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Stuttering Issue

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Stuttering Issue

Postby ScubaSteve3465 » Fri May 17, 2013 7:09 pm

Every single time a unit or tower is destroyed the game stutters terribly for about 3 to 5 seconds. You can see how this can make the game unplayable, sense destroying towers is the whole base of the game. I tried lowering my graphics settings, i tried running the game in windowed mod, i tried forcing vsync off. None have worked, so does anyone have any ideas? Windows 7 x64
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Re: Stuttering Issue

Postby ScubaSteve3465 » Mon May 20, 2013 12:57 am

Anyone...? Jeez i thought at least a forum mod would come and try to help... whats up with the tech support for this game?
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Re: Stuttering Issue

Postby 11bitQA » Mon May 20, 2013 9:13 am

Hello there!

Please be so kind and provide more info about your hardware( processor, graphics card). Once we have more info we will look into this issue.
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Re: Stuttering Issue

Postby ryudo206 » Mon May 20, 2013 3:18 pm

I'm having the same problem... below is my laptop specs. The beta worked fine.

Asus G73JH (Gaming Laptop)

- Core i7 Q720 (1.6Ghz).
- 8GB Ram (1333MHz).
- ATI HD5870M with latest driver (version 13.4).
- RealTek Audio HD
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Re: Stuttering Issue

Postby ryudo206 » Tue May 21, 2013 2:59 pm

Thanks for your reply,

I don't think the issue is bottle neck. I checked the log and there is no core load over 90.

I've attached the log, so you can have a clearer look.

Thanks!
Attachments
CT-Log 2013-05-21 20-52-24.zip
(720 Bytes) Downloaded 327 times
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Re: Stuttering Issue

Postby ScubaSteve3465 » Tue May 21, 2013 9:58 pm

I will post my log info as well when i get home from work, but i also doubt its a bottleneck issue.
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Re: Stuttering Issue

Postby ryudo206 » Wed May 22, 2013 2:16 pm

Thanks for your suggestion, but the game provided only three system presets. There is no custom configuration.

Maybe we have to wait 11bit to fix this issue.

Thank Odins path!
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Re: Stuttering Issue

Postby ScubaSteve3465 » Wed May 22, 2013 6:52 pm

I seem to have found the cause of the problem. For some reason AVG Online Scanner was the problem. I have a Quad Core 3.2 8gb ddr3, GTX460, and 1.5tb of space. Its not a requirement issue. When i disable the online scanner the problem is completely gone. This wasn't just happening when DESTROYING turrets but also when collecting the money resource (i forget its name, Cara something) when a unit collects this, the same stuttering would occur. After disabling AVG Online Shield Scanner it worked flawlessly. I'll look further into the issue and get back to you. I also forced off V-Sync in the Nvidia Control Panel.
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Re: Stuttering Issue

Postby Jo_ » Wed May 22, 2013 7:14 pm

ScubaSteve3465 wrote:so does anyone have any ideas?


Yes, laptops are not meant for gaming, that is all.

Hope you find a solution nonetheless.
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Re: Stuttering Issue

Postby ryudo206 » Thu May 23, 2013 5:49 am

I found the issue.. like ScubaSteve3465 have said, the cause is AVG. I've tried to disable the AVG Anti-virus and the game is playable.

So we have conclusion that AVG conflicts with Anomaly 2. If you want to play, just disable the anti-virus component in AVG (I'm using AVG Internet Security 2013)
Last edited by ryudo206 on Thu May 23, 2013 6:00 am, edited 1 time in total.
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