples: 2
08-08 22:06:03.761: W/initGL(10762): Config 04 - bpp: 32 (8,8,8,8), depth: 24, samples: 2
08-08 22:06:03.771: W/initGL(10762): Config 05 - bpp: 32 (8,8,8,8), depth: 24, samples: 2
08-08 22:06:03.771: W/initGL(10762): Config 06 - bpp: 32 (8,8,8,8), depth: 16, samples: 4
08-08 22:06:03.771: W/initGL(10762): Config 07 - bpp: 32 (8,8,8,8), depth: 24, samples: 4
08-08 22:06:03.791: W/initGL(10762): Config 08 - bpp: 32 (8,8,8,8), depth: 24, samples: 4
08-08 22:06:03.791: W/initGL(10762): Config 09 - bpp: 32 (8,8,8,0), depth: 16, samples: 0
08-08 22:06:03.791: W/initGL(10762): Config 10 - bpp: 32 (8,8,8,0), depth: 24, samples: 0
08-08 22:06:03.791: W/initGL(10762): Config 11 - bpp: 32 (8,8,8,0), depth: 24, samples: 0
08-08 22:06:03.791: W/initGL(10762): Config 12 - bpp: 32 (8,8,8,0), depth: 16, samples: 2
08-08 22:06:03.791: W/initGL(10762): Config 13 - bpp: 32 (8,8,8,0), depth: 24, samples: 2
08-08 22:06:03.801: W/initGL(10762): Config 14 - bpp: 32 (8,8,8,0), depth: 24, samples: 2
08-08 22:06:03.801: W/initGL(10762): Config 15 - bpp: 32 (8,8,8,0), depth: 16, samples: 4
08-08 22:06:03.801: W/initGL(10762): Config 16 - bpp: 32 (8,8,8,0), depth: 24, samples: 4
08-08 22:06:03.821: W/initGL(10762): Config 17 - bpp: 32 (8,8,8,0), depth: 24, samples: 4
08-08 22:06:03.821: W/initGL(10762): Best config 24: 9, 32: 1
08-08 22:06:03.821: W/initGL(10762): createGLSurface
08-08 22:06:03.821: D/dalvikvm(10762): GC_CONCURRENT freed 254K, 11% free 5559K/6215K, paused 20ms+25ms, total 80ms
08-08 22:06:03.841: W/GLHelper(10762): InitGLSurface
08-08 22:06:03.851: W/initGL(10762): createGLSurface
08-08 22:06:03.891: E/HumbleBundleUpdater(10762): IOException
08-08 22:06:03.891: E/HumbleBundleUpdater(10762): java.io.IOException: Not Found
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at com.humblebundle.update.HumbleBundleUpdater$RequestTask.doInBackground(HumbleBundleUpdater.java:83)
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at com.humblebundle.update.HumbleBundleUpdater$RequestTask.doInBackground(HumbleBundleUpdater.java:65)
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at android.os.AsyncTask$2.call(AsyncTask.java:287)
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305)
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at java.util.concurrent.FutureTask.run(FutureTask.java:137)
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1076)
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:569)
08-08 22:06:03.891: E/HumbleBundleUpdater(10762):    at java.lang.Thread.run(Thread.java:856)
08-08 22:06:03.951: I/Game11Bits(10762): OpenJetFile: /textures.idx
08-08 22:06:03.951: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk textures.idx.jet 1
08-08 22:06:03.951: I/Game11Bits(10762): OpenJetFile: /textures.dat
08-08 22:06:03.951: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk textures.dat.jet 1
08-08 22:06:03.951: I/Game11Bits(10762): OpenJetFile: /textures_001.idx
08-08 22:06:03.951: I/Game11Bits(10762): OpenJetFile: /textures-s3.idx
08-08 22:06:03.961: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk textures-s3.idx.jet 1
08-08 22:06:03.961: I/Game11Bits(10762): OpenJetFile: /textures-s3.dat
08-08 22:06:03.961: I/Game11Bits(10762): Opening jet file: /data/app/com.elevenbitstudios.AnomalyWarzoneEarthHDNM-1.apk textures-s3.dat.jet 1
08-08 22:06:03.961: I/Game11Bits(10762): OpenJetFile: /textures-s3_002.idx
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.241: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.251: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.251: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.251: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.251: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.381: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.381: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.381: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.381: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.381: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.381: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.381: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.391: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.391: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.391: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.391: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.391: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.391: I/Game11Bits(10762): AttachCurrentThread successful!
08-08 22:06:04.571: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.571: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.631: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.631: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.691: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.691: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.811: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.821: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:04.851: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:04.851: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:05.381: D/Vivante GAL(10762): 5c5d13f8: <<<<<<< before PatchShaders in gcLinkShaders(4879)
08-08 22:06:05.381: D/Vivante GAL(10762): 5c5d13f8: >>>>>>>> after PatchShaders in gcLinkShaders(4882)
08-08 22:06:05.431: D/gralloc(10762): map_buffer: Successfully mapped 0x1c2000 bytes at address 0x643f7000, SharedFd=63, map_count = 2
08-08 22:06:05.471: D/gralloc(10762): map_buffer: Successfully mapped 0x1c2000 bytes at address 0x645b9000, SharedFd=64, map_count = 3
08-08 22:06:06.901: A/libc(10762): Fatal signal 11 (SIGSEGV) at 0x00000040 (code=1), thread 11041 (arzoneEarthHDNM)
08-08 22:06:09.091: E/Trace(11073): error opening trace file: No such file or directory (2)
08-08 22:06:09.151: W/MainActivity(11073): MainActivity::onCreate
08-08 22:06:09.161: D/dalvikvm(11073): Trying to load lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libopenal.so 0x418540d8
08-08 22:06:09.161: D/dalvikvm(11073): Added shared lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libopenal.so 0x418540d8
08-08 22:06:09.161: D/dalvikvm(11073): Trying to load lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libAndroidGame.so 0x418540d8
08-08 22:06:09.201: D/dalvikvm(11073): Added shared lib /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libAndroidGame.so 0x418540d8
08-08 22:06:09.201: D/dalvikvm(11073): No JNI_OnLoad found in /data/data/com.elevenbitstudios.AnomalyWarzoneEarthHDNM/lib/libAndroidGame.so 0x418540d8, skipping init
08-08 22:06:09.331: W/VideoActivity(11073): VideoActivity::onCreate!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
08-08 22:06:09.381: W/----------------------------------------VideoView(11073): surfaceCreated
08-08 22:06:09.381: W/----------------------------------------VideoView(11073): surfaceChanged
08-08 22:06:09.381: W/----------------------------------------VideoView(11073): Starting movie playback
08-08 22:06:09.441: W/MediaPlayer(11073): info/warning (701, 0)
08-08 22:06:09.531: D/gralloc(11073): map_buffer: Successfully mapped 0x1c2000 bytes at address 0x5ebad000, SharedFd=47, map_count = 1
08-08 22:06:09.571: W/----------------------------------------VideoView(11073): onResume
08-08 22:06:09.581: I/MediaPlayer(11073): Info (701,0)
08-08 22:06:09.591: W/MediaPlayer(11073): info/warning (702, 0)
08-08 22:06:09.591: I/MediaPlayer(11073): Info (702,0)
08-08 22:06:14.631: W/----------------------------------------VideoView(11073): onPause
08-08 22:06:15.051: W/----------------------------------------VideoView(11073): surfaceDestroyed
08-08 22:06:15.071: D/gralloc(11073): unmap_buffer: Successfully unmapped 0x1c2000 bytes at address 0x5ebad000, SharedFd=47, map_count = 0
08-08 22:06:15.451: W/VideoActivity(11073): VideoActivity::onDestroy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



And more info about the devices:

Android version: 4.1.1
Compilation: Xteam_4.11_ANDROID_4.1.1-SDK_V1.00 By Yatto Hsuq510 Pistoneone
CPU frecuency: 1200 Mhz
Kernel version: 3.0.8+

Model Number: Xteam Smartad 810c
CPU Model: ARMv7 Processor rev 2 (v7l)
Display resolution: 800x564
Pixel density: 120 Dpi
Chipset: RK29

Bye
jrobles
 
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Re: Infinite loop of the intro video... nothing else!

Postby admin » Fri Aug 09, 2013 2:38 pm

If this is rooted device - then any program may work incorrectly. Using unofficial firmware may cause the device be incompatible with software and we cannot help much in this situation.
admin
Site Admin
 
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Re: Infinite loop of the intro video... nothing else!

Postby DanTX » Sat Sep 28, 2013 4:06 pm

I have an unrooted Samsung Galaxy Note 2 running whatever stock ROM it comes with, and have been playing this great game without problems for months, now, when I try and launch it, I encounter this loop. I'm not aware of any changes that would account for this. I rebooted the phone, still no dice. I bought this game from the Humble bundle. After looking at this thread, I grabbed the latest APK from humblebundle's website, didn't fix it. Can you tell me where the saved game files are so i can back them up, uninstall then reinstall the app? I'm on mission 8. I'd appreciate any help.
DanTX
 
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Joined: Sat Sep 28, 2013 4:01 pm

Re: Infinite loop of the intro video... nothing else!

Postby The 47 » Mon Sep 30, 2013 11:49 am

Hey, thanks for contacting us. As for now all i can think about is to try to terminate all applications in background, maybe you don't have enough memory (but it would be really strange, 'cause You have quite good phone). I've spoke to our programmer, as soon as i'll get some feedback from him I'll write it down here.
The 47
11 bit guy
 
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Location: Warsaw

Re: Infinite loop of the intro video... nothing else!

Postby grocal » Tue Nov 25, 2014 10:47 am

I have the same problem (looped intro movie) with 1.18 version from Humble Bundle on unrooted Nvidia Shield Tablet both on 4.4.1 version and 5.0 Lollipop.
grocal
 
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Joined: Tue Nov 25, 2014 10:45 am

Re: Infinite loop of the intro video... nothing else!

Postby mcg44 » Sat Nov 29, 2014 4:52 pm

Same here, infinite loop in intro video on a Shield Tablet. Tested with stock 4.4 and 5.0. Version is 1.18 from Humble Bundle.

This thread is soon three years old, has 6 pages and 20k views. And still, the moderators and developers are just guessing about the cause of this problem. I'm glad that you guys optimized Anomaly 2 for Tegra, but that doesn't mean you can just abandom your older products.
mcg44
 
Posts: 1
Joined: Sat Nov 29, 2014 4:32 pm

Re: Infinite loop of the intro video... nothing else!

Postby grocal » Sun Dec 28, 2014 10:49 pm

I wonder if it will ever be fixed to run on Nvidia Shield? Any valid info from devs maybe? It's ridiculous that this game cannot run on so-called "gaming tablet". I've even bought the game again - this time on Amazon Appstore but still 1.18 is looping intro movies only. Słabo Panowie... Słabo...
grocal
 
Posts: 3
Joined: Tue Nov 25, 2014 10:45 am

Re: Infinite loop of the intro video... nothing else!

Postby PANDI » Thu Jul 30, 2015 10:48 am

Bump. Nvidia Shield. Help.
PANDI
 
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