In Anomaly Warzone Earth, you got a Swiftness medal for completing the mission as quickly as possible. It required careful route planning, and combined with Ruthlessness it was a real test of your strategic ability. Fast-forwarding was useful to the player, but it did not affect mission time. You could achieve gold Swiftness without ever using fast-forward.
In Anomaly 2 you NEED to fast-forward a LOT to get gold Swiftness, because mission time = play time. You accelerate "time" to trick the time counter, which... does not make sense. This is a serious flaw, please fix it !