Dear 11 Bit Studios,
Firstly, I would like to thank you for the game that is This War of Mine. As of writing, I have currently fully played through two games, and have been thoroughly interested in everything that has ensued. I have also cannonballed into another game, so there is still plenty of hours left for me to play!
So, on to my actual business. I would like to post some ideas for This War of Mine.
Dynamics
So, after playing the game, and also watching/reading about other people's experiences, I came to the conclusion that one of the main flaws that I personally find in this game is that, despite being a rather interactive universe, the game is in fact fairly static. As to say, whilst people move around and scavenge, trade etc., I find that the actual world hardly changes. An exemption would be the Hospital, which is what I want to base my idea around.
My idea is that perhaps there is a way to have more, similar, events, which I believe would make sense considering all of the mentions of mortar shelling, but only one notable instance where there is a change in an environment. Specifically in relation to Our Shelter, I would like an event where the topmost floor, which I can assume is rarely ever used after looting it, where a mortar hits the floor, opening a hole in the roof and generating rubble piles/ loot piles. Furthermore, this hole could then lower raid resistance, until it is boarded/repaired.
Whilst this may seem to only be an inconvenience, I feel that events such as this, or anything in the background such as the sniper of Sniper Junction, would add a greater sense of emersion, as you are watching and being affected by otherwise mentioned aspects of the war. Perhaps such events would have an notice, such as Crime Outbreak, so that at some point in a play-through, the shelter actually develops as a result of the war.
Whilst I would spend a looong time writing down all of my ideas, I fear that I may have already gone on for too long. So, if you are willing to listen some more, I would appreciate a reply, even if its to tell me to shush! Regardless, I hope that you all have a pleasant day, and keep up the fantastic work.
Sincerely,
VON