The game is full of stupidity and inadequacy
, is not simulator REAL survival:
1.1) that costs a sugar that you can not just stuff down, only spirt, well delirium same could be at least as eat, for the mood;
1.2) or tea drink for increasing temperature.
2.1), the temperature of which is common to all, it is impossible to insulate the windows, "dressing" of characters, full zanny lost as 7 days winter that already says a lot.
2.2) there is no expansion of inventory, not offset.
2.3) can not walk into a crowd of raids, at least two people to cover up, there is absolutely no logic to wander into one character, in the end every night this intelligence, because of what the game turns into a dull farm location by 3-4 times
3.1) items that put houses, do not matter where to put, it was really hard to make a "comfort zone and utility" separately for each room in the basement of a capacitor or a bed in a huge hole in the wall - one garbage, and taak Ok! No comments
3.2), the strategy is completely absent, and in terms of defense, home and not to mention the combat system.
4) The characters do not differ from each other, all the fucking whiners who can not normally kill a bandit and opened his veins, and the not god of the system of moods, because after all, "physically" the characters are not very different.
all know how EVERYTHING! And pick locks and crafting gun (In life, too, probably all still can, yeah). The lawyer knows how to put the alarm, and cook healthy bull has the same weight as the petite girl. This is not the norm.
verdict:
Sims for "the boys", the simulator bum kazual gaming, sandpit, arcade, time killer.
This is not war!