Vehicles
Posted: Sat Feb 25, 2012 12:25 am
Hi,
There's one thing that seems to be awkward to me. I know that a tank can sustain more damage than a crawler but on the other hand it's higher in the the vehicles hierarchy. My proposal is to enlarge tank's fire power, leaving its interaction range untouched. I find tanks useless while playing the Tokio Raid because buying a shield and a crawler makes things easier and cheaper. I can also upgrade this tandem effortlesly. To me, a tank should be a monstrosity hard to stop. This is just my personal opinion. If you have some thoughts on this topic please share it.
There's one thing that seems to be awkward to me. I know that a tank can sustain more damage than a crawler but on the other hand it's higher in the the vehicles hierarchy. My proposal is to enlarge tank's fire power, leaving its interaction range untouched. I find tanks useless while playing the Tokio Raid because buying a shield and a crawler makes things easier and cheaper. I can also upgrade this tandem effortlesly. To me, a tank should be a monstrosity hard to stop. This is just my personal opinion. If you have some thoughts on this topic please share it.