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Don't let SpaceCom down !

Strategically posts your thoughts here. Briefing: this is a strategic-to-the-bone, starfleet command game with a heavy focus on multiplayer.

Don't let SpaceCom down !

Postby flap » Sun Dec 14, 2014 4:33 pm

Hello, the game really has great protential !

But now, with the poor matchmaking, rare online players, and really dump AI, it is difficult to enjoy the game. SpaceCom would really deserve some more love...

Don't let it be born-dead. The mecanism deserve much more !
Posts: 3
Joined: Wed Dec 03, 2014 11:00 am

Re: Don't let SpaceCom down !

Postby bromstarzan » Sat Jan 10, 2015 11:55 am

Agree 100%
I don't do much of MP at the moment (and I know it was designed for that in focus). I do however enjoy the SP immensely, BUT wish there was a "save-game" here. I simply don't start the game because of this anymore, since I know I may have to quit within the hour (got small kids, tight schedule etc). Being able to pick up a saved game would add a lot of joy to my day! :D

This game is full of fun and potential, but I do not see much traffic here on the forums. Where is everybody? Seems like the devs have left us in the cold open space ;) as well (not many responses on the "suggestions" thread etc.).

SpaceCom is a beautiful game, let it shine!
Posts: 3
Joined: Sun Dec 07, 2014 11:09 pm

Re: Don't let SpaceCom down !

Postby Zorbaz » Mon May 25, 2015 8:05 pm

We need a new influx of new players! Devs, please! Add a chat function in the multiplayer battle rooms before the battles, this way we can figure out what map we all want to play!
Posts: 1
Joined: Mon May 25, 2015 7:59 pm

Re: Don't let SpaceCom down !

Postby flap » Fri Jun 26, 2015 1:40 pm

I fell having been milked :
there is no proper AI because the game is supposed to be targeted at multiplayer. But multiplayer features are so poor that it is impossible to find other people to play with. So basically, even if we want to play, we can't.

While this had been reported for the PC version months ago, an IOS version has still been developed without these issues being addressed.

So, I fell that the purpose of the IOS release was to take money from players, instead of providing a proper game experience.

I fell disappointed.
Posts: 3
Joined: Wed Dec 03, 2014 11:00 am

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