Now, i buy this game, and start. In the menu, icon and button invisible. What i can do? Help please.
It`s crash for log file:
Unable to load Shader MobilePostprocessKosovo options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Unable to load Shader MobilePostprocessKosovo options GLOW_BLUR_CLAMP included HARDWARE_DEPTH
Unable to load Shader MobilePostprocessKosovo options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Unable to load Shader MobilePostprocessKosovo options GLOW_BLUR_CLAMP included ZOOM_BLUR HARDWARE_DEPTH
Unable to load Shader MobilePostprocessKosovo options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Unable to load Shader MobilePostprocessKosovo options included GLOW_BLUR_CLAMP RGB_SHIFT HARDWARE_DEPTH
Unable to load Shader MobilePostprocessKosovo options GLOW_BLUR_CLAMP HARDWARE_DEPTH
and yet this type:
Failed to load LightFX.dll.
The variable "OnSwitchScene" is not a function, but zero in the game class
The variable "OnSwitchSceneAfterNetEntitiesDestroyed" is not a function, but zero in the game class
Unable to load the Shader source iphonemeshsolid
Option 00: fog
Option 01: TWO_SIDED_LIGHTING
Downloading resources failed (iphonemeshsolid/02800000000000000000000000000000.vs_3_0)
Unable to load the Shader source iphonemeshsolid
Option 00: DESATURATED_IN_ALPHA
Option 01: fog
Option 02: TEXTURE_GAMMA_2
Downloading resources failed (iphonemeshsolid/12400000000000000000000000000000.ps_3_0)
The variable "OnScreenResolutionChanged" is not a function, but zero in the game class
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
Assertion failed! (res==D3D_OK) 397:RenderingDeviceDirectXPC.cpp. Info:
The variable "OnQuit" is not a function, but zero in KosovoGameDelegate class
The variable "OnRelease" is not a function, but zero in LCKosovoGamerProfile class
http://steamcommunity.com//sharedfiles/filedetails/?id=348483986- screenshot.Now, i buy this game, and start. In the menu, icon and button invisible. What i can do? Help please.