Console Log

Build time: 10/03/2015 18:51:50
Current time: 21/04/2015 23:7:21
Initializing engine...
System memory: 4095 MB
Initializing steam
Steam appId: 282070
Mounting directory C:\Users\peter\AppData\Roaming to user
Mounting directory C:\Users\peter\AppData\Roaming/11bitstudios/This War Of Mine to project
Mounting internal file system: 0xFFFFFF7F
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/animations.dat at animations
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/animations.dat
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/common.dat at common
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/common.dat
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/scenes.dat at scenes
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/scenes.dat
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/sounds.dat at sounds
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/sounds.dat
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/templates.dat at templates
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/templates.dat
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/voices.dat at voices
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/voices.dat
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/videos.dat at videos
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/videos.dat
Mounted (ok:1)
LiquidEngine::LoadProjectConfigFile
Initializing LiquidRenderer...
Rendering device initialization started
Rendering device initialization status: 1
Device reset requested [0]
Creating RTs [bb = 0 x 0]
Device reset done
Device reset requested [1]
TCL 0x0
Creating RTs [bb = 0 x 0]
Device reset done
LiquidRenderer initialized
Mounting internal file system: 0x80
Mounting container C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/textures-s3.dat at textures
Container mounted successfully: C:/Program Files (x86)/Steam/steamapps/common/This War of Mine/textures-s3.dat
Mounted (ok:1)
ResourceManager::Init
Steam language: russian (8)
Initializing LUA wrapper...
done.
TemplateManager::Init
ShaderManager::Init
Loading shader resource: SimpleShader/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (SimpleShader/00000000000000000000000000000000.vs_3_0) in 0.008687 seconds
Loading shader resource: SimpleShader/80000000000000000000000000000000.ps_3_0
Resource loaded successfully (SimpleShader/80000000000000000000000000000000.ps_3_0) in 0.000767 seconds
Loading shader resource: SimpleShader/08000000000000000000000000000000.vs_3_0
Resource loaded successfully (SimpleShader/08000000000000000000000000000000.vs_3_0) in 0.000918 seconds
Loading shader resource: SimpleShader/88000000000000000000000000000000.ps_3_0
Resource loaded successfully (SimpleShader/88000000000000000000000000000000.ps_3_0) in 0.000661 seconds
Loading shader resource: SimpleShader/A8000000000000000000000000000000.ps_3_0
Resource loaded successfully (SimpleShader/A8000000000000000000000000000000.ps_3_0) in 0.000721 seconds
Loading shader resource: SimpleShader/00100000000000000000000000000000.vs_3_0
Resource loaded successfully (SimpleShader/00100000000000000000000000000000.vs_3_0) in 0.001079 seconds
Loading shader resource: MeshWireframe/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshWireframe/00000000000000000000000000000000.vs_3_0) in 0.000870 seconds
Loading shader resource: MeshWireframe/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshWireframe/10000000000000000000000000000000.ps_3_0) in 0.000699 seconds
Loading shader resource: MeshWireframe/80000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshWireframe/80000000000000000000000000000000.vs_3_0) in 0.002210 seconds
Loading shader resource: MeshOutlines/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshOutlines/00000000000000000000000000000000.vs_3_0) in 0.000968 seconds
Loading shader resource: MeshOutlines/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshOutlines/10000000000000000000000000000000.ps_3_0) in 0.000577 seconds
Loading shader resource: MeshOutlines/20000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshOutlines/20000000000000000000000000000000.vs_3_0) in 0.001838 seconds
Loading shader resource: MeshOutlines/30000000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshOutlines/30000000000000000000000000000000.ps_3_0) in 0.000586 seconds
Loading shader resource: Font/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (Font/00000000000000000000000000000000.vs_3_0) in 0.001066 seconds
Loading shader resource: Font/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (Font/00000000000000000000000000000000.ps_3_0) in 0.000709 seconds
Loading shader resource: Font/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (Font/10000000000000000000000000000000.ps_3_0) in 0.001125 seconds
Loading shader resource: UI/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (UI/00000000000000000000000000000000.vs_3_0) in 0.000701 seconds
Loading shader resource: UI/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (UI/00000000000000000000000000000000.ps_3_0) in 0.000523 seconds
Loading shader resource: UI/20000000000000000000000000000000.ps_3_0
Resource loaded successfully (UI/20000000000000000000000000000000.ps_3_0) in 0.000230 seconds
Loading shader resource: BlurComposition/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (BlurComposition/00000000000000000000000000000000.vs_3_0) in 0.000551 seconds
Loading shader resource: BlurComposition/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (BlurComposition/00000000000000000000000000000000.ps_3_0) in 0.000366 seconds
Loading shader resource: BlurComposition/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (BlurComposition/10000000000000000000000000000000.ps_3_0) in 0.000532 seconds
Loading shader resource: Video/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (Video/00000000000000000000000000000000.vs_3_0) in 0.000630 seconds
Loading shader resource: Video/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (Video/00000000000000000000000000000000.ps_3_0) in 0.000698 seconds
Loading shader resource: CollisionVis/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (CollisionVis/00000000000000000000000000000000.vs_3_0) in 0.000865 seconds
Loading shader resource: CollisionVis/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (CollisionVis/00000000000000000000000000000000.ps_3_0) in 0.001391 seconds
Loading shader resource: DeferredComposition/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (DeferredComposition/00000000000000000000000000000000.vs_3_0) in 0.000493 seconds
Loading shader resource: DeferredComposition/20000000000000000000000000000000.ps_3_0
Resource loaded successfully (DeferredComposition/20000000000000000000000000000000.ps_3_0) in 0.001166 seconds
Loading shader resource: Light/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (Light/00000000000000000000000000000000.vs_3_0) in 0.000719 seconds
Loading shader resource: Light/11000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/11000000000000000000000000000000.ps_3_0) in 0.001854 seconds
Loading shader resource: Light/91000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/91000000000000000000000000000000.ps_3_0) in 0.002305 seconds
Loading shader resource: Light/12000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/12000000000000000000000000000000.ps_3_0) in 0.002098 seconds
Loading shader resource: Light/92000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/92000000000000000000000000000000.ps_3_0) in 0.002258 seconds
Loading shader resource: Light/14000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/14000000000000000000000000000000.ps_3_0) in 0.001708 seconds
Loading shader resource: Light/51000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/51000000000000000000000000000000.ps_3_0) in 0.001270 seconds
Loading shader resource: Light/D1000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/D1000000000000000000000000000000.ps_3_0) in 0.001706 seconds
Loading shader resource: Light/52000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/52000000000000000000000000000000.ps_3_0) in 0.001323 seconds
Loading shader resource: Light/D2000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/D2000000000000000000000000000000.ps_3_0) in 0.001755 seconds
Loading shader resource: Light/54000000000000000000000000000000.ps_3_0
Resource loaded successfully (Light/54000000000000000000000000000000.ps_3_0) in 0.001453 seconds
Loading shader resource: LightCubeGeneration/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (LightCubeGeneration/00000000000000000000000000000000.vs_3_0) in 0.000808 seconds
Loading shader resource: LightCubeGeneration/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightCubeGeneration/00000000000000000000000000000000.ps_3_0) in 0.000902 seconds
Loading shader resource: LightCubeGeneration/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightCubeGeneration/10000000000000000000000000000000.ps_3_0) in 0.001526 seconds
Loading shader resource: LightFinalComponents/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (LightFinalComponents/00000000000000000000000000000000.vs_3_0) in 0.000785 seconds
Loading shader resource: LightFinalComponents/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightFinalComponents/10000000000000000000000000000000.ps_3_0) in 0.002014 seconds
Loading shader resource: LightFinalComponents/50000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightFinalComponents/50000000000000000000000000000000.ps_3_0) in 0.002719 seconds
Loading shader resource: LightFinalComponents/90000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightFinalComponents/90000000000000000000000000000000.ps_3_0) in 0.002303 seconds
Loading shader resource: LightFinalComponents/D0000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightFinalComponents/D0000000000000000000000000000000.ps_3_0) in 0.002678 seconds
Loading shader resource: LightFinalComponents/91000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightFinalComponents/91000000000000000000000000000000.ps_3_0) in 0.005310 seconds
Loading shader resource: LightFinalComponents/D1000000000000000000000000000000.ps_3_0
Resource loaded successfully (LightFinalComponents/D1000000000000000000000000000000.ps_3_0) in 0.004731 seconds
Loading shader resource: MeshShadowMap/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/00000000000000000000000000000000.vs_3_0) in 0.000762 seconds
Loading shader resource: MeshShadowMap/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshShadowMap/00000000000000000000000000000000.ps_3_0) in 0.000484 seconds
Loading shader resource: MeshShadowMap/80000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/80000000000000000000000000000000.vs_3_0) in 0.002209 seconds
Loading shader resource: MeshShadowMap/10000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/10000000000000000000000000000000.vs_3_0) in 0.000845 seconds
Loading shader resource: MeshShadowMap/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshShadowMap/10000000000000000000000000000000.ps_3_0) in 0.000734 seconds
Loading shader resource: MeshShadowMap/90000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/90000000000000000000000000000000.vs_3_0) in 0.002004 seconds
Loading shader resource: MeshShadowMap/40000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/40000000000000000000000000000000.vs_3_0) in 0.000940 seconds
Loading shader resource: MeshShadowMap/50000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/50000000000000000000000000000000.vs_3_0) in 0.000989 seconds
Loading shader resource: MeshShadowMap/20000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/20000000000000000000000000000000.vs_3_0) in 0.001105 seconds
Loading shader resource: MeshShadowMap/A0000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/A0000000000000000000000000000000.vs_3_0) in 0.002445 seconds
Loading shader resource: MeshShadowMap/30000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/30000000000000000000000000000000.vs_3_0) in 0.001135 seconds
Loading shader resource: MeshShadowMap/B0000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/B0000000000000000000000000000000.vs_3_0) in 0.002539 seconds
Loading shader resource: MeshShadowMap/60000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/60000000000000000000000000000000.vs_3_0) in 0.001397 seconds
Loading shader resource: MeshShadowMap/70000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshShadowMap/70000000000000000000000000000000.vs_3_0) in 0.001393 seconds
Loading texture resource: System/RefractionNoise.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (System/RefractionNoise.dds) in 0.014401 seconds
Loading texture resource: System/White_4x4$cxy.dds
Texture size: 4x4, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (System/White_4x4$cxy.dds) in 0.000175 seconds
Loading texture resource: System/Gray_4x4$cxy.dds
Texture size: 4x4, skipped mipmaps: 0 out of 3 (res mode: 4), Format:827611204
Resource loaded successfully (System/Gray_4x4$cxy.dds) in 0.000278 seconds
Loading texture resource: System/SteamAvatar0.dds
Texture size: 184x184, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (System/SteamAvatar0.dds) in 0.000370 seconds
Loading texture resource: System/SteamAvatar1.dds
Texture size: 184x184, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (System/SteamAvatar1.dds) in 0.000377 seconds
Loading shader resource: GlowSource/20000000000000000000000000000000.vs_3_0
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED ZOOM_BLUR HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED RGB_SHIFT HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED ZOOM_BLUR RGB_SHIFT HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED IPAD2 HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED ZOOM_BLUR IPAD2 HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED RGB_SHIFT IPAD2 HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP HARDWARE_DEPTH
Cannot load shader MobilePostprocessKosovo with options GLOW_BLUR_CLAMP ENABLED ZOOM_BLUR RGB_SHIFT IPAD2 HARDWARE_DEPTH
Resource loaded successfully (GlowSource/20000000000000000000000000000000.vs_3_0) in 0.001177 seconds
Loading shader resource: GlowSource/30000000000000000000000000000000.ps_3_0
Resource loaded successfully (GlowSource/30000000000000000000000000000000.ps_3_0) in 0.000993 seconds
Loading shader resource: GaussBlur/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (GaussBlur/00000000000000000000000000000000.vs_3_0) in 0.000937 seconds
Loading shader resource: GaussBlur/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (GaussBlur/10000000000000000000000000000000.ps_3_0) in 0.000906 seconds
Loading shader resource: ZoomBlur/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (ZoomBlur/00000000000000000000000000000000.vs_3_0) in 0.000720 seconds
Loading shader resource: ZoomBlur/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (ZoomBlur/00000000000000000000000000000000.ps_3_0) in 0.002347 seconds
Loading shader resource: PostprocessKosovo/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (PostprocessKosovo/00000000000000000000000000000000.vs_3_0) in 0.002000 seconds
Loading shader resource: PostprocessKosovo/20000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/20000000000000000000000000000000.ps_3_0) in 0.000531 seconds
Loading shader resource: PostprocessKosovo/30000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/30000000000000000000000000000000.ps_3_0) in 0.002477 seconds
Loading shader resource: PostprocessKosovo/70000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/70000000000000000000000000000000.ps_3_0) in 0.002701 seconds
Loading shader resource: PostprocessKosovo/B0000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/B0000000000000000000000000000000.ps_3_0) in 0.001746 seconds
Loading shader resource: PostprocessKosovo/F0000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/F0000000000000000000000000000000.ps_3_0) in 0.001770 seconds
Loading shader resource: PostprocessKosovo/01000000000000000000000000000000.vs_3_0
Resource loaded successfully (PostprocessKosovo/01000000000000000000000000000000.vs_3_0) in 0.001789 seconds
Loading shader resource: PostprocessKosovo/31000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/31000000000000000000000000000000.ps_3_0) in 0.002339 seconds
Loading shader resource: PostprocessKosovo/71000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/71000000000000000000000000000000.ps_3_0) in 0.002394 seconds
Loading shader resource: PostprocessKosovo/B1000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/B1000000000000000000000000000000.ps_3_0) in 0.001649 seconds
Loading shader resource: PostprocessKosovo/F1000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessKosovo/F1000000000000000000000000000000.ps_3_0) in 0.001907 seconds
Loading shader resource: PostprocessOutlines/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (PostprocessOutlines/00000000000000000000000000000000.vs_3_0) in 0.000953 seconds
Loading shader resource: PostprocessOutlines/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessOutlines/00000000000000000000000000000000.ps_3_0) in 0.000936 seconds
Loading shader resource: PostprocessOutlines/20000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessOutlines/20000000000000000000000000000000.ps_3_0) in 0.000809 seconds
Loading shader resource: PostprocessOutlines/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessOutlines/10000000000000000000000000000000.ps_3_0) in 0.000703 seconds
Loading shader resource: PostprocessOutlines/30000000000000000000000000000000.ps_3_0
Resource loaded successfully (PostprocessOutlines/30000000000000000000000000000000.ps_3_0) in 0.001536 seconds
Loading shader resource: Dilate/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (Dilate/00000000000000000000000000000000.vs_3_0) in 0.001947 seconds
Loading shader resource: Dilate/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (Dilate/00000000000000000000000000000000.ps_3_0) in 0.001159 seconds
Loading shader resource: Dilate/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (Dilate/10000000000000000000000000000000.ps_3_0) in 0.000819 seconds
Loading shader resource: FXAA/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (FXAA/00000000000000000000000000000000.vs_3_0) in 0.000814 seconds
Loading shader resource: FXAA/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (FXAA/00000000000000000000000000000000.ps_3_0) in 0.005075 seconds
Loading shader resource: RGBShift/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (RGBShift/00000000000000000000000000000000.vs_3_0) in 0.000692 seconds
Loading shader resource: RGBShift/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (RGBShift/00000000000000000000000000000000.ps_3_0) in 0.000689 seconds
Loading shader resource: SSAOPrepare/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (SSAOPrepare/00000000000000000000000000000000.vs_3_0) in 0.000584 seconds
Loading shader resource: SSAOPrepare/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (SSAOPrepare/00000000000000000000000000000000.ps_3_0) in 0.005300 seconds
Loading shader resource: SSAOPrepare/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (SSAOPrepare/10000000000000000000000000000000.ps_3_0) in 0.005305 seconds
Loading shader resource: SSAOBlur/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (SSAOBlur/00000000000000000000000000000000.vs_3_0) in 0.000750 seconds
Loading shader resource: SSAOBlur/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (SSAOBlur/00000000000000000000000000000000.ps_3_0) in 0.002326 seconds
Loading shader resource: SSAOBlur/10000000000000000000000000000000.ps_3_0
Resource loaded successfully (SSAOBlur/10000000000000000000000000000000.ps_3_0) in 0.002328 seconds
Loading shader resource: MobilePostprocessOutlines/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (MobilePostprocessOutlines/00000000000000000000000000000000.vs_3_0) in 0.000709 seconds
Loading shader resource: MobilePostprocessOutlines/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (MobilePostprocessOutlines/00000000000000000000000000000000.ps_3_0) in 0.000870 seconds
SoundEngine::_Init
NewScene in 0.000334 sec
Loading of _system.ttf~012 is causing delay!
Loading font resource: _system.ttf~012
Resource loaded successfully (_system.ttf~012) in 0.001484 seconds
Loading of _system.ttf~020 is causing delay!
Loading font resource: _system.ttf~020
Resource loaded successfully (_system.ttf~020) in 0.001305 seconds
Engine successfully initialized
[0] 640 x 480 (59 Hz) 32
[1] 640 x 480 (60 Hz) 32
[2] 720 x 480 (60 Hz) 32
[3] 720 x 576 (60 Hz) 32
[4] 800 x 600 (60 Hz) 32
[5] 848 x 480 (60 Hz) 32
[6] 1024 x 768 (60 Hz) 32
[7] 1152 x 648 (59 Hz) 32
[8] 1152 x 648 (60 Hz) 32
[9] 1152 x 864 (60 Hz) 32
[10] 1280 x 720 (60 Hz) 32
[11] 1280 x 768 (60 Hz) 32
[12] 1280 x 800 (60 Hz) 32
[13] 1280 x 960 (60 Hz) 32
[14] 1280 x 1024 (60 Hz) 32
[15] 1360 x 768 (60 Hz) 32
[16] 1360 x 1024 (60 Hz) 32
[17] 1440 x 900 (60 Hz) 32
[18] 1600 x 1200 (60 Hz) 32
[19] 1680 x 1050 (59 Hz) 32
[20] 1680 x 1050 (60 Hz) 32
[21] 1920 x 1080 (60 Hz) 32
[22] 1920 x 1200 (59 Hz) 32
[23] 1920 x 1200 (60 Hz) 32
Switching screen resolution to 1920x1080 (60Hz)
OriginalDisplayMode = 1920x1200 (59Hz)
21 1920x1080 60Hz 32bpp
ChangeDisplaySettings OK
AutomatchID:0 AutoMatchGroup:0
SteamNetDriver::UpdateSelfSteamIDStr 0x1100001015BA3B7
UpdateLobbyMembers 0
member:0 steamID:0x1100001015BA3B7 avatar:-1 userInfoValid:1
member:1 steamID:0x0 avatar:0 userInfoValid:0
PCTouchHelper.dll successfully loaded
Touch support present
Evicting resources
Evicted 0 resources
Unable to initialize keyboard
Loading script file: Main.lua
Loading script file: System.lua
Loading script file: Scene.lua
Loading script file: DefaultHandlers.lua
Loading script file: EditorHelpers.lua
Loading script file: Debug.lua
Loading script file: Items/ItemActions/ActionsConfig.lua
Loading script file: Items/ItemActions/ItemAction.lua
Loading script file: Items/ItemActions/NonInstantAction.lua
Loading script file: Items/ItemActions/ScavengeActions.lua
Loading script file: Items/ItemActions/ForceAction.lua
Loading script file: Items/ItemActions/UseItemAction.lua
Loading script file: Items/ItemActions/UseItemWithFuelAction.lua
Loading script file: Items/ItemActions/SimpleActions.lua
Loading script file: Items/ItemActionBindingConfig.lua
WARNING ajoin is replacing value at UseItemAction
Loading script file: Items/ComponentActionBindingConfig.lua
Loading script file: Items/Items.lua
Loading script file: Items/Door.lua
Loading script file: Items/Entrance.lua
Loading script file: Items/Niche.lua
Loading script file: Items/ResourceDisposer.lua
Loading script file: Items/Gruz.lua
Loading script file: Items/ImplicitCovers.lua
Loading script file: Items/TriggeredParamModifier.lua
Loading script file: Items/Crafter.lua
Loading script file: Items/Trader.lua
Loading script file: Items/TreeItems.lua
Loading script file: Items/GraplingHook.lua
Loading script file: Items/LockedContainer.lua
Loading script file: Items/ChairsTable.lua
Loading script file: Items/Window.lua
Loading script file: Items/JoinDwellers.lua
Loading script file: Items/Heater.lua
Loading script file: Items/Radio.lua
Loading script file: Items/Visit.lua
Loading script file: Items/Nurse.lua
Loading script file: Items/Cheer.lua
Loading script file: States/States.lua
Loading script file: States/ShelterStates.lua
Loading script file: States/DwellerStates.lua
Loading script file: States/EnemyStates.lua
Loading script file: EdgeEvaluators/Modules.lua
Loading script file: Entities/KillingTrigger.lua
[ THIS WAR OF MINE 1.2.7 APPSTORE ]
LuaGameDelegate:LoadSceneParams No Level params to load
| (type) = nil
Loaded from savedgames (1 vs 0)
Loaded from gamehistory (1 vs 0)
Loaded from gamelog (1 vs 0)
Loaded from achievements (1 vs 0)
STEAM CLOUD INFO:
STEAM FILE: savedgames with size: 9568
STEAM FILE: achievements with size: 39
STEAM FILE: gamehistory with size: 62
STEAM FILE: gamelog with size: 54
STEAM QUOTA: total = 6400000, available = 6390277
Szymon: Kosovo Achievements snapshot:
SURVIVE_BANDITS_ATTACK_ALL_INIT_DWELLERS 0
SURVIVED_THE_WAR 0
SURVIVED_WINTER_DAY 0
USE_RADIO_3_TIMES 0
CURE_ILL_DWELLER 0
SAVE_WOUNDED_DWELLER 0
SURVIVED_7_DAYS_NO_CASUALITIES 0
CRAFT_ALCOHOL_WITH_MOONSHINE_STILL 0
SURVIVE_FIGHT_WITH_ARMED_ENEMY 0
SURVIVE_WINTER_ALL_INIT_DWELLER 0
SURVIVE_WAR_ALL_INIT_DWELLERS 0
VISIT_ALL_LOCATIONS_FROM_TIMELINE 0
DLC_WAR_CHILD_GRAFFITI_COMPLETED 0
DOUBLE_GUARD_AT_NIGHT 0
GET_ALL_SHELTER_ITEMS 0
CURE_DWELLER_BROKEN_STATUS 0
BEDS_FOR_ALL_DWELLERS 0
WARM_MEAL_FOR_ALL_DWELLERS 0
ACHIEVE_COMFORT_LEVEL 0
STORYITEM_FROM_5_LOCATIONS 0
STIMULANTS_FOR_ALL_DWELLERS 0
DLC_WAR_CHILD_UNLOCKED 0
Loading of templates/UI/MainMenuUI is causing delay!
Loading template resource: templates/UI/MainMenuUI
Loading texture resource: UI/MAIN_MENU/Logo_1024.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/MAIN_MENU/Logo_1024.dds) in 0.016270 seconds
Loading texture resource: UI/KosovoIcons/Items.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/KosovoIcons/Items.dds) in 0.008158 seconds
Loading texture resource: UI/graffiti_logo.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/graffiti_logo.dds) in 0.007592 seconds
Loading texture resource: UI/WARchild.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/WARchild.dds) in 0.004639 seconds
Loading texture resource: UI/KosovoIcons/sheet05_a.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/KosovoIcons/sheet05_a.dds) in 0.009354 seconds
Resource loaded successfully (templates/UI/MainMenuUI) in 0.058999 seconds
Loading of templates/GFX/EFFECTS/MENU_UI_PARTICLE_01 is causing delay!
Loading template resource: templates/GFX/EFFECTS/MENU_UI_PARTICLE_01
Loading template resource: templates/GFX/EFFECTS/sparks_MENU
Loading shader resource: Particle/40000000000000000000000000000000.vs_3_0
Resource loaded successfully (Particle/40000000000000000000000000000000.vs_3_0) in 0.001440 seconds
Loading shader resource: Particle/D0000000000000000000000000000000.ps_3_0
Resource loaded successfully (Particle/D0000000000000000000000000000000.ps_3_0) in 0.008325 seconds
Loading texture resource: VFXK/fire01spark.dds
Texture size: 1024x256, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (VFXK/fire01spark.dds) in 0.011839 seconds
Resource loaded successfully (templates/GFX/EFFECTS/sparks_MENU) in 0.021849 seconds
Resource loaded successfully (templates/GFX/EFFECTS/MENU_UI_PARTICLE_01) in 0.028265 seconds
Loading of Designosaur-Regular.ttf~000_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~000_Russian
Resource loaded successfully (Designosaur-Regular.ttf~000_Russian) in 0.009996 seconds
Loading of okuda$l.ttf~000 is causing delay!
Loading font resource: okuda$l.ttf~000
Resource loaded successfully (okuda$l.ttf~000) in 0.007918 seconds
Loading of templates/UI/CreditsUI is causing delay!
Loading template resource: templates/UI/CreditsUI
Loading texture resource: UI/MAIN_MENU/UI_Blobs_01.dds
Texture size: 1024x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/MAIN_MENU/UI_Blobs_01.dds) in 0.003689 seconds
Loading texture resource: UI/Inventory/FSE_Fader_Quad_Color_01.dds
Texture size: 128x128, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/Inventory/FSE_Fader_Quad_Color_01.dds) in 0.020718 seconds
Loading texture resource: UI/Inventory/Inventory_01.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/Inventory/Inventory_01.dds) in 0.014300 seconds
Loading texture resource: UI/MAIN_MENU/UI_Blobs_01b.dds
Texture size: 1024x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/MAIN_MENU/UI_Blobs_01b.dds) in 0.007302 seconds
Resource loaded successfully (templates/UI/CreditsUI) in 0.046613 seconds
Loading of aji_hand.ttf~000 is causing delay!
Loading font resource: aji_hand.ttf~000
Resource loaded successfully (aji_hand.ttf~000) in 0.012018 seconds
Loading of templates/UI/SettingsUI is causing delay!
Loading template resource: templates/UI/SettingsUI
Loading texture resource: UI/circle_gradient.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/circle_gradient.dds) in 0.009798 seconds
Loading texture resource: UI/quad_blured2.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/quad_blured2.dds) in 0.004339 seconds
Resource loaded successfully (templates/UI/SettingsUI) in 0.014980 seconds
Loading of templates/UI/CinematicsUI is causing delay!
Loading template resource: templates/UI/CinematicsUI
Resource loaded successfully (templates/UI/CinematicsUI) in 0.012109 seconds
Loading of templates/UI/ScenarioSelectorUI is causing delay!
Loading template resource: templates/UI/ScenarioSelectorUI
Loading texture resource: UI/select/bg03.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/select/bg03.dds) in 0.020258 seconds
Loading texture resource: UI/shadow.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/shadow.dds) in 0.000687 seconds
Loading texture resource: UI/select/photowindow.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/select/photowindow.dds) in 0.010558 seconds
Loading texture resource: UI/select/Bruno_01.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/select/Bruno_01.dds) in 0.008286 seconds
Loading texture resource: UI/select/photowindow_white.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/select/photowindow_white.dds) in 0.001719 seconds
Loading texture resource: UI/stamp02.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/stamp02.dds) in 0.001097 seconds
Loading texture resource: UI/select/label512.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/select/label512.dds) in 0.009023 seconds
Resource loaded successfully (templates/UI/ScenarioSelectorUI) in 0.052439 seconds
Loading of templates/UI/WarChildDLCUI is causing delay!
Loading template resource: templates/UI/WarChildDLCUI
Loading texture resource: UI/scianka02.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/scianka02.dds) in 0.036691 seconds
Loading texture resource: UI/brushe.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/brushe.dds) in 0.043437 seconds
Loading texture resource: UI/graffiti_01.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/graffiti_01.dds) in 0.025375 seconds
Loading texture resource: UI/blr2.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/blr2.dds) in 0.018043 seconds
Loading texture resource: UI/radiopaper.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/radiopaper.dds) in 0.010939 seconds
Loading texture resource: UI/graffiti_1_2.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/graffiti_1_2.dds) in 0.035621 seconds
Resource loaded successfully (templates/UI/WarChildDLCUI) in 0.171384 seconds
Loading of templates/UI/MessageBox is causing delay!
Loading template resource: templates/UI/MessageBox
Resource loaded successfully (templates/UI/MessageBox) in 0.000413 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Cook
Loading of templates/UI/LoadingScreen is causing delay!
Loading template resource: templates/GFX/CHARACTERS/RDY2/bruno
Loading texture resource: Meshes/upper01_diff.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/upper01_diff.dds) in 0.011444 seconds
Loading shader resource: MeshSolid/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshSolid/00000000000000000000000000000000.vs_3_0) in 0.003426 seconds
Loading shader resource: MeshSolid/01400000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshSolid/01400000000000000000000000000000.ps_3_0) in 0.013087 seconds
Loading shader resource: MeshSolid/00002000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshSolid/00002000000000000000000000000000.vs_3_0) in 0.004587 seconds
Loading texture resource: Meshes/test_02_B.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/test_02_B.dds) in 0.014183 seconds
Loading texture resource: Meshes/test_02_nrm.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/test_02_nrm.dds) in 0.002969 seconds
Loading shader resource: MeshSolid/00080000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshSolid/00080000000000000000000000000000.vs_3_0) in 0.005066 seconds
Loading shader resource: MeshSolid/01480000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshSolid/01480000000000000000000000000000.ps_3_0) in 0.002158 seconds
Loading shader resource: MeshSolid/00082000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshSolid/00082000000000000000000000000000.vs_3_0) in 0.006300 seconds
Loading texture resource: Meshes/upper05_diffuse2.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/upper05_diffuse2.dds) in 0.007817 seconds
Loading texture resource: meshes/upper05_nm.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/upper05_nm.dds) in 0.006715 seconds
Loading texture resource: Meshes/hands_diff.dds
Texture size: 128x64, skipped mipmaps: 0 out of 8 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/hands_diff.dds) in 0.008848 seconds
Loading texture resource: meshes/handd_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/handd_NM.dds) in 0.001114 seconds
Loading texture resource: Meshes/glasses1.dds
Texture size: 128x64, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/glasses1.dds) in 0.002239 seconds
Loading shader resource: MeshTranslucent/00200000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshTranslucent/00200000000000000000000000000000.vs_3_0) in 0.001729 seconds
Loading shader resource: MeshTranslucent/21608000000000000000000000000000.ps_3_0
Resource loaded successfully (MeshTranslucent/21608000000000000000000000000000.ps_3_0) in 0.001127 seconds
Loading shader resource: MeshTranslucent/00220000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshTranslucent/00220000000000000000000000000000.vs_3_0) in 0.001560 seconds
Loading texture resource: meshes/faces02_C.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/faces02_C.dds) in 0.011033 seconds
Loading texture resource: meshes/faces02_nm.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/faces02_nm.dds) in 0.003096 seconds
Loading animation resource: FBXZERO/scavenge-enter3.FBX
Resource loaded successfully (FBXZERO/scavenge-enter3.FBX) in 0.012003 seconds
Loading animation resource: FBXZERO/scavenge-end.FBX
Resource loaded successfully (FBXZERO/scavenge-end.FBX) in 0.000330 seconds
Loading animation resource: FBXZERO/scavenge-loop3.FBX
Resource loaded successfully (FBXZERO/scavenge-loop3.FBX) in 0.000289 seconds
Loading animation resource: FBXZERO/bandage-emot4.FBX
Resource loaded successfully (FBXZERO/bandage-emot4.FBX) in 0.010081 seconds
Loading animation resource: FBXZERO/bandage-emotVICTIM.FBX
Resource loaded successfully (FBXZERO/bandage-emotVICTIM.FBX) in 0.013931 seconds
Loading animation resource: FBXZERO/action-call.FBX
Resource loaded successfully (FBXZERO/action-call.FBX) in 0.002612 seconds
Loading animation resource: FBXZERO/debrisRemove-enter2.FBX
Resource loaded successfully (FBXZERO/debrisRemove-enter2.FBX) in 0.004523 seconds
Loading animation resource: FBXZERO/debrisRemove-exit.FBX
Resource loaded successfully (FBXZERO/debrisRemove-exit.FBX) in 0.000311 seconds
Loading animation resource: FBXZERO/debrisRemove-idle.FBX
Resource loaded successfully (FBXZERO/debrisRemove-idle.FBX) in 0.000492 seconds
Loading animation resource: FBXZERO/coffe-sit-enter.FBX
Resource loaded successfully (FBXZERO/coffe-sit-enter.FBX) in 0.005109 seconds
Loading animation resource: FBXZERO/coffe-sit-exit.FBX
Resource loaded successfully (FBXZERO/coffe-sit-exit.FBX) in 0.000518 seconds
Loading animation resource: FBXZERO/coffee-chairFEMALE-enter.FBX
Resource loaded successfully (FBXZERO/coffee-chairFEMALE-enter.FBX) in 0.000633 seconds
Loading animation resource: FBXZERO/coffee-chairFEMALE-exit.FBX
Resource loaded successfully (FBXZERO/coffee-chairFEMALE-exit.FBX) in 0.000431 seconds
Loading animation resource: FBXZERO/cofeeFemaleLoopa.FBX
Resource loaded successfully (FBXZERO/cofeeFemaleLoopa.FBX) in 0.000433 seconds
Loading animation resource: FBXZERO/coffe-sit-loop.FBX
Resource loaded successfully (FBXZERO/coffe-sit-loop.FBX) in 0.000571 seconds
Loading animation resource: FBXZERO/coffee-ground-enter.FBX
Resource loaded successfully (FBXZERO/coffee-ground-enter.FBX) in 0.000556 seconds
Loading animation resource: FBXZERO/coffee-ground-exit.FBX
Resource loaded successfully (FBXZERO/coffee-ground-exit.FBX) in 0.000536 seconds
Loading animation resource: FBXZERO/coffee-ground-loop.FBX
Resource loaded successfully (FBXZERO/coffee-ground-loop.FBX) in 0.000260 seconds
Loading animation resource: FBXZERO/conservateUP-enter.FBX
Resource loaded successfully (FBXZERO/conservateUP-enter.FBX) in 0.000275 seconds
Loading animation resource: FBXZERO/conservateUP-exit.FBX
Resource loaded successfully (FBXZERO/conservateUP-exit.FBX) in 0.000223 seconds
Loading animation resource: FBXZERO/conservateUP-idle.FBX
Resource loaded successfully (FBXZERO/conservateUP-idle.FBX) in 0.001023 seconds
Loading animation resource: FBXZERO/cook-enter3.FBX
Resource loaded successfully (FBXZERO/cook-enter3.FBX) in 0.000637 seconds
Loading animation resource: FBXZERO/cook-exit3.FBX
Resource loaded successfully (FBXZERO/cook-exit3.FBX) in 0.000182 seconds
Loading animation resource: FBXZERO/cook-loop3.FBX
Resource loaded successfully (FBXZERO/cook-loop3.FBX) in 0.000364 seconds
Loading animation resource: FBXZERO/action-cover-attack.FBX
Resource loaded successfully (FBXZERO/action-cover-attack.FBX) in 0.000718 seconds
Loading animation resource: action-cover-attack-exit.FBX
Resource loaded successfully (action-cover-attack-exit.FBX) in 0.006372 seconds
Loading animation resource: action-cover-attack-begin2.FBX
Resource loaded successfully (action-cover-attack-begin2.FBX) in 0.000257 seconds
Loading animation resource: FBXZERO/action-cover-attack-idle2.FBX
Resource loaded successfully (FBXZERO/action-cover-attack-idle2.FBX) in 0.000258 seconds
Loading animation resource: FBXZERO/cover-enter.FBX
Resource loaded successfully (FBXZERO/cover-enter.FBX) in 0.000157 seconds
Loading animation resource: FBXZERO/cover-leave.FBX
Resource loaded successfully (FBXZERO/cover-leave.FBX) in 0.000155 seconds
Loading animation resource: FBXZERO/cover-loop2.FBX
Resource loaded successfully (FBXZERO/cover-loop2.FBX) in 0.000135 seconds
Loading animation resource: FBXZERO/cover-enter-pistol.FBX
Resource loaded successfully (FBXZERO/cover-enter-pistol.FBX) in 0.000164 seconds
Loading animation resource: FBXZERO/cover-exit-pistol.FBX
Resource loaded successfully (FBXZERO/cover-exit-pistol.FBX) in 0.000159 seconds
Loading animation resource: FBXZERO/cover-idle-pistol2.FBX
Resource loaded successfully (FBXZERO/cover-idle-pistol2.FBX) in 0.000131 seconds
Loading animation resource: FBXZERO/sniper-sneak6enter.FBX
Resource loaded successfully (FBXZERO/sniper-sneak6enter.FBX) in 0.003969 seconds
Loading animation resource: FBXZERO/sniper-sneak6exit.FBX
Resource loaded successfully (FBXZERO/sniper-sneak6exit.FBX) in 0.000258 seconds
Loading animation resource: FBXZERO/sniper-sneak6.FBX
Resource loaded successfully (FBXZERO/sniper-sneak6.FBX) in 0.015063 seconds
Loading animation resource: FBXZERO/craft_loop_start2.FBX
Resource loaded successfully (FBXZERO/craft_loop_start2.FBX) in 0.000160 seconds
Loading animation resource: FBXZERO/craft_loop_end.FBX
Resource loaded successfully (FBXZERO/craft_loop_end.FBX) in 0.000154 seconds
Loading animation resource: FBXZERO/craft_loop01.FBX
Resource loaded successfully (FBXZERO/craft_loop01.FBX) in 0.000524 seconds
Loading animation resource: FBXZERO/action-craftDefault.FBX
Resource loaded successfully (FBXZERO/action-craftDefault.FBX) in 0.000746 seconds
Loading animation resource: FBXZERO/crowbar-ente3r.FBX
Resource loaded successfully (FBXZERO/crowbar-ente3r.FBX) in 0.000157 seconds
Loading animation resource: FBXZERO/crowbar-exit.FBX
Resource loaded successfully (FBXZERO/crowbar-exit.FBX) in 0.000196 seconds
Loading animation resource: FBXZERO/crowbar-loop.FBX
Resource loaded successfully (FBXZERO/crowbar-loop.FBX) in 0.008622 seconds
Loading animation resource: FBXZERO/cry-enter.FBX
Resource loaded successfully (FBXZERO/cry-enter.FBX) in 0.000537 seconds
Loading animation resource: FBXZERO/cry-leave.FBX
Resource loaded successfully (FBXZERO/cry-leave.FBX) in 0.000197 seconds
Loading animation resource: FBXZERO/cry-loop.FBX
Resource loaded successfully (FBXZERO/cry-loop.FBX) in 0.000791 seconds
Loading animation resource: FBXZERO/dig.FBX
Resource loaded successfully (FBXZERO/dig.FBX) in 0.000932 seconds
Loading animation resource: FBXZERO/closeInsideL.FBX
Resource loaded successfully (FBXZERO/closeInsideL.FBX) in 0.000335 seconds
Loading animation resource: FBXZERO/sneak_closeInsideR6.fbx
Resource loaded successfully (FBXZERO/sneak_closeInsideR6.fbx) in 0.000356 seconds
Loading animation resource: FBXZERO/closeInsideR.FBX
Resource loaded successfully (FBXZERO/closeInsideR.FBX) in 0.000329 seconds
Loading animation resource: FBXZERO/sneak_closeInsideL6.fbx
Resource loaded successfully (FBXZERO/sneak_closeInsideL6.fbx) in 0.000317 seconds
Loading animation resource: FBXZERO/closeInside-R6.fbx
Resource loaded successfully (FBXZERO/closeInside-R6.fbx) in 0.000286 seconds
Loading animation resource: FBXZERO/sneak_closeInside-R6.fbx
Resource loaded successfully (FBXZERO/sneak_closeInside-R6.fbx) in 0.000481 seconds
Loading animation resource: FBXZERO/closeInside-L6.fbx
Resource loaded successfully (FBXZERO/closeInside-L6.fbx) in 0.000657 seconds
Loading animation resource: FBXZERO/sneak_closeInside-L6.fbx
Resource loaded successfully (FBXZERO/sneak_closeInside-L6.fbx) in 0.000442 seconds
Loading animation resource: FBXZERO/openR--6.fbx
Resource loaded successfully (FBXZERO/openR--6.fbx) in 0.001668 seconds
Loading animation resource: FBXZERO/sneak_openR--6.fbx
Resource loaded successfully (FBXZERO/sneak_openR--6.fbx) in 0.000393 seconds
Loading animation resource: FBXZERO/openL--6.fbx
Resource loaded successfully (FBXZERO/openL--6.fbx) in 0.016193 seconds
Loading animation resource: FBXZERO/sneak_openL--6.fbx
Resource loaded successfully (FBXZERO/sneak_openL--6.fbx) in 0.000420 seconds
Loading animation resource: FBXZERO/openCloseR2.FBX
Resource loaded successfully (FBXZERO/openCloseR2.FBX) in 0.000491 seconds
Loading animation resource: FBXZERO/openCloseL3.FBX
Resource loaded successfully (FBXZERO/openCloseL3.FBX) in 0.000448 seconds
Loading animation resource: FBXZERO/doorKnock3.FBX
Resource loaded successfully (FBXZERO/doorKnock3.FBX) in 0.000546 seconds
Loading animation resource: FBXZERO/knocking2.FBX
Resource loaded successfully (FBXZERO/knocking2.FBX) in 0.006202 seconds
Loading animation resource: FBXZERO/eat-start.FBX
Resource loaded successfully (FBXZERO/eat-start.FBX) in 0.009461 seconds
Loading animation resource: FBXZERO/eat-end.FBX
Resource loaded successfully (FBXZERO/eat-end.FBX) in 0.000386 seconds
Loading animation resource: FBXZERO/eat-loop.FBX
Resource loaded successfully (FBXZERO/eat-loop.FBX) in 0.000666 seconds
Loading animation resource: FBXZERO/drink-.FBX
Resource loaded successfully (FBXZERO/drink-.FBX) in 0.001071 seconds
Loading animation resource: FBXZERO/drink-victim.FBX
Resource loaded successfully (FBXZERO/drink-victim.FBX) in 0.000635 seconds
Loading animation resource: FBXZERO/enter-happy2.FBX
Resource loaded successfully (FBXZERO/enter-happy2.FBX) in 0.002370 seconds
Loading animation resource: FBXZERO/enter - otrzebpanie.FBX
Resource loaded successfully (FBXZERO/enter - otrzebpanie.FBX) in 0.001578 seconds
Loading animation resource: FBXZERO/enter - otrzebpanie2.FBX
Resource loaded successfully (FBXZERO/enter - otrzebpanie2.FBX) in 0.000632 seconds
Loading animation resource: FBXZERO/entersad11.FBX
Resource loaded successfully (FBXZERO/entersad11.FBX) in 0.000688 seconds
Loading animation resource: FBXZERO/scav-enter.FBX
Resource loaded successfully (FBXZERO/scav-enter.FBX) in 0.000314 seconds
Loading animation resource: FBXZERO/scav-exit.FBX
Resource loaded successfully (FBXZERO/scav-exit.FBX) in 0.000290 seconds
Loading animation resource: FBXZERO/file-loop2.FBX
Resource loaded successfully (FBXZERO/file-loop2.FBX) in 0.000344 seconds
Loading animation resource: FBXZERO/getOut.FBX
Resource loaded successfully (FBXZERO/getOut.FBX) in 0.000396 seconds
Loading animation resource: FBXZERO/giving2.FBX
Resource loaded successfully (FBXZERO/giving2.FBX) in 0.000535 seconds
Loading animation resource: FBXZERO/takee.FBX
Resource loaded successfully (FBXZERO/takee.FBX) in 0.000519 seconds
Loading animation resource: FBXZERO/gitar-enter3.FBX
Resource loaded successfully (FBXZERO/gitar-enter3.FBX) in 0.000395 seconds
Loading animation resource: FBXZERO/gitar-exit3a.FBX
Resource loaded successfully (FBXZERO/gitar-exit3a.FBX) in 0.000411 seconds
Loading animation resource: FBXZERO/gitar-loop3a.FBX
Resource loaded successfully (FBXZERO/gitar-loop3a.FBX) in 0.000769 seconds
Loading animation resource: FBXZERO/guitar-enter.FBX
Resource loaded successfully (FBXZERO/guitar-enter.FBX) in 0.001414 seconds
Loading animation resource: FBXZERO/guitar-exit2.FBX
Resource loaded successfully (FBXZERO/guitar-exit2.FBX) in 0.000519 seconds
Loading animation resource: FBXZERO/guitar-loop.FBX
Resource loaded successfully (FBXZERO/guitar-loop.FBX) in 0.000836 seconds
Loading animation resource: FBXZERO/hatchett.FBX
Resource loaded successfully (FBXZERO/hatchett.FBX) in 0.000484 seconds
Loading animation resource: FBXZERO/hideoutEnter102.FBX
Resource loaded successfully (FBXZERO/hideoutEnter102.FBX) in 0.000167 seconds
Loading animation resource: FBXZERO/hideoutExit2.FBX
Resource loaded successfully (FBXZERO/hideoutExit2.FBX) in 0.002204 seconds
Loading animation resource: hideoutttt idle.FBX
Resource loaded successfully (hideoutttt idle.FBX) in 0.003422 seconds
Loading animation resource: hideout-loop2.FBX
Resource loaded successfully (hideout-loop2.FBX) in 0.000393 seconds
Loading animation resource: FBXZERO/sad05.FBX
Resource loaded successfully (FBXZERO/sad05.FBX) in 0.000697 seconds
Loading animation resource: FBXZERO/sad03.FBX
Resource loaded successfully (FBXZERO/sad03.FBX) in 0.001300 seconds
Loading animation resource: FBXZERO/sad06.FBX
Resource loaded successfully (FBXZERO/sad06.FBX) in 0.000482 seconds
Loading animation resource: FBXZERO/demotivated2b.FBX
Resource loaded successfully (FBXZERO/demotivated2b.FBX) in 0.000543 seconds
Loading animation resource: FBXZERO/demotivated2a.FBX
Resource loaded successfully (FBXZERO/demotivated2a.FBX) in 0.000632 seconds
Loading animation resource: FBXZERO/ouch.FBX
Resource loaded successfully (FBXZERO/ouch.FBX) in 0.000599 seconds
Loading animation resource: FBXZERO/keyholeDown2.FBX
Resource loaded successfully (FBXZERO/keyholeDown2.FBX) in 0.000303 seconds
Loading animation resource: FBXZERO/keyholeup2.FBX
Resource loaded successfully (FBXZERO/keyholeup2.FBX) in 0.000271 seconds
Loading animation resource: FBXZERO/kHole9.FBX
Resource loaded successfully (FBXZERO/kHole9.FBX) in 0.000289 seconds
Loading animation resource: FBXZERO/hideoutttt idle2.FBX
Resource loaded successfully (FBXZERO/hideoutttt idle2.FBX) in 0.000410 seconds
Loading animation resource: FBXZERO/pocieszA.FBX
Resource loaded successfully (FBXZERO/pocieszA.FBX) in 0.000638 seconds
Loading animation resource: FBXZERO/pocieszB.FBX
Resource loaded successfully (FBXZERO/pocieszB.FBX) in 0.000631 seconds
Loading animation resource: FBXZERO/boostSitA-enter.FBX
Resource loaded successfully (FBXZERO/boostSitA-enter.FBX) in 0.000397 seconds
Loading animation resource: FBXZERO/boostSitA-exit.FBX
Resource loaded successfully (FBXZERO/boostSitA-exit.FBX) in 0.000351 seconds
Loading animation resource: FBXZERO/boostSitA.FBX
Resource loaded successfully (FBXZERO/boostSitA.FBX) in 0.001030 seconds
Loading animation resource: FBXZERO/sit-loop-enter2.FBX
Resource loaded successfully (FBXZERO/sit-loop-enter2.FBX) in 0.007765 seconds
Loading animation resource: FBXZERO/sit-loop-exit2.FBX
Resource loaded successfully (FBXZERO/sit-loop-exit2.FBX) in 0.002672 seconds
Loading animation resource: FBXZERO/boostSitB.FBX
Resource loaded successfully (FBXZERO/boostSitB.FBX) in 0.001105 seconds
Loading animation resource: FBXZERO/action-neighbor1.fbx
Resource loaded successfully (FBXZERO/action-neighbor1.fbx) in 0.002899 seconds
Loading animation resource: FBXZERO/action-neighbor2.fbx
Resource loaded successfully (FBXZERO/action-neighbor2.fbx) in 0.002007 seconds
Loading animation resource: FBXZERO/action-neighbor3.fbx
Resource loaded successfully (FBXZERO/action-neighbor3.fbx) in 0.001089 seconds
Loading animation resource: FBXZERO/walk.FBX
Resource loaded successfully (FBXZERO/walk.FBX) in 0.007960 seconds
Loading animation resource: FBXZERO/open-door.FBX
Resource loaded successfully (FBXZERO/open-door.FBX) in 0.000338 seconds
Loading animation resource: FBXZERO/scavengelide2.FBX
Resource loaded successfully (FBXZERO/scavengelide2.FBX) in 0.000330 seconds
Loading animation resource: FBXZERO/wozek_enter.FBX
Resource loaded successfully (FBXZERO/wozek_enter.FBX) in 0.005485 seconds
Loading animation resource: FBXZERO/play-enter.FBX
Resource loaded successfully (FBXZERO/play-enter.FBX) in 0.000291 seconds
Loading animation resource: FBXZERO/wozek_leave.FBX
Resource loaded successfully (FBXZERO/wozek_leave.FBX) in 0.000262 seconds
Loading animation resource: FBXZERO/play-exit.FBX
Resource loaded successfully (FBXZERO/play-exit.FBX) in 0.000306 seconds
Loading animation resource: FBXZERO/wozek_loop.FBX
Resource loaded successfully (FBXZERO/wozek_loop.FBX) in 0.000306 seconds
Loading animation resource: FBXZERO/play-loop.FBX
Resource loaded successfully (FBXZERO/play-loop.FBX) in 0.000373 seconds
Loading animation resource: FBXZERO/pray.FBX
Resource loaded successfully (FBXZERO/pray.FBX) in 0.000376 seconds
Loading animation resource: FBXZERO/pompki-enter.FBX
Resource loaded successfully (FBXZERO/pompki-enter.FBX) in 0.000378 seconds
Loading animation resource: FBXZERO/pompki-exit2.FBX
Resource loaded successfully (FBXZERO/pompki-exit2.FBX) in 0.000408 seconds
Loading animation resource: FBXZERO/pompki-idle.FBX
Resource loaded successfully (FBXZERO/pompki-idle.FBX) in 0.000248 seconds
Loading animation resource: FBXZERO/bookk.FBX
Resource loaded successfully (FBXZERO/bookk.FBX) in 0.001117 seconds
Loading animation resource: FBXZERO/read-exit3a.FBX
Resource loaded successfully (FBXZERO/read-exit3a.FBX) in 0.000387 seconds
Loading animation resource: FBXZERO/read-idle.FBX
Resource loaded successfully (FBXZERO/read-idle.FBX) in 0.001320 seconds
Loading animation resource: FBXZERO/read-enter.FBX
Resource loaded successfully (FBXZERO/read-enter.FBX) in 0.000449 seconds
Loading animation resource: FBXZERO/roam-picie.FBX
Resource loaded successfully (FBXZERO/roam-picie.FBX) in 0.000946 seconds
Loading animation resource: FBXZERO/drinkvodka.FBX
Resource loaded successfully (FBXZERO/drinkvodka.FBX) in 0.000566 seconds
Loading animation resource: FBXZERO/okno1-start.FBX
Resource loaded successfully (FBXZERO/okno1-start.FBX) in 0.000430 seconds
Loading animation resource: FBXZERO/okno1-end.FBX
Resource loaded successfully (FBXZERO/okno1-end.FBX) in 0.000554 seconds
Loading animation resource: FBXZERO/okno1-loop.FBX
Resource loaded successfully (FBXZERO/okno1-loop.FBX) in 0.000529 seconds
Loading animation resource: FBXZERO/scarrre33.FBX
Resource loaded successfully (FBXZERO/scarrre33.FBX) in 0.000514 seconds
Loading animation resource: FBXZERO/action- scared.FBX
Resource loaded successfully (FBXZERO/action- scared.FBX) in 0.000556 seconds
Loading animation resource: FBXZERO/long_scared.FBX
Resource loaded successfully (FBXZERO/long_scared.FBX) in 0.003073 seconds
Loading animation resource: FBXZERO/meds give.FBX
Resource loaded successfully (FBXZERO/meds give.FBX) in 0.000961 seconds
Loading animation resource: FBXZERO/meds recieve.FBX
Resource loaded successfully (FBXZERO/meds recieve.FBX) in 0.000933 seconds
Loading animation resource: FBXZERO/eatshare.FBX
Resource loaded successfully (FBXZERO/eatshare.FBX) in 0.000815 seconds
Loading animation resource: FBXZERO/eatshareBaaaaa.FBX
Resource loaded successfully (FBXZERO/eatshareBaaaaa.FBX) in 0.000882 seconds
Loading animation resource: FBXZERO/alcoFridge.FBX
Resource loaded successfully (FBXZERO/alcoFridge.FBX) in 0.000675 seconds
Loading animation resource: FBXZERO/shelterItem-mbandage180.FBX
Resource loaded successfully (FBXZERO/shelterItem-mbandage180.FBX) in 0.000666 seconds
Loading animation resource: FBXZERO/eatCanned_8_30_2.FBX
Resource loaded successfully (FBXZERO/eatCanned_8_30_2.FBX) in 0.000452 seconds
Loading animation resource: FBXZERO/eatFridge10s.FBX
Resource loaded successfully (FBXZERO/eatFridge10s.FBX) in 0.000624 seconds
Loading animation resource: FBXZERO/med2s.FBX
Resource loaded successfully (FBXZERO/med2s.FBX) in 0.000587 seconds
Loading animation resource: FBXZERO/shtgctr2.FBX
Resource loaded successfully (FBXZERO/shtgctr2.FBX) in 0.000386 seconds
Loading animation resource: FBXZERO/shotgun-aimm.FBX
Resource loaded successfully (FBXZERO/shotgun-aimm.FBX) in 0.000230 seconds
Loading animation resource: FBXZERO/shotgun-cover.FBX
Resource loaded successfully (FBXZERO/shotgun-cover.FBX) in 0.000289 seconds
Loading animation resource: FBXZERO/groundSit-enter.FBX
Resource loaded successfully (FBXZERO/groundSit-enter.FBX) in 0.000448 seconds
Loading animation resource: FBXZERO/groundSit-exit.FBX
Resource loaded successfully (FBXZERO/groundSit-exit.FBX) in 0.000356 seconds
Loading animation resource: FBXZERO/groundSit-idle.FBX
Resource loaded successfully (FBXZERO/groundSit-idle.FBX) in 0.001330 seconds
Loading animation resource: FBXZERO/sit-eat.FBX
Resource loaded successfully (FBXZERO/sit-eat.FBX) in 0.000932 seconds
Loading animation resource: FBXZERO/sit-idle.FBX
Resource loaded successfully (FBXZERO/sit-idle.FBX) in 0.015428 seconds
Loading animation resource: FBXZERO/przysiady_enter2.FBX
Resource loaded successfully (FBXZERO/przysiady_enter2.FBX) in 0.000265 seconds
Loading animation resource: FBXZERO/przysiady_exit.FBX
Resource loaded successfully (FBXZERO/przysiady_exit.FBX) in 0.000140 seconds
Loading animation resource: FBXZERO/przysiady_loop.FBX
Resource loaded successfully (FBXZERO/przysiady_loop.FBX) in 0.000250 seconds
Loading animation resource: FBXZERO/sit-loop.FBX
Resource loaded successfully (FBXZERO/sit-loop.FBX) in 0.000413 seconds
Loading animation resource: FBXZERO/sit-calm.FBX
Resource loaded successfully (FBXZERO/sit-calm.FBX) in 0.000551 seconds
Loading animation resource: FBXZERO/smokingSitt.FBX
Resource loaded successfully (FBXZERO/smokingSitt.FBX) in 0.004486 seconds
Loading animation resource: FBXZERO/sit-cigar.FBX
Resource loaded successfully (FBXZERO/sit-cigar.FBX) in 0.001651 seconds
Loading animation resource: FBXZERO/SAD enter.FBX
Resource loaded successfully (FBXZERO/SAD enter.FBX) in 0.008615 seconds
Loading animation resource: FBXZERO/sitleave-0.FBX
Resource loaded successfully (FBXZERO/sitleave-0.FBX) in 0.000210 seconds
Loading animation resource: FBXZERO/sitLoop-0.FBX
Resource loaded successfully (FBXZERO/sitLoop-0.FBX) in 0.000162 seconds
Loading animation resource: FBXZERO/tired-depresd.FBX
Resource loaded successfully (FBXZERO/tired-depresd.FBX) in 0.000754 seconds
Loading animation resource: FBXZERO/sit-drink.FBX
Resource loaded successfully (FBXZERO/sit-drink.FBX) in 0.005557 seconds
Loading animation resource: FBXZERO/sit-eat-.FBX
Resource loaded successfully (FBXZERO/sit-eat-.FBX) in 0.000941 seconds
Loading animation resource: FBXZERO/sit-down.FBX
Resource loaded successfully (FBXZERO/sit-down.FBX) in 0.000417 seconds
Loading animation resource: FBXZERO/sit-exit-OLD.FBX
Resource loaded successfully (FBXZERO/sit-exit-OLD.FBX) in 0.000483 seconds
Loading animation resource: FBXZERO/sitLoop.FBX
Resource loaded successfully (FBXZERO/sitLoop.FBX) in 0.000156 seconds
Loading animation resource: FBXZERO/talking-sit2.FBX
Resource loaded successfully (FBXZERO/talking-sit2.FBX) in 0.001059 seconds
Loading animation resource: FBXZERO/tired.FBX
Resource loaded successfully (FBXZERO/tired.FBX) in 0.000396 seconds
Loading animation resource: FBXZERO/tired weak.FBX
Resource loaded successfully (FBXZERO/tired weak.FBX) in 0.000626 seconds
Loading animation resource: FBXZERO/sitEnter-0.FBX
Resource loaded successfully (FBXZERO/sitEnter-0.FBX) in 0.000185 seconds
Loading animation resource: FBXZERO/read-idle---.FBX
Resource loaded successfully (FBXZERO/read-idle---.FBX) in 0.000862 seconds
Loading animation resource: FBXZERO/read-idle---enter.FBX
Resource loaded successfully (FBXZERO/read-idle---enter.FBX) in 0.000405 seconds
Loading animation resource: FBXZERO/read-idle---exit.FBX
Resource loaded successfully (FBXZERO/read-idle---exit.FBX) in 0.000400 seconds
Loading animation resource: FBXZERO/cripple_sit_up.FBX
Resource loaded successfully (FBXZERO/cripple_sit_up.FBX) in 0.000356 seconds
Loading animation resource: FBXZERO/cripple-sniper-sitt.FBX
Resource loaded successfully (FBXZERO/cripple-sniper-sitt.FBX) in 0.000616 seconds
Loading animation resource: FBXZERO/crippl.FBX
Resource loaded successfully (FBXZERO/crippl.FBX) in 0.000444 seconds
Loading animation resource: FBXZERO/sit_talk_.FBX
Resource loaded successfully (FBXZERO/sit_talk_.FBX) in 0.000707 seconds
Loading animation resource: FBXZERO/sit_talk_listen.FBX
Resource loaded successfully (FBXZERO/sit_talk_listen.FBX) in 0.000318 seconds
Loading animation resource: FBXZERO/slep-new-enter.FBX
Resource loaded successfully (FBXZERO/slep-new-enter.FBX) in 0.000592 seconds
Loading animation resource: FBXZERO/sleep-bed-enter.FBX
Resource loaded successfully (FBXZERO/sleep-bed-enter.FBX) in 0.000340 seconds
Loading animation resource: FBXZERO/slep-new-exit.FBX
Resource loaded successfully (FBXZERO/slep-new-exit.FBX) in 0.000482 seconds
Loading animation resource: FBXZERO/sleep-bed-exit.FBX
Resource loaded successfully (FBXZERO/sleep-bed-exit.FBX) in 0.000253 seconds
Loading animation resource: FBXZERO/slep-new-loop.FBX
Resource loaded successfully (FBXZERO/slep-new-loop.FBX) in 0.000214 seconds
Loading animation resource: FBXZERO/sleep-bed-loop.FBX
Resource loaded successfully (FBXZERO/sleep-bed-loop.FBX) in 0.000097 seconds
Loading animation resource: FBXZERO/dead-inBed.FBX
Resource loaded successfully (FBXZERO/dead-inBed.FBX) in 0.000099 seconds
Loading animation resource: FBXZERO/sleep1-enter.FBX
Resource loaded successfully (FBXZERO/sleep1-enter.FBX) in 0.000635 seconds
Loading animation resource: FBXZERO/sleep2-loop.FBX
Resource loaded successfully (FBXZERO/sleep2-loop.FBX) in 0.000549 seconds
Loading animation resource: FBXZERO/sleep1-loop.FBX
Resource loaded successfully (FBXZERO/sleep1-loop.FBX) in 0.000360 seconds
Loading animation resource: FBXZERO/sleep-enter.FBX
Resource loaded successfully (FBXZERO/sleep-enter.FBX) in 0.000486 seconds
Loading animation resource: FBXZERO/sleep-exit.FBX
Resource loaded successfully (FBXZERO/sleep-exit.FBX) in 0.000429 seconds
Loading animation resource: FBXZERO/sleep-idle.FBX
Resource loaded successfully (FBXZERO/sleep-idle.FBX) in 0.000095 seconds
Loading animation resource: FBXZERO/taking.FBX
Resource loaded successfully (FBXZERO/taking.FBX) in 0.000403 seconds
Loading animation resource: FBXZERO/unblock_END.FBX
Resource loaded successfully (FBXZERO/unblock_END.FBX) in 0.000179 seconds
Loading animation resource: FBXZERO/unblock_ENDSneaK.FBX
Resource loaded successfully (FBXZERO/unblock_ENDSneaK.FBX) in 0.000247 seconds
Loading animation resource: FBXZERO/unblock2a.FBX
Resource loaded successfully (FBXZERO/unblock2a.FBX) in 0.000745 seconds
Loading animation resource: FBXZERO/viol.FBX
Resource loaded successfully (FBXZERO/viol.FBX) in 0.000440 seconds
Loading animation resource: FBXZERO/vuiolatorro.FBX
Resource loaded successfully (FBXZERO/vuiolatorro.FBX) in 0.000334 seconds
Loading animation resource: FBXZERO/fasdfasdfas.FBX
Resource loaded successfully (FBXZERO/fasdfasdfas.FBX) in 0.000178 seconds
Loading animation resource: FBXZERO/lose-viol-enter.FBX
Resource loaded successfully (FBXZERO/lose-viol-enter.FBX) in 0.008941 seconds
Loading animation resource: FBXZERO/lose-viol-leave.FBX
Resource loaded successfully (FBXZERO/lose-viol-leave.FBX) in 0.000449 seconds
Loading animation resource: FBXZERO/itle viol2.FBX
Resource loaded successfully (FBXZERO/itle viol2.FBX) in 0.000287 seconds
Loading animation resource: FBXZERO/viol-push-defend2.FBX
Resource loaded successfully (FBXZERO/viol-push-defend2.FBX) in 0.000228 seconds
Loading animation resource: FBXZERO/wait_enter.FBX
Resource loaded successfully (FBXZERO/wait_enter.FBX) in 0.000317 seconds
Loading animation resource: FBXZERO/wait_exit.FBX
Resource loaded successfully (FBXZERO/wait_exit.FBX) in 0.000326 seconds
Loading animation resource: FBXZERO/visitorWait.FBX
Resource loaded successfully (FBXZERO/visitorWait.FBX) in 0.000822 seconds
Loading animation resource: FBXZERO/shotgun-recoil000-.FBX
Resource loaded successfully (FBXZERO/shotgun-recoil000-.FBX) in 0.000371 seconds
Loading animation resource: FBXZERO/otzrze2.FBX
Resource loaded successfully (FBXZERO/otzrze2.FBX) in 0.000506 seconds
Loading animation resource: FBXZERO/otzrze3.FBX
Resource loaded successfully (FBXZERO/otzrze3.FBX) in 0.000631 seconds
Loading animation resource: FBXZERO/atackMelee02-knife.FBX
Resource loaded successfully (FBXZERO/atackMelee02-knife.FBX) in 0.000414 seconds
Loading animation resource: FBXZERO/atackMelee02-knife3.FBX
Resource loaded successfully (FBXZERO/atackMelee02-knife3.FBX) in 0.000432 seconds
Loading animation resource: FBXZERO/atackNoNLethal.FBX
Resource loaded successfully (FBXZERO/atackNoNLethal.FBX) in 0.000365 seconds
Loading animation resource: FBXZERO/attack-back.FBX
Resource loaded successfully (FBXZERO/attack-back.FBX) in 0.000300 seconds
Loading animation resource: FBXZERO/defend-back.FBX
Resource loaded successfully (FBXZERO/defend-back.FBX) in 0.000291 seconds
Loading animation resource: FBXZERO/meleeatackknife2defend3.FBX
Resource loaded successfully (FBXZERO/meleeatackknife2defend3.FBX) in 0.000364 seconds
Loading animation resource: FBXZERO/ggg3.FBX
Resource loaded successfully (FBXZERO/ggg3.FBX) in 0.000379 seconds
Loading animation resource: FBXZERO/atackMelee-defenddeath.FBX
Resource loaded successfully (FBXZERO/atackMelee-defenddeath.FBX) in 0.000433 seconds
Loading animation resource: FBXZERO/die33.FBX
Resource loaded successfully (FBXZERO/die33.FBX) in 0.000423 seconds
Loading animation resource: FBXZERO/defendDeath2.FBX
Resource loaded successfully (FBXZERO/defendDeath2.FBX) in 0.000204 seconds
Loading animation resource: FBXZERO/die-fromBack-unisex.FBX
Resource loaded successfully (FBXZERO/die-fromBack-unisex.FBX) in 0.000425 seconds
Loading animation resource: FBXZERO/palka2.FBX
Resource loaded successfully (FBXZERO/palka2.FBX) in 0.000286 seconds
Loading animation resource: FBXZERO/attackFromBackPalka.FBX
Resource loaded successfully (FBXZERO/attackFromBackPalka.FBX) in 0.000291 seconds
Loading animation resource: survivor1fbx/battle-finish-him2.FBX
Resource loaded successfully (survivor1fbx/battle-finish-him2.FBX) in 0.000838 seconds
Loading animation resource: FBXZERO/attack01long.FBX
Resource loaded successfully (FBXZERO/attack01long.FBX) in 0.000688 seconds
Loading animation resource: FBXZERO/attack01.FBX
Resource loaded successfully (FBXZERO/attack01.FBX) in 0.000305 seconds
Loading animation resource: FBXZERO/hitBackCrit.FBX
Resource loaded successfully (FBXZERO/hitBackCrit.FBX) in 0.000294 seconds
Loading animation resource: FBXZERO/battle-idle-loser.FBX
Resource loaded successfully (FBXZERO/battle-idle-loser.FBX) in 0.000741 seconds
Loading animation resource: survivor1fbx/battle-win3.FBX
Resource loaded successfully (survivor1fbx/battle-win3.FBX) in 0.000543 seconds
Loading animation resource: FBXZERO/battle-lose.FBX
Resource loaded successfully (FBXZERO/battle-lose.FBX) in 0.000597 seconds
Loading animation resource: FBXZERO/walka-2ciosyy-lose.FBX
Resource loaded successfully (FBXZERO/walka-2ciosyy-lose.FBX) in 0.000670 seconds
Loading animation resource: FBXZERO/meleeatackknife2defend2.FBX
Resource loaded successfully (FBXZERO/meleeatackknife2defend2.FBX) in 0.000343 seconds
Loading animation resource: FBXZERO/kolba-rdefend2.FBX
Resource loaded successfully (FBXZERO/kolba-rdefend2.FBX) in 0.000366 seconds
Loading animation resource: FBXZERO/palka-lose6.FBX
Resource loaded successfully (FBXZERO/palka-lose6.FBX) in 0.000349 seconds
Loading animation resource: FBXZERO/walka-lose2.FBX
Resource loaded successfully (FBXZERO/walka-lose2.FBX) in 0.000313 seconds
Loading animation resource: FBXZERO/odpych002.FBX
Resource loaded successfully (FBXZERO/odpych002.FBX) in 0.000294 seconds
Loading animation resource: FBXZERO/odpych001.FBX
Resource loaded successfully (FBXZERO/odpych001.FBX) in 0.000234 seconds
Loading animation resource: FBXZERO/pushbackk.FBX
Resource loaded successfully (FBXZERO/pushbackk.FBX) in 0.000322 seconds
Loading animation resource: FBXZERO/battle-weak-lose.fbx
Resource loaded successfully (FBXZERO/battle-weak-lose.fbx) in 0.000419 seconds
Loading animation resource: FBXZERO/battle-weak-lose-knife.fbx
Resource loaded successfully (FBXZERO/battle-weak-lose-knife.fbx) in 0.000196 seconds
Loading animation resource: FBXZERO/battle-weak-lose-kolba.fbx
Resource loaded successfully (FBXZERO/battle-weak-lose-kolba.fbx) in 0.000169 seconds
Loading animation resource: FBXZERO/battle-weak-lose-palka.fbx
Resource loaded successfully (FBXZERO/battle-weak-lose-palka.fbx) in 0.000172 seconds
Loading animation resource: FBXZERO/battle-weak-win.fbx
Resource loaded successfully (FBXZERO/battle-weak-win.fbx) in 0.000340 seconds
Loading animation resource: FBXZERO/battle-weak-win-knife.fbx
Resource loaded successfully (FBXZERO/battle-weak-win-knife.fbx) in 0.000300 seconds
Loading animation resource: FBXZERO/battle-weak-win-kolba.fbx
Resource loaded successfully (FBXZERO/battle-weak-win-kolba.fbx) in 0.000263 seconds
Loading animation resource: FBXZERO/battle-weak-win-palka.fbx
Resource loaded successfully (FBXZERO/battle-weak-win-palka.fbx) in 0.000285 seconds
Loading animation resource: FBXZERO/walka-2ciosyy.FBX
Resource loaded successfully (FBXZERO/walka-2ciosyy.FBX) in 0.000358 seconds
Loading animation resource: FBXZERO/defend-noz-attack2.FBX
Resource loaded successfully (FBXZERO/defend-noz-attack2.FBX) in 0.000153 seconds
Loading animation resource: FBXZERO/kolba-atak.FBX
Resource loaded successfully (FBXZERO/kolba-atak.FBX) in 0.000158 seconds
Loading animation resource: FBXZERO/palka-win.FBX
Resource loaded successfully (FBXZERO/palka-win.FBX) in 0.000357 seconds
Loading animation resource: FBXZERO/battle-winn10.FBX
Resource loaded successfully (FBXZERO/battle-winn10.FBX) in 0.000326 seconds
Loading animation resource: FBXZERO/idleAa.FBX
Resource loaded successfully (FBXZERO/idleAa.FBX) in 0.004636 seconds
Loading animation resource: FBXZERO/pockets_idleCasual.FBX
Resource loaded successfully (FBXZERO/pockets_idleCasual.FBX) in 0.000993 seconds
Loading animation resource: FBXZERO/idleE.FBX
Resource loaded successfully (FBXZERO/idleE.FBX) in 0.002664 seconds
Loading animation resource: FBXZERO/cigarettt - Copy2.FBX
Resource loaded successfully (FBXZERO/cigarettt - Copy2.FBX) in 0.001155 seconds
Loading animation resource: FBXZERO/zabijanie_robakow.FBX
Resource loaded successfully (FBXZERO/zabijanie_robakow.FBX) in 0.000700 seconds
Loading animation resource: FBXZERO/idleC.FBX
Resource loaded successfully (FBXZERO/idleC.FBX) in 0.000490 seconds
Loading animation resource: FBXZERO/idleBaa.FBX
Resource loaded successfully (FBXZERO/idleBaa.FBX) in 0.000422 seconds
Loading animation resource: FBXZERO/shoe02.FBX
Resource loaded successfully (FBXZERO/shoe02.FBX) in 0.000706 seconds
Loading animation resource: FBXZERO/idleD.FBX
Resource loaded successfully (FBXZERO/idleD.FBX) in 0.000752 seconds
Loading animation resource: FBXZERO/idleA_001.FBX
Resource loaded successfully (FBXZERO/idleA_001.FBX) in 0.000658 seconds
Loading animation resource: FBXZERO/idle move 3.FBX
Resource loaded successfully (FBXZERO/idle move 3.FBX) in 0.000689 seconds
Loading animation resource: FBXZERO/nuadotylu4b.FBX
Resource loaded successfully (FBXZERO/nuadotylu4b.FBX) in 0.000661 seconds
Loading animation resource: FBXZERO/idleBqa_001.FBX
Resource loaded successfully (FBXZERO/idleBqa_001.FBX) in 0.000588 seconds
Loading animation resource: FBXZERO/laddder_down222.FBX
Resource loaded successfully (FBXZERO/laddder_down222.FBX) in 0.000354 seconds
Loading animation resource: FBXZERO/laddder_down222KID3.FBX
Resource loaded successfully (FBXZERO/laddder_down222KID3.FBX) in 0.000329 seconds
Loading animation resource: FBXZERO/ladder-down4.FBX
Resource loaded successfully (FBXZERO/ladder-down4.FBX) in 0.000609 seconds
Loading animation resource: FBXZERO/ladderro_up.FBX
Resource loaded successfully (FBXZERO/ladderro_up.FBX) in 0.000516 seconds
Loading animation resource: FBXZERO/kid_ladder23.FBX
Resource loaded successfully (FBXZERO/kid_ladder23.FBX) in 0.000712 seconds
Loading animation resource: FBXZERO/climb-down11b.FBX
Resource loaded successfully (FBXZERO/climb-down11b.FBX) in 0.000281 seconds
Loading animation resource: FBXZERO/climb-down_left2.FBX
Resource loaded successfully (FBXZERO/climb-down_left2.FBX) in 0.000328 seconds
Loading animation resource: FBXZERO/climb-down-sick--left01.FBX
Resource loaded successfully (FBXZERO/climb-down-sick--left01.FBX) in 0.000538 seconds
Loading animation resource: FBXZERO/climb-down_right.FBX
Resource loaded successfully (FBXZERO/climb-down_right.FBX) in 0.000333 seconds
Loading animation resource: FBXZERO/climb-down-sick--right01.FBX
Resource loaded successfully (FBXZERO/climb-down-sick--right01.FBX) in 0.000682 seconds
Loading animation resource: FBXZERO/climb-down-sick--.FBX
Resource loaded successfully (FBXZERO/climb-down-sick--.FBX) in 0.000530 seconds
Loading animation resource: FBXZERO/cilbm_RIGHT.FBX
Resource loaded successfully (FBXZERO/cilbm_RIGHT.FBX) in 0.000435 seconds
Loading animation resource: FBXZERO/climb-up_left.FBX
Resource loaded successfully (FBXZERO/climb-up_left.FBX) in 0.000397 seconds
Loading animation resource: FBXZERO/climb-up-sick--left01.FBX
Resource loaded successfully (FBXZERO/climb-up-sick--left01.FBX) in 0.000608 seconds
Loading animation resource: FBXZERO/cilbm_LEFT.FBX
Resource loaded successfully (FBXZERO/cilbm_LEFT.FBX) in 0.000371 seconds
Loading animation resource: FBXZERO/climb-up_right.FBX
Resource loaded successfully (FBXZERO/climb-up_right.FBX) in 0.000379 seconds
Loading animation resource: FBXZERO/climb-up-sick--right01.FBX
Resource loaded successfully (FBXZERO/climb-up-sick--right01.FBX) in 0.000638 seconds
Loading animation resource: FBXZERO/battle-tie-A.FBX
Resource loaded successfully (FBXZERO/battle-tie-A.FBX) in 0.000342 seconds
Loading animation resource: FBXZERO/cry3.FBX
Resource loaded successfully (FBXZERO/cry3.FBX) in 0.000581 seconds
Loading animation resource: FBXZERO/die_hit_front1.fbx
Resource loaded successfully (FBXZERO/die_hit_front1.fbx) in 0.000304 seconds
Loading animation resource: FBXZERO/die_hit_front2.fbx
Resource loaded successfully (FBXZERO/die_hit_front2.fbx) in 0.000271 seconds
Loading animation resource: FBXZERO/die_hit_front3.fbx
Resource loaded successfully (FBXZERO/die_hit_front3.fbx) in 0.000308 seconds
Loading animation resource: FBXZERO/die_hit_front4.fbx
Resource loaded successfully (FBXZERO/die_hit_front4.fbx) in 0.000269 seconds
Loading animation resource: FBXZERO/die_hit_front5.fbx
Resource loaded successfully (FBXZERO/die_hit_front5.fbx) in 0.000326 seconds
Loading animation resource: FBXZERO/die_hit_back1.fbx
Resource loaded successfully (FBXZERO/die_hit_back1.fbx) in 0.000249 seconds
Loading animation resource: FBXZERO/die_hit_back2.fbx
Resource loaded successfully (FBXZERO/die_hit_back2.fbx) in 0.000279 seconds
Loading animation resource: FBXZERO/die_hit_back3.fbx
Resource loaded successfully (FBXZERO/die_hit_back3.fbx) in 0.000277 seconds
Loading animation resource: FBXZERO/twounded.FBX
Resource loaded successfully (FBXZERO/twounded.FBX) in 0.000174 seconds
Loading animation resource: FBXZERO/openDoorZakladkaR1.FBX
Resource loaded successfully (FBXZERO/openDoorZakladkaR1.FBX) in 0.000287 seconds
Loading animation resource: FBXZERO/sneak_walk_openR.fbx
Resource loaded successfully (FBXZERO/sneak_walk_openR.fbx) in 0.000360 seconds
Loading animation resource: FBXZERO/openDoorZakladkaL1.FBX
Resource loaded successfully (FBXZERO/openDoorZakladkaL1.FBX) in 0.000288 seconds
Loading animation resource: FBXZERO/sneak_walk_openL.fbx
Resource loaded successfully (FBXZERO/sneak_walk_openL.fbx) in 0.000350 seconds
Loading animation resource: FBXZERO/softOpen33333.FBX
Resource loaded successfully (FBXZERO/softOpen33333.FBX) in 0.000297 seconds
Loading animation resource: FBXZERO/drunk-2a.FBX
Resource loaded successfully (FBXZERO/drunk-2a.FBX) in 0.000669 seconds
Loading animation resource: FBXZERO/drunk-2Ba.FBX
Resource loaded successfully (FBXZERO/drunk-2Ba.FBX) in 0.000528 seconds
Loading animation resource: FBXZERO/drunk-idle.FBX
Resource loaded successfully (FBXZERO/drunk-idle.FBX) in 0.000609 seconds
Loading animation resource: FBXZERO/walk-drunk3s.FBX
Resource loaded successfully (FBXZERO/walk-drunk3s.FBX) in 0.000486 seconds
Loading animation resource: FBXZERO/drunk-walk.FBX
Resource loaded successfully (FBXZERO/drunk-walk.FBX) in 0.000474 seconds
Loading animation resource: FBXZERO/walk-drunk2s.FBX
Resource loaded successfully (FBXZERO/walk-drunk2s.FBX) in 0.000461 seconds
Loading animation resource: FBXZERO/borys-left-stop.FBX
Resource loaded successfully (FBXZERO/borys-left-stop.FBX) in 0.000327 seconds
Loading animation resource: FBXZERO/borys-right-stop.FBX
Resource loaded successfully (FBXZERO/borys-right-stop.FBX) in 0.000425 seconds
Loading animation resource: FBXZERO/female-LEFTT.FBX
Resource loaded successfully (FBXZERO/female-LEFTT.FBX) in 0.000171 seconds
Loading animation resource: FBXZERO/female-RIGHTT.FBX
Resource loaded successfully (FBXZERO/female-RIGHTT.FBX) in 0.000150 seconds
Loading animation resource: FBXZERO/female-runm2.FBX
Resource loaded successfully (FBXZERO/female-runm2.FBX) in 0.000127 seconds
Loading animation resource: FBXZERO/slowwalk-Femaleddd.FBX
Resource loaded successfully (FBXZERO/slowwalk-Femaleddd.FBX) in 0.000415 seconds
Loading animation resource: FBXZERO/slowwalk-female.FBX
Resource loaded successfully (FBXZERO/slowwalk-female.FBX) in 0.000378 seconds
Loading animation resource: FBXZERO/slowwalk-pistol-shotgun-famale.FBX
Resource loaded successfully (FBXZERO/slowwalk-pistol-shotgun-famale.FBX) in 0.000375 seconds
Loading animation resource: FBXZERO/femWalkaa.FBX
Resource loaded successfully (FBXZERO/femWalkaa.FBX) in 0.000332 seconds
Loading animation resource: FBXZERO/femaleWalkk.FBX
Resource loaded successfully (FBXZERO/femaleWalkk.FBX) in 0.000154 seconds
Loading animation resource: FBXZERO/female-walk33.FBX
Resource loaded successfully (FBXZERO/female-walk33.FBX) in 0.000145 seconds
Loading animation resource: FBXZERO/female-walkgtg.FBX
Resource loaded successfully (FBXZERO/female-walkgtg.FBX) in 0.000144 seconds
Loading animation resource: FBXZERO/woman_walk1.fbx
Resource loaded successfully (FBXZERO/woman_walk1.fbx) in 0.000487 seconds
Loading animation resource: FBXZERO/woman_walk2.fbx
Resource loaded successfully (FBXZERO/woman_walk2.fbx) in 0.000283 seconds
Loading animation resource: FBXZERO/woman_walk3.fbx
Resource loaded successfully (FBXZERO/woman_walk3.fbx) in 0.000277 seconds
Loading animation resource: FBXZERO/hit_front.FBX
Resource loaded successfully (FBXZERO/hit_front.FBX) in 0.000245 seconds
Loading animation resource: FBXZERO/cover-hit-back01afafada.FBX
Resource loaded successfully (FBXZERO/cover-hit-back01afafada.FBX) in 0.000138 seconds
Loading animation resource: FBXZERO/sniperHit2.FBX
Resource loaded successfully (FBXZERO/sniperHit2.FBX) in 0.000296 seconds
Loading animation resource: FBXZERO/hitBackCritCover.FBX
Resource loaded successfully (FBXZERO/hitBackCritCover.FBX) in 0.000280 seconds
Loading animation resource: FBXZERO/hitt.FBX
Resource loaded successfully (FBXZERO/hitt.FBX) in 0.000231 seconds
Loading animation resource: FBXZERO/cover-hit-front3a.FBX
Resource loaded successfully (FBXZERO/cover-hit-front3a.FBX) in 0.000133 seconds
Loading animation resource: FBXZERO/hit-normal-front-critical.FBX
Resource loaded successfully (FBXZERO/hit-normal-front-critical.FBX) in 0.000442 seconds
Loading animation resource: FBXZERO/idle.FBX
Resource loaded successfully (FBXZERO/idle.FBX) in 0.000826 seconds
Loading animation resource: FBXZERO/afraidSortOf1.FBX
Resource loaded successfully (FBXZERO/afraidSortOf1.FBX) in 0.000798 seconds
Loading animation resource: FBXZERO/depressio.FBX
Resource loaded successfully (FBXZERO/depressio.FBX) in 0.000552 seconds
Loading animation resource: FBXZERO/drewno-idle.FBX
Resource loaded successfully (FBXZERO/drewno-idle.FBX) in 0.000678 seconds
Loading animation resource: FBXZERO/femalele.FBX
Resource loaded successfully (FBXZERO/femalele.FBX) in 0.000672 seconds
Loading animation resource: FBXZERO/idle-nervous.FBX
Resource loaded successfully (FBXZERO/idle-nervous.FBX) in 0.000551 seconds
Loading animation resource: FBXZERO/idle-look-up.FBX
Resource loaded successfully (FBXZERO/idle-look-up.FBX) in 0.000280 seconds
Loading animation resource: idle-nervous.FBX
Resource loaded successfully (idle-nervous.FBX) in 0.000575 seconds
Loading animation resource: FBXZERO/idle-pistol.FBX
Resource loaded successfully (FBXZERO/idle-pistol.FBX) in 0.000768 seconds
Loading animation resource: FBXZERO/pockets.FBX
Resource loaded successfully (FBXZERO/pockets.FBX) in 0.000737 seconds
Loading animation resource: FBXZERO/idle-sick.FBX
Resource loaded successfully (FBXZERO/idle-sick.FBX) in 0.000278 seconds
Loading animation resource: action-cover-attack-idle.FBX
Resource loaded successfully (action-cover-attack-idle.FBX) in 0.000269 seconds
Loading animation resource: FBXZERO/left--8.FBX
Resource loaded successfully (FBXZERO/left--8.FBX) in 0.000150 seconds
Loading animation resource: FBXZERO/left-depressed.FBX
Resource loaded successfully (FBXZERO/left-depressed.FBX) in 0.000280 seconds
Loading animation resource: FBXZERO/idle-turn2-right22.FBX
Resource loaded successfully (FBXZERO/idle-turn2-right22.FBX) in 0.000257 seconds
Loading animation resource: FBXZERO/pockets_left.FBX
Resource loaded successfully (FBXZERO/pockets_left.FBX) in 0.000240 seconds
Loading animation resource: FBXZERO/left-sad.FBX
Resource loaded successfully (FBXZERO/left-sad.FBX) in 0.000280 seconds
Loading animation resource: FBXZERO/sneak-leftt-4.FBX
Resource loaded successfully (FBXZERO/sneak-leftt-4.FBX) in 0.000150 seconds
Loading animation resource: FBXZERO/sneakLeft4-c--.FBX
Resource loaded successfully (FBXZERO/sneakLeft4-c--.FBX) in 0.000291 seconds
Loading animation resource: FBXZERO/idle-turn.FBX
Resource loaded successfully (FBXZERO/idle-turn.FBX) in 0.000320 seconds
Loading animation resource: FBXZERO/right--8.FBX
Resource loaded successfully (FBXZERO/right--8.FBX) in 0.000276 seconds
Loading animation resource: FBXZERO/right-depressed.FBX
Resource loaded successfully (FBXZERO/right-depressed.FBX) in 0.000367 seconds
Loading animation resource: FBXZERO/idle-turn2-right.FBX
Resource loaded successfully (FBXZERO/idle-turn2-right.FBX) in 0.000238 seconds
Loading animation resource: FBXZERO/pockets_right.FBX
Resource loaded successfully (FBXZERO/pockets_right.FBX) in 0.000225 seconds
Loading animation resource: FBXZERO/right-sad.FBX
Resource loaded successfully (FBXZERO/right-sad.FBX) in 0.000263 seconds
Loading animation resource: FBXZERO/sneak-right-2.FBX
Resource loaded successfully (FBXZERO/sneak-right-2.FBX) in 0.000152 seconds
Loading animation resource: FBXZERO/sneakRight4-c--.FBX
Resource loaded successfully (FBXZERO/sneakRight4-c--.FBX) in 0.000275 seconds
Loading animation resource: FBXZERO/idle-weakio2.FBX
Resource loaded successfully (FBXZERO/idle-weakio2.FBX) in 0.000481 seconds
Loading animation resource: FBXZERO/newWeak_idle_mildmild.FBX
Resource loaded successfully (FBXZERO/newWeak_idle_mildmild.FBX) in 0.000495 seconds
Loading animation resource: FBXZERO/weaker3.FBX
Resource loaded successfully (FBXZERO/weaker3.FBX) in 0.000565 seconds
Loading animation resource: FBXZERO/newWeak_idle.FBX
Resource loaded successfully (FBXZERO/newWeak_idle.FBX) in 0.000495 seconds
Loading animation resource: FBXZERO/jog3.FBX
Resource loaded successfully (FBXZERO/jog3.FBX) in 0.000379 seconds
Loading animation resource: FBXZERO/jogStart.FBX
Resource loaded successfully (FBXZERO/jogStart.FBX) in 0.000287 seconds
Loading animation resource: FBXZERO/jog3openDoor3.FBX
Resource loaded successfully (FBXZERO/jog3openDoor3.FBX) in 0.000250 seconds
Loading animation resource: FBXZERO/jog3openDoor3sneak.FBX
Resource loaded successfully (FBXZERO/jog3openDoor3sneak.FBX) in 0.000140 seconds
Loading animation resource: FBXZERO/jump_2.FBX
Resource loaded successfully (FBXZERO/jump_2.FBX) in 0.000325 seconds
Loading animation resource: FBXZERO/jumperr4.FBX
Resource loaded successfully (FBXZERO/jumperr4.FBX) in 0.000295 seconds
Loading animation resource: FBXZERO/jumpRun.FBX
Resource loaded successfully (FBXZERO/jumpRun.FBX) in 0.000291 seconds
Loading animation resource: FBXZERO/jump.FBX
Resource loaded successfully (FBXZERO/jump.FBX) in 0.000285 seconds
Loading animation resource: FBXZERO/idle-look-down.FBX
Resource loaded successfully (FBXZERO/idle-look-down.FBX) in 0.000277 seconds
Loading animation resource: FBXZERO/shtgctr2 machinegun.FBX
Resource loaded successfully (FBXZERO/shtgctr2 machinegun.FBX) in 0.000268 seconds
Loading animation resource: FBXZERO/karabin-begin0.FBX
Resource loaded successfully (FBXZERO/karabin-begin0.FBX) in 0.000111 seconds
Loading animation resource: FBXZERO/karabin_cigarette.FBX
Resource loaded successfully (FBXZERO/karabin_cigarette.FBX) in 0.001136 seconds
Loading animation resource: FBXZERO/karabin-end0.FBX
Resource loaded successfully (FBXZERO/karabin-end0.FBX) in 0.000124 seconds
Loading animation resource: FBXZERO/karabin_Nuda.FBX
Resource loaded successfully (FBXZERO/karabin_Nuda.FBX) in 0.000441 seconds
Loading animation resource: FBXZERO/karabin_look.FBX
Resource loaded successfully (FBXZERO/karabin_look.FBX) in 0.000439 seconds
Loading animation resource: FBXZERO/shootingAround.FBX
Resource loaded successfully (FBXZERO/shootingAround.FBX) in 0.000105 seconds
Loading animation resource: FBXZERO/slowwalk-pistol-shotgun-male.FBX
Resource loaded successfully (FBXZERO/slowwalk-pistol-shotgun-male.FBX) in 0.000368 seconds
Loading animation resource: FBXZERO/slowwalk-pistol-female.FBX
Resource loaded successfully (FBXZERO/slowwalk-pistol-female.FBX) in 0.000384 seconds
Loading animation resource: FBXZERO/slowwalk-pistol-malel.FBX
Resource loaded successfully (FBXZERO/slowwalk-pistol-malel.FBX) in 0.000362 seconds
Loading animation resource: FBXZERO/running.FBX
Resource loaded successfully (FBXZERO/running.FBX) in 0.000250 seconds
Loading animation resource: FBXZERO/run_down_male.FBX
Resource loaded successfully (FBXZERO/run_down_male.FBX) in 0.000287 seconds
Loading animation resource: FBXZERO/run-down22.FBX
Resource loaded successfully (FBXZERO/run-down22.FBX) in 0.000133 seconds
Loading animation resource: FBXZERO/run_down_male_palka.fbx
Resource loaded successfully (FBXZERO/run_down_male_palka.fbx) in 0.000279 seconds
Loading animation resource: FBXZERO/door-kickdd.FBX
Resource loaded successfully (FBXZERO/door-kickdd.FBX) in 0.000269 seconds
Loading animation resource: FBXZERO/kickDoorShotgun4.FBX
Resource loaded successfully (FBXZERO/kickDoorShotgun4.FBX) in 0.000269 seconds
Loading animation resource: FBXZERO/running_palka.fbx
Resource loaded successfully (FBXZERO/running_palka.fbx) in 0.000251 seconds
Loading animation resource: FBXZERO/runnerRun.FBX
Resource loaded successfully (FBXZERO/runnerRun.FBX) in 0.000229 seconds
Loading animation resource: FBXZERO/Run-start4.FBX
Resource loaded successfully (FBXZERO/Run-start4.FBX) in 0.000427 seconds
Loading animation resource: FBXZERO/runOdpychanie.FBX
Resource loaded successfully (FBXZERO/runOdpychanie.FBX) in 0.000292 seconds
Loading animation resource: FBXZERO/Run-start3.FBX
Resource loaded successfully (FBXZERO/Run-start3.FBX) in 0.000282 seconds
Loading animation resource: FBXZERO/run-stopp3.FBX
Resource loaded successfully (FBXZERO/run-stopp3.FBX) in 0.000426 seconds
Loading animation resource: FBXZERO/borys-walk-stop2niesneak2.FBX
Resource loaded successfully (FBXZERO/borys-walk-stop2niesneak2.FBX) in 0.000281 seconds
Loading animation resource: FBXZERO/borys-walk-stop2sneak.FBX
Resource loaded successfully (FBXZERO/borys-walk-stop2sneak.FBX) in 0.000133 seconds
Loading animation resource: FBXZERO/borys-sneak-stop.FBX
Resource loaded successfully (FBXZERO/borys-sneak-stop.FBX) in 0.000312 seconds
Loading animation resource: FBXZERO/run-stop7instant.FBX
Resource loaded successfully (FBXZERO/run-stop7instant.FBX) in 0.000298 seconds
Loading animation resource: FBXZERO/stop77788.FBX
Resource loaded successfully (FBXZERO/stop77788.FBX) in 0.000395 seconds
Loading animation resource: FBXZERO/stop-left3.FBX
Resource loaded successfully (FBXZERO/stop-left3.FBX) in 0.000317 seconds
Loading animation resource: FBXZERO/run-stop666.FBX
Resource loaded successfully (FBXZERO/run-stop666.FBX) in 0.000261 seconds
Loading animation resource: FBXZERO/Run-stop676.FBX
Resource loaded successfully (FBXZERO/Run-stop676.FBX) in 0.000337 seconds
Loading animation resource: FBXZERO/stop-right3.FBX
Resource loaded successfully (FBXZERO/stop-right3.FBX) in 0.000303 seconds
Loading animation resource: FBXZERO/run-sneak-stop3.FBX
Resource loaded successfully (FBXZERO/run-sneak-stop3.FBX) in 0.000281 seconds
Loading animation resource: FBXZERO/Run-stop678.FBX
Resource loaded successfully (FBXZERO/Run-stop678.FBX) in 0.000341 seconds
Loading animation resource: FBXZERO/sneak-run-stop3.FBX
Resource loaded successfully (FBXZERO/sneak-run-stop3.FBX) in 0.000184 seconds
Loading animation resource: FBXZERO/sneak-shotgun-stop.FBX
Resource loaded successfully (FBXZERO/sneak-shotgun-stop.FBX) in 0.000164 seconds
Loading animation resource: FBXZERO/runStop.FBX
Resource loaded successfully (FBXZERO/runStop.FBX) in 0.000398 seconds
Loading animation resource: FBXZERO/run-turn run run run.FBX
Resource loaded successfully (FBXZERO/run-turn run run run.FBX) in 0.000476 seconds
Loading animation resource: FBXZERO/turn-run-zakladka3.FBX
Resource loaded successfully (FBXZERO/turn-run-zakladka3.FBX) in 0.000370 seconds
Loading animation resource: FBXZERO/run-turn-shotgun.FBX
Resource loaded successfully (FBXZERO/run-turn-shotgun.FBX) in 0.000350 seconds
Loading animation resource: FBXZERO/runStartBackWalk1.FBX
Resource loaded successfully (FBXZERO/runStartBackWalk1.FBX) in 0.000449 seconds
Loading animation resource: FBXZERO/Run-turn2.FBX
Resource loaded successfully (FBXZERO/Run-turn2.FBX) in 0.000369 seconds
Loading animation resource: FBXZERO/run_up6.FBX
Resource loaded successfully (FBXZERO/run_up6.FBX) in 0.000273 seconds
Loading animation resource: FBXZERO/run_up2 FEMALE.FBX
Resource loaded successfully (FBXZERO/run_up2 FEMALE.FBX) in 0.000278 seconds
Loading animation resource: FBXZERO/run_up6_palka.fbx
Resource loaded successfully (FBXZERO/run_up6_palka.fbx) in 0.000213 seconds
Loading animation resource: FBXZERO/weak-run-down.FBX
Resource loaded successfully (FBXZERO/weak-run-down.FBX) in 0.000376 seconds
Loading animation resource: FBXZERO/weak-run-up.FBX
Resource loaded successfully (FBXZERO/weak-run-up.FBX) in 0.000382 seconds
Loading animation resource: FBXZERO/run-sneak-stop3-wounded.FBX
Resource loaded successfully (FBXZERO/run-sneak-stop3-wounded.FBX) in 0.000250 seconds
Loading animation resource: FBXZERO/shotgun-idle.FBX
Resource loaded successfully (FBXZERO/shotgun-idle.FBX) in 0.000277 seconds
Loading animation resource: FBXZERO/run-run-run-shotgun.FBX
Resource loaded successfully (FBXZERO/run-run-run-shotgun.FBX) in 0.000254 seconds
Loading animation resource: FBXZERO/shotgun-run-down5.FBX
Resource loaded successfully (FBXZERO/shotgun-run-down5.FBX) in 0.000260 seconds
Loading animation resource: FBXZERO/shotgun-run-down3.FBX
Resource loaded successfully (FBXZERO/shotgun-run-down3.FBX) in 0.000374 seconds
Loading animation resource: FBXZERO/shotgun-run-up2.FBX
Resource loaded successfully (FBXZERO/shotgun-run-up2.FBX) in 0.000235 seconds
Loading animation resource: FBXZERO/shotgun-run-up.FBX
Resource loaded successfully (FBXZERO/shotgun-run-up.FBX) in 0.000221 seconds
Loading animation resource: FBXZERO/sneak-shotgun-walk5.FBX
Resource loaded successfully (FBXZERO/sneak-shotgun-walk5.FBX) in 0.000263 seconds
Loading animation resource: FBXZERO/shotgun-sneakkkh2-down.FBX
Resource loaded successfully (FBXZERO/shotgun-sneakkkh2-down.FBX) in 0.000147 seconds
Loading animation resource: FBXZERO/sneak-idle01ashotgun.FBX
Resource loaded successfully (FBXZERO/sneak-idle01ashotgun.FBX) in 0.000141 seconds
Loading animation resource: FBXZERO/sneak-shotgun-left6.FBX
Resource loaded successfully (FBXZERO/sneak-shotgun-left6.FBX) in 0.000147 seconds
Loading animation resource: FBXZERO/sneak-shotgun-right7.FBX
Resource loaded successfully (FBXZERO/sneak-shotgun-right7.FBX) in 0.000157 seconds
Loading animation resource: FBXZERO/shotgun-sneakkkh2-up.FBX
Resource loaded successfully (FBXZERO/shotgun-sneakkkh2-up.FBX) in 0.000266 seconds
Loading animation resource: FBXZERO/shotgun-left2.FBX
Resource loaded successfully (FBXZERO/shotgun-left2.FBX) in 0.000277 seconds
Loading animation resource: FBXZERO/shotgun-right2.FBX
Resource loaded successfully (FBXZERO/shotgun-right2.FBX) in 0.000276 seconds
Loading animation resource: FBXZERO/shotgun-walk2.FBX
Resource loaded successfully (FBXZERO/shotgun-walk2.FBX) in 0.000290 seconds
Loading animation resource: FBXZERO/shotgun-walk-down w2.FBX
Resource loaded successfully (FBXZERO/shotgun-walk-down w2.FBX) in 0.000262 seconds
Loading animation resource: FBXZERO/shotgun-walk-down.FBX
Resource loaded successfully (FBXZERO/shotgun-walk-down.FBX) in 0.000233 seconds
Loading animation resource: FBXZERO/shotogun-wal.FBX
Resource loaded successfully (FBXZERO/shotogun-wal.FBX) in 0.000300 seconds
Loading animation resource: FBXZERO/shotgun-walk-up2.FBX
Resource loaded successfully (FBXZERO/shotgun-walk-up2.FBX) in 0.000395 seconds
Loading animation resource: FBXZERO/Sick2.FBX
Resource loaded successfully (FBXZERO/Sick2.FBX) in 0.000711 seconds
Loading animation resource: FBXZERO/sitting.FBX
Resource loaded successfully (FBXZERO/sitting.FBX) in 0.000589 seconds
Loading animation resource: FBXZERO/slowwalk-male.FBX
Resource loaded successfully (FBXZERO/slowwalk-male.FBX) in 0.000377 seconds
Loading animation resource: FBXZERO/slowwalk-33a.FBX
Resource loaded successfully (FBXZERO/slowwalk-33a.FBX) in 0.000268 seconds
Loading animation resource: FBXZERO/Walk-down.FBX
Resource loaded successfully (FBXZERO/Walk-down.FBX) in 0.000145 seconds
Loading animation resource: FBXZERO/walkie----.FBX
Resource loaded successfully (FBXZERO/walkie----.FBX) in 0.000276 seconds
Loading animation resource: FBXZERO/slowwalk.FBX
Resource loaded successfully (FBXZERO/slowwalk.FBX) in 0.000289 seconds
Loading animation resource: FBXZERO/walk-up_87.FBX
Resource loaded successfully (FBXZERO/walk-up_87.FBX) in 0.000306 seconds
Loading animation resource: FBXZERO/Walk-up2.FBX
Resource loaded successfully (FBXZERO/Walk-up2.FBX) in 0.000253 seconds
Loading animation resource: FBXZERO/sneak_walk.fbx
Resource loaded successfully (FBXZERO/sneak_walk.fbx) in 0.000275 seconds
Loading animation resource: FBXZERO/snek-walk2.FBX
Resource loaded successfully (FBXZERO/snek-walk2.FBX) in 0.000631 seconds
Loading animation resource: FBXZERO/sneak-down.FBX
Resource loaded successfully (FBXZERO/sneak-down.FBX) in 0.000251 seconds
Loading animation resource: FBXZERO/sneak_idle.fbx
Resource loaded successfully (FBXZERO/sneak_idle.fbx) in 0.000682 seconds
Loading animation resource: FBXZERO/idle-sneak-nowy2-knife.FBX
Resource loaded successfully (FBXZERO/idle-sneak-nowy2-knife.FBX) in 0.000896 seconds
Loading animation resource: FBXZERO/knife-idle-sneak.FBX
Resource loaded successfully (FBXZERO/knife-idle-sneak.FBX) in 0.000825 seconds
Loading animation resource: FBXZERO/sneak_idle_palka.fbx
Resource loaded successfully (FBXZERO/sneak_idle_palka.fbx) in 0.000781 seconds
Loading animation resource: FBXZERO/sneak--idle.FBX
Resource loaded successfully (FBXZERO/sneak--idle.FBX) in 0.000845 seconds
Loading animation resource: FBXZERO/sneak-idle.FBX
Resource loaded successfully (FBXZERO/sneak-idle.FBX) in 0.000168 seconds
Loading animation resource: FBXZERO/sneak-idle-7.FBX
Resource loaded successfully (FBXZERO/sneak-idle-7.FBX) in 0.000154 seconds
Loading animation resource: FBXZERO/sneak-idlete.FBX
Resource loaded successfully (FBXZERO/sneak-idlete.FBX) in 0.000155 seconds
Loading animation resource: FBXZERO/sneak-walk2222.FBX
Resource loaded successfully (FBXZERO/sneak-walk2222.FBX) in 0.000295 seconds
Loading animation resource: Sneak.FBX
Resource loaded successfully (Sneak.FBX) in 0.000340 seconds
Loading animation resource: FBXZERO/sneak_walk_palka.fbx
Resource loaded successfully (FBXZERO/sneak_walk_palka.fbx) in 0.000372 seconds
Loading animation resource: FBXZERO/sneak-pistol.FBX
Resource loaded successfully (FBXZERO/sneak-pistol.FBX) in 0.000258 seconds
Loading animation resource: FBXZERO/sneak_run.fbx
Resource loaded successfully (FBXZERO/sneak_run.fbx) in 0.000315 seconds
Loading animation resource: FBXZERO/sneak-up.FBX
Resource loaded successfully (FBXZERO/sneak-up.FBX) in 0.000258 seconds
Loading animation resource: FBXZERO/weak-sneak.FBX
Resource loaded successfully (FBXZERO/weak-sneak.FBX) in 0.000470 seconds
Loading animation resource: FBXZERO/weak-sneak-down.FBX
Resource loaded successfully (FBXZERO/weak-sneak-down.FBX) in 0.000488 seconds
Loading animation resource: FBXZERO/weakSneak.FBX
Resource loaded successfully (FBXZERO/weakSneak.FBX) in 0.000523 seconds
Loading animation resource: FBXZERO/weak-sneak-up.FBX
Resource loaded successfully (FBXZERO/weak-sneak-up.FBX) in 0.000450 seconds
Loading animation resource: FBXZERO/sneak-idlee14.FBX
Resource loaded successfully (FBXZERO/sneak-idlee14.FBX) in 0.000277 seconds
Loading animation resource: FBXZERO/idle-sneakkk.FBX
Resource loaded successfully (FBXZERO/idle-sneakkk.FBX) in 0.000302 seconds
Loading animation resource: FBXZERO/sneaky01.FBX
Resource loaded successfully (FBXZERO/sneaky01.FBX) in 0.000596 seconds
Loading animation resource: FBXZERO/lutnikkFBX6a.FBX
Resource loaded successfully (FBXZERO/lutnikkFBX6a.FBX) in 0.000390 seconds
Loading animation resource: FBXZERO/snik02.FBX
Resource loaded successfully (FBXZERO/snik02.FBX) in 0.000408 seconds
Loading animation resource: FBXZERO/cold01aa.FBX
Resource loaded successfully (FBXZERO/cold01aa.FBX) in 0.000677 seconds
Loading animation resource: FBXZERO/cold02aa.FBX
Resource loaded successfully (FBXZERO/cold02aa.FBX) in 0.000781 seconds
Loading animation resource: FBXZERO/cold03a.FBX
Resource loaded successfully (FBXZERO/cold03a.FBX) in 0.000605 seconds
Loading animation resource: FBXZERO/depressed-enter2.FBX
Resource loaded successfully (FBXZERO/depressed-enter2.FBX) in 0.000215 seconds
Loading animation resource: FBXZERO/depressed-exit2.FBX
Resource loaded successfully (FBXZERO/depressed-exit2.FBX) in 0.000501 seconds
Loading animation resource: FBXZERO/depressed-loop.FBX
Resource loaded successfully (FBXZERO/depressed-loop.FBX) in 0.000681 seconds
Loading animation resource: FBXZERO/depresd.FBX
Resource loaded successfully (FBXZERO/depresd.FBX) in 0.000734 seconds
Loading animation resource: FBXZERO/happy03.FBX
Resource loaded successfully (FBXZERO/happy03.FBX) in 0.000841 seconds
Loading animation resource: FBXZERO/happy05.FBX
Resource loaded successfully (FBXZERO/happy05.FBX) in 0.000518 seconds
Loading animation resource: FBXZERO/happy04.FBX
Resource loaded successfully (FBXZERO/happy04.FBX) in 0.000379 seconds
Loading animation resource: FBXZERO/happy01.FBX
Resource loaded successfully (FBXZERO/happy01.FBX) in 0.000758 seconds
Loading animation resource: FBXZERO/hunger2.FBX
Resource loaded successfully (FBXZERO/hunger2.FBX) in 0.000354 seconds
Loading animation resource: FBXZERO/tired-suffer.FBX
Resource loaded successfully (FBXZERO/tired-suffer.FBX) in 0.000591 seconds
Loading animation resource: FBXZERO/SAD enter3aa.FBX
Resource loaded successfully (FBXZERO/SAD enter3aa.FBX) in 0.000693 seconds
Loading animation resource: FBXZERO/sad_facepalm.FBX
Resource loaded successfully (FBXZERO/sad_facepalm.FBX) in 0.000310 seconds
Loading animation resource: FBXZERO/sad_thoughts22.FBX
Resource loaded successfully (FBXZERO/sad_thoughts22.FBX) in 0.000686 seconds
Loading animation resource: FBXZERO/sad01.FBX
Resource loaded successfully (FBXZERO/sad01.FBX) in 0.000441 seconds
Loading animation resource: FBXZERO/sad04.FBX
Resource loaded successfully (FBXZERO/sad04.FBX) in 0.000643 seconds
Loading animation resource: FBXZERO/anim-sad-idle8888880FBX.FBX
Resource loaded successfully (FBXZERO/anim-sad-idle8888880FBX.FBX) in 0.000769 seconds
Loading animation resource: FBXZERO/drunk-2.FBX
Resource loaded successfully (FBXZERO/drunk-2.FBX) in 0.000724 seconds
Loading animation resource: FBXZERO/enter-sad.FBX
Resource loaded successfully (FBXZERO/enter-sad.FBX) in 0.000711 seconds
Loading animation resource: FBXZERO/enter sad 1.FBX
Resource loaded successfully (FBXZERO/enter sad 1.FBX) in 0.000468 seconds
Loading animation resource: FBXZERO/enter sad 2.FBX
Resource loaded successfully (FBXZERO/enter sad 2.FBX) in 0.000610 seconds
Loading animation resource: FBXZERO/SAD enter3aaa.FBX
Resource loaded successfully (FBXZERO/SAD enter3aaa.FBX) in 0.000608 seconds
Loading animation resource: FBXZERO/sadzik.FBX
Resource loaded successfully (FBXZERO/sadzik.FBX) in 0.000706 seconds
Loading animation resource: FBXZERO/sad-idledd.FBX
Resource loaded successfully (FBXZERO/sad-idledd.FBX) in 0.000938 seconds
Loading animation resource: FBXZERO/sick-estetic.FBX
Resource loaded successfully (FBXZERO/sick-estetic.FBX) in 0.000368 seconds
Loading animation resource: FBXZERO/suffer.FBX
Resource loaded successfully (FBXZERO/suffer.FBX) in 0.000486 seconds
Loading animation resource: FBXZERO/state-sick-enter.FBX
Resource loaded successfully (FBXZERO/state-sick-enter.FBX) in 0.000314 seconds
Loading animation resource: FBXZERO/state-sick-exit.FBX
Resource loaded successfully (FBXZERO/state-sick-exit.FBX) in 0.000259 seconds
Loading animation resource: FBXZERO/state-sick-loop.FBX
Resource loaded successfully (FBXZERO/state-sick-loop.FBX) in 0.000526 seconds
Loading animation resource: FBXZERO/state-sleep2.FBX
Resource loaded successfully (FBXZERO/state-sleep2.FBX) in 0.000385 seconds
Loading animation resource: FBXZERO/suffer-enter---.FBX
Resource loaded successfully (FBXZERO/suffer-enter---.FBX) in 0.000284 seconds
Loading animation resource: FBXZERO/suffer-leave---.FBX
Resource loaded successfully (FBXZERO/suffer-leave---.FBX) in 0.000345 seconds
Loading animation resource: FBXZERO/suffer-loop---.FBX
Resource loaded successfully (FBXZERO/suffer-loop---.FBX) in 0.000327 seconds
Loading animation resource: FBXZERO/tired-suffer-A323-enter.FBX
Resource loaded successfully (FBXZERO/tired-suffer-A323-enter.FBX) in 0.000361 seconds
Loading animation resource: FBXZERO/tired-suffer-A3-exit.FBX
Resource loaded successfully (FBXZERO/tired-suffer-A3-exit.FBX) in 0.000359 seconds
Loading animation resource: FBXZERO/tired-suffer-A3-loop2.FBX
Resource loaded successfully (FBXZERO/tired-suffer-A3-loop2.FBX) in 0.000427 seconds
Loading animation resource: FBXZERO/suffer estetic.FBX
Resource loaded successfully (FBXZERO/suffer estetic.FBX) in 0.000555 seconds
Loading animation resource: FBXZERO/suffer non interrrrr.FBX
Resource loaded successfully (FBXZERO/suffer non interrrrr.FBX) in 0.000486 seconds
Loading animation resource: FBXZERO/suffer-enter.FBX
Resource loaded successfully (FBXZERO/suffer-enter.FBX) in 0.000147 seconds
Loading animation resource: FBXZERO/suffer-leave2.FBX
Resource loaded successfully (FBXZERO/suffer-leave2.FBX) in 0.000307 seconds
Loading animation resource: FBXZERO/state-suffer-nonIterr3.FBX
Resource loaded successfully (FBXZERO/state-suffer-nonIterr3.FBX) in 0.000511 seconds
Loading animation resource: FBXZERO/sniper_xripple00.FBX
Resource loaded successfully (FBXZERO/sniper_xripple00.FBX) in 0.000495 seconds
Loading animation resource: FBXZERO/sniper-crippl.FBX
Resource loaded successfully (FBXZERO/sniper-crippl.FBX) in 0.000533 seconds
Loading animation resource: FBXZERO/cripple-sniper-idle2a.FBX
Resource loaded successfully (FBXZERO/cripple-sniper-idle2a.FBX) in 0.000302 seconds
Loading animation resource: aim cover.FBX
Resource loaded successfully (aim cover.FBX) in 0.000250 seconds
Loading animation resource: FBXZERO/targeting-normal-pistol-down.FBX
Resource loaded successfully (FBXZERO/targeting-normal-pistol-down.FBX) in 0.000080 seconds
Loading animation resource: FBXZERO/targeting-normal-pistol-left.FBX
Resource loaded successfully (FBXZERO/targeting-normal-pistol-left.FBX) in 0.000087 seconds
Loading animation resource: targeting-normal-pistol-right.FBX
Resource loaded successfully (targeting-normal-pistol-right.FBX) in 0.000080 seconds
Loading animation resource: FBXZERO/targeting-box-pistol-up.FBX
Resource loaded successfully (FBXZERO/targeting-box-pistol-up.FBX) in 0.000082 seconds
Loading animation resource: FBXZERO/aim cover3.FBX
Resource loaded successfully (FBXZERO/aim cover3.FBX) in 0.000241 seconds
Loading animation resource: FBXZERO/karabin-center.FBX
Resource loaded successfully (FBXZERO/karabin-center.FBX) in 0.000084 seconds
Loading animation resource: FBXZERO/machRotdown.FBX
Resource loaded successfully (FBXZERO/machRotdown.FBX) in 0.000096 seconds
Loading animation resource: FBXZERO/aim-right-shotogan.FBX
Resource loaded successfully (FBXZERO/aim-right-shotogan.FBX) in 0.000082 seconds
Loading animation resource: FBXZERO/aim-left-shotogan.FBX
Resource loaded successfully (FBXZERO/aim-left-shotogan.FBX) in 0.000079 seconds
Loading animation resource: FBXZERO/machRotUp.FBX
Resource loaded successfully (FBXZERO/machRotUp.FBX) in 0.000099 seconds
Loading animation resource: targeting-normal-pistol-center.FBX
Resource loaded successfully (targeting-normal-pistol-center.FBX) in 0.000082 seconds
Loading animation resource: FBXZERO/aim high.FBX
Resource loaded successfully (FBXZERO/aim high.FBX) in 0.000092 seconds
Loading animation resource: FBXZERO/shtgctr.FBX
Resource loaded successfully (FBXZERO/shtgctr.FBX) in 0.000280 seconds
Loading animation resource: FBXZERO/shtgDown.FBX
Resource loaded successfully (FBXZERO/shtgDown.FBX) in 0.000219 seconds
Loading animation resource: FBXZERO/shtgUp.FBX
Resource loaded successfully (FBXZERO/shtgUp.FBX) in 0.000098 seconds
Loading animation resource: FBXZERO/taunt_afraid2.FBX
Resource loaded successfully (FBXZERO/taunt_afraid2.FBX) in 0.000498 seconds
Loading animation resource: FBXZERO/taunt-ask.FBX
Resource loaded successfully (FBXZERO/taunt-ask.FBX) in 0.000510 seconds
Loading animation resource: FBXZERO/taunt-hi.FBX
Resource loaded successfully (FBXZERO/taunt-hi.FBX) in 0.000425 seconds
Loading animation resource: FBXZERO/taunt-no.FBX
Resource loaded successfully (FBXZERO/taunt-no.FBX) in 0.000336 seconds
Loading animation resource: FBXZERO/taunttalkk.FBX
Resource loaded successfully (FBXZERO/taunttalkk.FBX) in 0.000988 seconds
Loading animation resource: FBXZERO/przywitani235e.FBX
Resource loaded successfully (FBXZERO/przywitani235e.FBX) in 0.000351 seconds
Loading animation resource: FBXZERO/przywitani23e.FBX
Resource loaded successfully (FBXZERO/przywitani23e.FBX) in 0.000441 seconds
Loading animation resource: FBXZERO/taunt-yes1.FBX
Resource loaded successfully (FBXZERO/taunt-yes1.FBX) in 0.000239 seconds
Loading animation resource: FBXZERO/violator_soldier.fbx
Resource loaded successfully (FBXZERO/violator_soldier.fbx) in 0.000871 seconds
Loading animation resource: FBXZERO/violator_woman.fbx
Resource loaded successfully (FBXZERO/violator_woman.fbx) in 0.000800 seconds
Loading animation resource: FBXZERO/walkBack.FBX
Resource loaded successfully (FBXZERO/walkBack.FBX) in 0.000266 seconds
Loading animation resource: FBXZERO/walk-backk.FBX
Resource loaded successfully (FBXZERO/walk-backk.FBX) in 0.000217 seconds
Loading animation resource: FBXZERO/back-scared.FBX
Resource loaded successfully (FBXZERO/back-scared.FBX) in 0.000367 seconds
Loading animation resource: FBXZERO/depressed-walk2.FBX
Resource loaded successfully (FBXZERO/depressed-walk2.FBX) in 0.000161 seconds
Loading animation resource: FBXZERO/walk-down88male.FBX
Resource loaded successfully (FBXZERO/walk-down88male.FBX) in 0.000162 seconds
Loading animation resource: FBXZERO/walk-down3femnale.FBX
Resource loaded successfully (FBXZERO/walk-down3femnale.FBX) in 0.000154 seconds
Loading animation resource: FBXZERO/walk-down_WEAK.FBX
Resource loaded successfully (FBXZERO/walk-down_WEAK.FBX) in 0.000421 seconds
Loading animation resource: FBXZERO/weak-walk-down2.FBX
Resource loaded successfully (FBXZERO/weak-walk-down2.FBX) in 0.000335 seconds
Loading animation resource: FBXZERO/weaker-down-walkwalk.FBX
Resource loaded successfully (FBXZERO/weaker-down-walkwalk.FBX) in 0.000512 seconds
Loading animation resource: FBXZERO/drewno-walk.FBX
Resource loaded successfully (FBXZERO/drewno-walk.FBX) in 0.000281 seconds
Loading animation resource: FBXZERO/walkeee3.FBX
Resource loaded successfully (FBXZERO/walkeee3.FBX) in 0.000285 seconds
Loading animation resource: FBXZERO/walk-pistol.FBX
Resource loaded successfully (FBXZERO/walk-pistol.FBX) in 0.000410 seconds
Loading animation resource: FBXZERO/pockets_walk.FBX
Resource loaded successfully (FBXZERO/pockets_walk.FBX) in 0.000125 seconds
Loading animation resource: FBXZERO/walk-sad2.FBX
Resource loaded successfully (FBXZERO/walk-sad2.FBX) in 0.000270 seconds
Loading animation resource: FBXZERO/walk-sick.FBX
Resource loaded successfully (FBXZERO/walk-sick.FBX) in 0.000141 seconds
Loading animation resource: FBXZERO/walkOdpychanie.FBX
Resource loaded successfully (FBXZERO/walkOdpychanie.FBX) in 0.000282 seconds
Loading animation resource: FBXZERO/borys-tunrrn.FBX
Resource loaded successfully (FBXZERO/borys-tunrrn.FBX) in 0.000144 seconds
Loading animation resource: FBXZERO/idlewalk-turn2-lefyt2.FBX
Resource loaded successfully (FBXZERO/idlewalk-turn2-lefyt2.FBX) in 0.000261 seconds
Loading animation resource: FBXZERO/Walk-turn1h.FBX
Resource loaded successfully (FBXZERO/Walk-turn1h.FBX) in 0.000124 seconds
Loading animation resource: FBXZERO/turn-left0111.FBX
Resource loaded successfully (FBXZERO/turn-left0111.FBX) in 0.000205 seconds
Loading animation resource: FBXZERO/idlewalk-turn2-right22.FBX
Resource loaded successfully (FBXZERO/idlewalk-turn2-right22.FBX) in 0.000284 seconds
Loading animation resource: FBXZERO/turn-run2-zakladka23.FBX
Resource loaded successfully (FBXZERO/turn-run2-zakladka23.FBX) in 0.000211 seconds
Loading animation resource: FBXZERO/turn-180-run6.FBX
Resource loaded successfully (FBXZERO/turn-180-run6.FBX) in 0.000192 seconds
Loading animation resource: FBXZERO/turn-180-run8.FBX
Resource loaded successfully (FBXZERO/turn-180-run8.FBX) in 0.000191 seconds
Loading animation resource: FBXZERO/walk-turn-run-shotogun2.FBX
Resource loaded successfully (FBXZERO/walk-turn-run-shotogun2.FBX) in 0.000429 seconds
Loading animation resource: FBXZERO/run-turn-walk-sneak-shothun.FBX
Resource loaded successfully (FBXZERO/run-turn-walk-sneak-shothun.FBX) in 0.000317 seconds
Loading animation resource: FBXZERO/walk-turn-run.FBX
Resource loaded successfully (FBXZERO/walk-turn-run.FBX) in 0.000369 seconds
Loading animation resource: FBXZERO/walk-turn-sneak8.FBX
Resource loaded successfully (FBXZERO/walk-turn-sneak8.FBX) in 0.000313 seconds
Loading animation resource: FBXZERO/walk-up7.FBX
Resource loaded successfully (FBXZERO/walk-up7.FBX) in 0.000141 seconds
Loading animation resource: FBXZERO/walk-up_WEAK.FBX
Resource loaded successfully (FBXZERO/walk-up_WEAK.FBX) in 0.000284 seconds
Loading animation resource: FBXZERO/weak-walk-upp.FBX
Resource loaded successfully (FBXZERO/weak-walk-upp.FBX) in 0.000318 seconds
Loading animation resource: FBXZERO/weaker-up-walkwalk.FBX
Resource loaded successfully (FBXZERO/weaker-up-walkwalk.FBX) in 0.000585 seconds
Loading animation resource: FBXZERO/tired-.FBX
Resource loaded successfully (FBXZERO/tired-.FBX) in 0.000470 seconds
Loading animation resource: FBXZERO/weak-wal222k.FBX
Resource loaded successfully (FBXZERO/weak-wal222k.FBX) in 0.000385 seconds
Loading animation resource: FBXZERO/weaker-walkk-.FBX
Resource loaded successfully (FBXZERO/weaker-walkk-.FBX) in 0.000570 seconds
Loading animation resource: FBXZERO/tt6ttweak.FBX
Resource loaded successfully (FBXZERO/tt6ttweak.FBX) in 0.000304 seconds
Loading animation resource: FBXZERO/weaker2walk.FBX
Resource loaded successfully (FBXZERO/weaker2walk.FBX) in 0.000497 seconds
Loading animation resource: FBXZERO/crippleWalk777.FBX
Resource loaded successfully (FBXZERO/crippleWalk777.FBX) in 0.000211 seconds
Loading animation resource: FBXZERO/slightly wounded2.FBX
Resource loaded successfully (FBXZERO/slightly wounded2.FBX) in 0.000154 seconds
Loading animation resource: FBXZERO/sneak-wounded heavy3 shotogun.FBX
Resource loaded successfully (FBXZERO/sneak-wounded heavy3 shotogun.FBX) in 0.000315 seconds
Loading animation resource: FBXZERO/sniper_Walxripple00.FBX
Resource loaded successfully (FBXZERO/sniper_Walxripple00.FBX) in 0.000374 seconds
Loading animation resource: FBXZERO/walk-wounded heavy.FBX
Resource loaded successfully (FBXZERO/walk-wounded heavy.FBX) in 0.000267 seconds
Loading animation resource: FBXZERO/crippeled heavy woundy2.FBX
Resource loaded successfully (FBXZERO/crippeled heavy woundy2.FBX) in 0.000169 seconds
Loading animation resource: FBXZERO/sneak-wounded heavy3.FBX
Resource loaded successfully (FBXZERO/sneak-wounded heavy3.FBX) in 0.000314 seconds
Loading animation resource: FBXZERO/sneak-wounded slightly3 shotogun.FBX
Resource loaded successfully (FBXZERO/sneak-wounded slightly3 shotogun.FBX) in 0.000275 seconds
Loading animation resource: FBXZERO/walk02.FBX
Resource loaded successfully (FBXZERO/walk02.FBX) in 0.000247 seconds
Loading animation resource: FBXZERO/cripple-.FBX
Resource loaded successfully (FBXZERO/cripple-.FBX) in 0.000129 seconds
Loading animation resource: FBXZERO/weak-lefttt2.FBX
Resource loaded successfully (FBXZERO/weak-lefttt2.FBX) in 0.000342 seconds
Loading animation resource: FBXZERO/weak-righttt2.FBX
Resource loaded successfully (FBXZERO/weak-righttt2.FBX) in 0.000331 seconds
Loading animation resource: FBXZERO/run-wpoudnddnd.FBX
Resource loaded successfully (FBXZERO/run-wpoudnddnd.FBX) in 0.000141 seconds
Loading animation resource: FBXZERO/weak-run11.FBX
Resource loaded successfully (FBXZERO/weak-run11.FBX) in 0.000118 seconds
Loading animation resource: FBXZERO/weak-sneak-dile.FBX
Resource loaded successfully (FBXZERO/weak-sneak-dile.FBX) in 0.000448 seconds
Loading animation resource: FBXZERO/weak-sneak-left1.FBX
Resource loaded successfully (FBXZERO/weak-sneak-left1.FBX) in 0.000314 seconds
Loading animation resource: FBXZERO/weak-sneak-right1.FBX
Resource loaded successfully (FBXZERO/weak-sneak-right1.FBX) in 0.000441 seconds
Loading animation resource: FBXZERO/weaker-left--.FBX
Resource loaded successfully (FBXZERO/weaker-left--.FBX) in 0.000309 seconds
Loading animation resource: FBXZERO/weaker-right--.FBX
Resource loaded successfully (FBXZERO/weaker-right--.FBX) in 0.000323 seconds
Loading animation resource: FBXZERO/weaker-sneak-idle00.FBX
Resource loaded successfully (FBXZERO/weaker-sneak-idle00.FBX) in 0.000433 seconds
Loading animation resource: FBXZERO/left-sneak-weaker.FBX
Resource loaded successfully (FBXZERO/left-sneak-weaker.FBX) in 0.000289 seconds
Loading animation resource: FBXZERO/right-sneak-weaker.FBX
Resource loaded successfully (FBXZERO/right-sneak-weaker.FBX) in 0.000322 seconds
Loading animation resource: FBXZERO/weak-wal222k weaker sneak.FBX
Resource loaded successfully (FBXZERO/weak-wal222k weaker sneak.FBX) in 0.000495 seconds
Loading animation resource: FBXZERO/weaker-sneak-walk.FBX
Resource loaded successfully (FBXZERO/weaker-sneak-walk.FBX) in 0.000416 seconds
Loading template resource: templates/GFX/CHARACTERS/FBX/Survivorro
Loading texture resource: Meshes/lower01_diff.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/lower01_diff.dds) in 0.006715 seconds
Loading texture resource: Meshes/upper02_diff.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/upper02_diff.dds) in 0.000804 seconds
Loading texture resource: meshes/upper02_nm.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/upper02_nm.dds) in 0.007244 seconds
Loading texture resource: meshes/faces02.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/faces02.dds) in 0.008030 seconds
Loading texture resource: Meshes/hands.dds
Texture size: 256x128, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/hands.dds) in 0.000943 seconds
Loading texture resource: Meshes/hands_nm.dds
Texture size: 128x64, skipped mipmaps: 0 out of 8 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/hands_nm.dds) in 0.000408 seconds
Loading texture resource: Meshes/karabin_N.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/karabin_N.dds) in 0.011295 seconds
Loading texture resource: meshes/upper04_diff.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/upper04_diff.dds) in 0.011329 seconds
Loading texture resource: meshes/upper05_diffuse.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/upper05_diffuse.dds) in 0.004727 seconds
Loading animation resource: FBXZERO/CROWBARlOOPIER.FBX
Resource loaded successfully (FBXZERO/CROWBARlOOPIER.FBX) in 0.000453 seconds
Loading animation resource: FBXZERO/diggg start.FBX
Resource loaded successfully (FBXZERO/diggg start.FBX) in 0.000143 seconds
Loading animation resource: FBXZERO/diggg exit.FBX
Resource loaded successfully (FBXZERO/diggg exit.FBX) in 0.000138 seconds
Loading animation resource: FBXZERO/diggg.FBX
Resource loaded successfully (FBXZERO/diggg.FBX) in 0.000527 seconds
Loading animation resource: FBXZERO/shotgunSneakCloseDoorR.FBX
Resource loaded successfully (FBXZERO/shotgunSneakCloseDoorR.FBX) in 0.000462 seconds
Loading animation resource: FBXZERO/shotgunSneakCloseDoorL.FBX
Resource loaded successfully (FBXZERO/shotgunSneakCloseDoorL.FBX) in 0.000384 seconds
Loading animation resource: FBXZERO/shotgunSneakOPENDoorR.FBX
Resource loaded successfully (FBXZERO/shotgunSneakOPENDoorR.FBX) in 0.000827 seconds
Loading animation resource: FBXZERO/shotgunSneakOPENDoorL.FBX
Resource loaded successfully (FBXZERO/shotgunSneakOPENDoorL.FBX) in 0.000419 seconds
Loading animation resource: FBXZERO/openCloseEnterL.FBX
Resource loaded successfully (FBXZERO/openCloseEnterL.FBX) in 0.000460 seconds
Loading animation resource: FBXZERO/openCloseEnterLWeak.FBX
Resource loaded successfully (FBXZERO/openCloseEnterLWeak.FBX) in 0.000577 seconds
Loading animation resource: FBXZERO/openCloseEnterR.FBX
Resource loaded successfully (FBXZERO/openCloseEnterR.FBX) in 0.000429 seconds
Loading animation resource: FBXZERO/openCloseEnterWeak.FBX
Resource loaded successfully (FBXZERO/openCloseEnterWeak.FBX) in 0.000435 seconds
Loading animation resource: FBXZERO/weak-enterHideout1.FBX
Resource loaded successfully (FBXZERO/weak-enterHideout1.FBX) in 0.000341 seconds
Loading animation resource: FBXZERO/weak-exitHideout1.FBX
Resource loaded successfully (FBXZERO/weak-exitHideout1.FBX) in 0.000445 seconds
Loading animation resource: FBXZERO/weak-loopHideout.FBX
Resource loaded successfully (FBXZERO/weak-loopHideout.FBX) in 0.000351 seconds
Loading animation resource: FBXZERO/ouch3.FBX
Resource loaded successfully (FBXZERO/ouch3.FBX) in 0.000416 seconds
Loading animation resource: FBXZERO/eye-enter.FBX
Resource loaded successfully (FBXZERO/eye-enter.FBX) in 0.000245 seconds
Loading animation resource: FBXZERO/eye-leave.FBX
Resource loaded successfully (FBXZERO/eye-leave.FBX) in 0.000134 seconds
Loading animation resource: FBXZERO/gun-loop-keyhole.FBX
Resource loaded successfully (FBXZERO/gun-loop-keyhole.FBX) in 0.000267 seconds
Loading animation resource: FBXZERO/lockpick_gun.FBX
Resource loaded successfully (FBXZERO/lockpick_gun.FBX) in 0.000343 seconds
Loading animation resource: FBXZERO/alco.FBX
Resource loaded successfully (FBXZERO/alco.FBX) in 0.000649 seconds
Loading animation resource: FBXZERO/eatingFridge2.FBX
Resource loaded successfully (FBXZERO/eatingFridge2.FBX) in 0.000381 seconds
Loading animation resource: FBXZERO/silentCraft.FBX
Resource loaded successfully (FBXZERO/silentCraft.FBX) in 0.000329 seconds
Loading animation resource: FBXZERO/autokilClub.FBX
Resource loaded successfully (FBXZERO/autokilClub.FBX) in 0.000420 seconds
Loading animation resource: FBXZERO/defendDieBackstab.FBX
Resource loaded successfully (FBXZERO/defendDieBackstab.FBX) in 0.000384 seconds
Loading animation resource: FBXZERO/ladderDownnn.FBX
Resource loaded successfully (FBXZERO/ladderDownnn.FBX) in 0.000317 seconds
Loading animation resource: FBXZERO/sick_climbL.FBX
Resource loaded successfully (FBXZERO/sick_climbL.FBX) in 0.000618 seconds
Loading animation resource: FBXZERO/sick_climbR.FBX
Resource loaded successfully (FBXZERO/sick_climbR.FBX) in 0.000609 seconds
Loading animation resource: FBXZERO/doorRRR.FBX
Resource loaded successfully (FBXZERO/doorRRR.FBX) in 0.000315 seconds
Loading animation resource: FBXZERO/shotgunopendoor.FBX
Resource loaded successfully (FBXZERO/shotgunopendoor.FBX) in 0.000248 seconds
Loading animation resource: FBXZERO/walk----.FBX
Resource loaded successfully (FBXZERO/walk----.FBX) in 0.000200 seconds
Loading animation resource: FBXZERO/walkL2222weaker.FBX
Resource loaded successfully (FBXZERO/walkL2222weaker.FBX) in 0.000295 seconds
Loading animation resource: FBXZERO/doorLLL.FBX
Resource loaded successfully (FBXZERO/doorLLL.FBX) in 0.000271 seconds
Loading animation resource: FBXZERO/walkR2222.FBX
Resource loaded successfully (FBXZERO/walkR2222.FBX) in 0.000268 seconds
Loading animation resource: FBXZERO/walkR2222weaker.FBX
Resource loaded successfully (FBXZERO/walkR2222weaker.FBX) in 0.000292 seconds
Loading animation resource: FBXZERO/borys-stop.FBX
Resource loaded successfully (FBXZERO/borys-stop.FBX) in 0.000284 seconds
Loading animation resource: FBXZERO/female-runnnf.FBX
Resource loaded successfully (FBXZERO/female-runnnf.FBX) in 0.000155 seconds
Loading animation resource: FBXZERO/run-femaleee.FBX
Resource loaded successfully (FBXZERO/run-femaleee.FBX) in 0.000139 seconds
Loading animation resource: FBXZERO/hit_normal_back1.fbx
Resource loaded successfully (FBXZERO/hit_normal_back1.fbx) in 0.000399 seconds
Loading animation resource: FBXZERO/hit_normal_back2.fbx
Resource loaded successfully (FBXZERO/hit_normal_back2.fbx) in 0.000318 seconds
Loading animation resource: FBXZERO/hit_normal_back3.fbx
Resource loaded successfully (FBXZERO/hit_normal_back3.fbx) in 0.000320 seconds
Loading animation resource: FBXZERO/hit_normal_back_cover1.fbx
Resource loaded successfully (FBXZERO/hit_normal_back_cover1.fbx) in 0.000344 seconds
Loading animation resource: FBXZERO/hit_normal_back_cover2.fbx
Resource loaded successfully (FBXZERO/hit_normal_back_cover2.fbx) in 0.000323 seconds
Loading animation resource: FBXZERO/hit_normal_back_cover3.fbx
Resource loaded successfully (FBXZERO/hit_normal_back_cover3.fbx) in 0.000285 seconds
Loading animation resource: FBXZERO/hit-normal-back-critical2.fbx
Resource loaded successfully (FBXZERO/hit-normal-back-critical2.fbx) in 0.000289 seconds
Loading animation resource: FBXZERO/hit-normal-back-critical3.fbx
Resource loaded successfully (FBXZERO/hit-normal-back-critical3.fbx) in 0.000294 seconds
Loading animation resource: FBXZERO/hit-normal-back-critical1.fbx
Resource loaded successfully (FBXZERO/hit-normal-back-critical1.fbx) in 0.000276 seconds
Loading animation resource: FBXZERO/hit_normal_front1.fbx
Resource loaded successfully (FBXZERO/hit_normal_front1.fbx) in 0.000274 seconds
Loading animation resource: FBXZERO/hit_normal_front2.fbx
Resource loaded successfully (FBXZERO/hit_normal_front2.fbx) in 0.000274 seconds
Loading animation resource: FBXZERO/hit_normal_front3.fbx
Resource loaded successfully (FBXZERO/hit_normal_front3.fbx) in 0.000287 seconds
Loading animation resource: FBXZERO/hit_normal_front_cover1.fbx
Resource loaded successfully (FBXZERO/hit_normal_front_cover1.fbx) in 0.000359 seconds
Loading animation resource: FBXZERO/hit_normal_front_cover2.fbx
Resource loaded successfully (FBXZERO/hit_normal_front_cover2.fbx) in 0.000306 seconds
Loading animation resource: FBXZERO/hit_normal_front_cover3.fbx
Resource loaded successfully (FBXZERO/hit_normal_front_cover3.fbx) in 0.000304 seconds
Loading animation resource: FBXZERO/hit-normal-front-critical2.fbx
Resource loaded successfully (FBXZERO/hit-normal-front-critical2.fbx) in 0.000289 seconds
Loading animation resource: FBXZERO/hit-normal-front-critical3.fbx
Resource loaded successfully (FBXZERO/hit-normal-front-critical3.fbx) in 0.000288 seconds
Loading animation resource: FBXZERO/hit-normal-front-critical1.fbx
Resource loaded successfully (FBXZERO/hit-normal-front-critical1.fbx) in 0.000275 seconds
Loading animation resource: FBXZERO/run-jogging--.FBX
Resource loaded successfully (FBXZERO/run-jogging--.FBX) in 0.000271 seconds
Loading animation resource: FBXZERO/run-jogging--weak.FBX
Resource loaded successfully (FBXZERO/run-jogging--weak.FBX) in 0.000142 seconds
Loading animation resource: FBXZERO/borys-bron.FBX
Resource loaded successfully (FBXZERO/borys-bron.FBX) in 0.000139 seconds
Loading animation resource: FBXZERO/weakJump.FBX
Resource loaded successfully (FBXZERO/weakJump.FBX) in 0.000329 seconds
Loading animation resource: FBXZERO/jump_weakk.FBX
Resource loaded successfully (FBXZERO/jump_weakk.FBX) in 0.000350 seconds
Loading animation resource: FBXZERO/slowwalk_Shotogun.FBX
Resource loaded successfully (FBXZERO/slowwalk_Shotogun.FBX) in 0.000355 seconds
Loading animation resource: FBXZERO/kickSoftAlet.FBX
Resource loaded successfully (FBXZERO/kickSoftAlet.FBX) in 0.000241 seconds
Loading animation resource: FBXZERO/softKick2.FBX
Resource loaded successfully (FBXZERO/softKick2.FBX) in 0.000302 seconds
Loading animation resource: FBXZERO/runner-9.FBX
Resource loaded successfully (FBXZERO/runner-9.FBX) in 0.000130 seconds
Loading animation resource: FBXZERO/runner-9-weak.FBX
Resource loaded successfully (FBXZERO/runner-9-weak.FBX) in 0.000240 seconds
Loading animation resource: FBXZERO/runner-9-wounded.FBX
Resource loaded successfully (FBXZERO/runner-9-wounded.FBX) in 0.000130 seconds
Loading animation resource: FBXZERO/walk_Shotogun.FBX
Resource loaded successfully (FBXZERO/walk_Shotogun.FBX) in 0.000124 seconds
Loading animation resource: FBXZERO/shotGunWalkDown.FBX
Resource loaded successfully (FBXZERO/shotGunWalkDown.FBX) in 0.000124 seconds
Loading animation resource: FBXZERO/sneak-weak.FBX
Resource loaded successfully (FBXZERO/sneak-weak.FBX) in 0.000264 seconds
Loading animation resource: FBXZERO/sneak-weaker333.FBX
Resource loaded successfully (FBXZERO/sneak-weaker333.FBX) in 0.000173 seconds
Loading animation resource: FBXZERO/sneak-weakIdle.FBX
Resource loaded successfully (FBXZERO/sneak-weakIdle.FBX) in 0.000581 seconds
Loading animation resource: FBXZERO/weak-snak-leftTurn.FBX
Resource loaded successfully (FBXZERO/weak-snak-leftTurn.FBX) in 0.000324 seconds
Loading animation resource: FBXZERO/weak-snak-rightTurn.FBX
Resource loaded successfully (FBXZERO/weak-snak-rightTurn.FBX) in 0.000400 seconds
Loading animation resource: FBXZERO/sneak-weakerIdle.FBX
Resource loaded successfully (FBXZERO/sneak-weakerIdle.FBX) in 0.000666 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/FBX/Survivorro) in 0.091258 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/bruno) in 0.663260 seconds
Loading template resource: templates/AI/DwellerBT
Resource loaded successfully (templates/AI/DwellerBT) in 0.025552 seconds
Loading template resource: templates/GFX/TEMP/HERO LIGHT
Loading texture resource: VFX/Glow_Billboard_01.dds
Texture size: 128x128, skipped mipmaps: 0 out of 8 (res mode: 4), Format:894720068
Resource loaded successfully (VFX/Glow_Billboard_01.dds) in 0.009247 seconds
Loading shader resource: SFXQuad/80000000000000000000000000000000.vs_3_0
Resource loaded successfully (SFXQuad/80000000000000000000000000000000.vs_3_0) in 0.001467 seconds
Loading shader resource: SFXQuad/B0000000000000000000000000000000.ps_3_0
Resource loaded successfully (SFXQuad/B0000000000000000000000000000000.ps_3_0) in 0.001194 seconds
Resource loaded successfully (templates/GFX/TEMP/HERO LIGHT) in 0.018456 seconds
Loading template resource: templates/GFX/TEMP/HERO FADE FSE
Resource loaded successfully (templates/GFX/TEMP/HERO FADE FSE) in 0.000032 seconds
Loading template resource: templates/GFX/TEMP/HERO SELECTED
Loading texture resource: VFX/Bilboard_Dot_Fade_Linear_01_ALFA.dds
Texture size: 128x128, skipped mipmaps: 0 out of 8 (res mode: 4), Format:894720068
Resource loaded successfully (VFX/Bilboard_Dot_Fade_Linear_01_ALFA.dds) in 0.000492 seconds
Resource loaded successfully (templates/GFX/TEMP/HERO SELECTED) in 0.000642 seconds
Loading template resource: templates/HelperObjects/MarkerArrowInvisible
Resource loaded successfully (templates/HelperObjects/MarkerArrowInvisible) in 0.000396 seconds
Loading template resource: templates/HelperObjects/MarkerBoxInvisible
Resource loaded successfully (templates/HelperObjects/MarkerBoxInvisible) in 0.000100 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Cook) in 0.717033 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Crafter
Loading template resource: templates/GFX/CHARACTERS/RDY2/marin
Loading texture resource: meshes/lower_02_diff_A.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/lower_02_diff_A.dds) in 0.015367 seconds
Loading texture resource: meshes/lower_02_nm.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/lower_02_nm.dds) in 0.004149 seconds
Loading texture resource: meshes/handd.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/handd.dds) in 0.006388 seconds
Loading texture resource: Meshes/characters2/glowki_dweller/glowa_marin_kolor.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/glowki_dweller/glowa_marin_kolor.dds) in 0.007588 seconds
Loading texture resource: Meshes/characters2/glowki_dweller/glowa_marin_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/glowki_dweller/glowa_marin_NM.dds) in 0.000794 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/marin) in 0.052035 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Crafter) in 0.052230 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Female_Thief
Loading template resource: templates/GFX/CHARACTERS/RDY2/zlodziejka
Loading texture resource: Meshes/characters2/zlodziejka/zlodziejka_glowa_kolor.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/zlodziejka/zlodziejka_glowa_kolor.dds) in 0.006009 seconds
Loading texture resource: Meshes/characters2/zlodziejka/zlodziejka_glowa_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/zlodziejka/zlodziejka_glowa_NM.dds) in 0.000910 seconds
Loading texture resource: Meshes/characters2/zlodziejka/zlodziejka_body_kolor.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/zlodziejka/zlodziejka_body_kolor.dds) in 0.016118 seconds
Loading texture resource: Meshes/characters2/zlodziejka/zlodziejka_body_NM.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/zlodziejka/zlodziejka_body_NM.dds) in 0.002893 seconds
Loading animation resource: FBXZERO/closeInside-R.FBX
Resource loaded successfully (FBXZERO/closeInside-R.FBX) in 0.000371 seconds
Loading animation resource: FBXZERO/closeInside-L.FBX
Resource loaded successfully (FBXZERO/closeInside-L.FBX) in 0.000349 seconds
Loading animation resource: FBXZERO/openR--5.FBX
Resource loaded successfully (FBXZERO/openR--5.FBX) in 0.000320 seconds
Loading animation resource: FBXZERO/openL--5.FBX
Resource loaded successfully (FBXZERO/openL--5.FBX) in 0.000335 seconds
Loading animation resource: FBXZERO/knife-lethal-defend.FBX
Resource loaded successfully (FBXZERO/knife-lethal-defend.FBX) in 0.000378 seconds
Loading animation resource: FBXZERO/ladder-up5.FBX
Resource loaded successfully (FBXZERO/ladder-up5.FBX) in 0.000513 seconds
Loading animation resource: FBXZERO/femaleWalk001.FBX
Resource loaded successfully (FBXZERO/femaleWalk001.FBX) in 0.000210 seconds
Loading animation resource: FBXZERO/borys Sneak Stop2.FBX
Resource loaded successfully (FBXZERO/borys Sneak Stop2.FBX) in 0.000285 seconds
Loading animation resource: FBXZERO/sneak----.FBX
Resource loaded successfully (FBXZERO/sneak----.FBX) in 0.000523 seconds
Loading animation resource: FBXZERO/differentSneak-idle.FBX
Resource loaded successfully (FBXZERO/differentSneak-idle.FBX) in 0.000615 seconds
Loading animation resource: FBXZERO/idle-palka-sneak2.FBX
Resource loaded successfully (FBXZERO/idle-palka-sneak2.FBX) in 0.000576 seconds
Loading animation resource: FBXZERO/differentSneak7-palka.FBX
Resource loaded successfully (FBXZERO/differentSneak7-palka.FBX) in 0.000401 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/zlodziejka) in 0.041975 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Female_Thief) in 0.042315 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Lawyer
Loading template resource: templates/GFX/CHARACTERS/RDY2/kucharka
Loading texture resource: Meshes/characters2/kucharka/kucharka_glowa_kolor.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/kucharka/kucharka_glowa_kolor.dds) in 0.004329 seconds
Loading texture resource: Meshes/characters2/kucharka/kucharka_glowa_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/kucharka/kucharka_glowa_NM.dds) in 0.008151 seconds
Loading texture resource: Meshes/characters2/kucharka/kucharka_body_kolor2.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/kucharka/kucharka_body_kolor2.dds) in 0.008740 seconds
Loading texture resource: Meshes/characters2/kucharka/kucharka_body_NM.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/kucharka/kucharka_body_NM.dds) in 0.002708 seconds
Loading shader resource: MeshSolid/00020000000000000000000000000000.vs_3_0
Resource loaded successfully (MeshSolid/00020000000000000000000000000000.vs_3_0) in 0.003439 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/kucharka) in 0.032058 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Lawyer) in 0.032216 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Mathematician
Loading template resource: templates/GFX/CHARACTERS/RDY2/matematyk
Loading texture resource: Meshes/characters2/matematyk/matematyk_body_kolor.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/matematyk/matematyk_body_kolor.dds) in 0.002591 seconds
Loading texture resource: Meshes/characters2/matematyk/matematyk_body_NM.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/matematyk/matematyk_body_NM.dds) in 0.002421 seconds
Loading texture resource: Meshes/characters2/matematyk/matematyk_glowa_kolor.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/matematyk/matematyk_glowa_kolor.dds) in 0.000665 seconds
Loading texture resource: Meshes/characters2/matematyk/matematyk_glowa_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/matematyk/matematyk_glowa_NM.dds) in 0.000847 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/matematyk) in 0.011123 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Mathematician) in 0.011324 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Misiek
Loading template resource: templates/GFX/CHARACTERS/RDY2/borys
Loading texture resource: Meshes/hands_diff_nm.dds
Texture size: 128x64, skipped mipmaps: 0 out of 8 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/hands_diff_nm.dds) in 0.000438 seconds
Loading texture resource: Meshes/M_U_16B.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/M_U_16B.dds) in 0.018103 seconds
Loading texture resource: Meshes/characters2/glowki_dweller/glowa_borys_kolor.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/glowki_dweller/glowa_borys_kolor.dds) in 0.000713 seconds
Loading texture resource: Meshes/characters2/glowki_dweller/glowa_borys_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/glowki_dweller/glowa_borys_NM.dds) in 0.000850 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/borys) in 0.036489 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Misiek) in 0.036649 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Scavenger
Loading template resource: templates/GFX/CHARACTERS/RDY2/marko_new
Loading texture resource: Meshes/handd_rags.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/handd_rags.dds) in 0.007655 seconds
Loading texture resource: Meshes/characters2/marko_new/marko_kolor.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/marko_new/marko_kolor.dds) in 0.008350 seconds
Loading texture resource: Meshes/characters2/marko_new/marko_NM.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/marko_new/marko_NM.dds) in 0.022408 seconds
Loading texture resource: Meshes/characters2/glowki_dweller/glowa_marko_kolor.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/glowki_dweller/glowa_marko_kolor.dds) in 0.000711 seconds
Loading texture resource: Meshes/characters2/glowki_dweller/glowa_marko_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/glowki_dweller/glowa_marko_NM.dds) in 0.000779 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/marko_new) in 0.046273 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Scavenger) in 0.046433 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Star
Loading template resource: templates/GFX/CHARACTERS/RDY2/pavle
Loading texture resource: Meshes/kacper_kurtka_diff.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/kacper_kurtka_diff.dds) in 0.008106 seconds
Loading texture resource: Meshes/kacper_kurtka_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/kacper_kurtka_NM.dds) in 0.000965 seconds
Loading animation resource: FBXZERO/fem0666.FBX
Resource loaded successfully (FBXZERO/fem0666.FBX) in 0.000253 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/pavle) in 0.019639 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Star) in 0.019834 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Student
Loading template resource: templates/GFX/CHARACTERS/RDY2/psycholog
Loading texture resource: Meshes/characters2/psycholog/psycholog_gora_kolor_FLIP.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/psycholog/psycholog_gora_kolor_FLIP.dds) in 0.013195 seconds
Loading texture resource: Meshes/characters2/psycholog/psycholog_gora_NM_FLIP.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/psycholog/psycholog_gora_NM_FLIP.dds) in 0.007981 seconds
Loading texture resource: Meshes/characters2/psycholog/psycholog_glowa_kolor_FLIP.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/psycholog/psycholog_glowa_kolor_FLIP.dds) in 0.000708 seconds
Loading texture resource: Meshes/characters2/psycholog/psycholog_glowa_NM_FLIP.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/psycholog/psycholog_glowa_NM_FLIP.dds) in 0.001455 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/psycholog) in 0.027946 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Student) in 0.028279 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Teacher
Loading template resource: templates/GFX/CHARACTERS/RDY2/ciocia_nauczycielka
Loading texture resource: Meshes/characters2/ciocia_nauczycielka/ciocia_body_kolor.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/ciocia_nauczycielka/ciocia_body_kolor.dds) in 0.007961 seconds
Loading texture resource: Meshes/characters2/ciocia_nauczycielka/ciocia_body_NM.dds
Loading of templates/UI/LoadingScreen is causing delay!
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/ciocia_nauczycielka/ciocia_body_NM.dds) in 0.006510 seconds
Loading texture resource: Meshes/characters2/ciocia_nauczycielka/ciocia_glowa_kolor2.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/ciocia_nauczycielka/ciocia_glowa_kolor2.dds) in 0.000922 seconds
Loading texture resource: Meshes/characters2/glowki wolne/nauczucielka_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/glowki wolne/nauczucielka_NM.dds) in 0.001044 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/ciocia_nauczycielka) in 0.020927 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Teacher) in 0.021091 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Trader
Loading template resource: templates/GFX/CHARACTERS/RDY2/katia
Loading texture resource: Meshes/characters2/kobieta_gwalt/kobieta_gwalt_body_roboczy.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/kobieta_gwalt/kobieta_gwalt_body_roboczy.dds) in 0.011719 seconds
Loading texture resource: Meshes/characters2/kobieta_gwalt/kobieta_gwalt_body_roboczy_NM.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/kobieta_gwalt/kobieta_gwalt_body_roboczy_NM.dds) in 0.005830 seconds
Loading texture resource: Meshes/characters2/Katia/katia_nowa_kolor2.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/Katia/katia_nowa_kolor2.dds) in 0.009482 seconds
Loading texture resource: Meshes/characters2/Katia/katia_nowa_NM.dds
Texture size: 256x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/characters2/Katia/katia_nowa_NM.dds) in 0.001221 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/katia) in 0.043581 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Trader) in 0.043769 seconds
Loading template resource: templates/Characters/Player_characters/Dweller_Warrior
Loading template resource: templates/GFX/CHARACTERS/RDY2/dezerter
Loading texture resource: meshes/test_02a_A.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/test_02a_A.dds) in 0.008193 seconds
Loading texture resource: Meshes/lower_02_diff.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (Meshes/lower_02_diff.dds) in 0.012727 seconds
Loading texture resource: meshes/faces02_A.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/faces02_A.dds) in 0.012495 seconds
Resource loaded successfully (templates/GFX/CHARACTERS/RDY2/dezerter) in 0.049668 seconds
Resource loaded successfully (templates/Characters/Player_characters/Dweller_Warrior) in 0.049879 seconds
Loading template resource: templates/UI/LoadingScreen
Loading texture resource: UI/watch03noise.dds
Texture size: 512x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (UI/watch03noise.dds) in 0.008530 seconds
Resource loaded successfully (templates/UI/LoadingScreen) in 0.160131 seconds
Failed to load LightFX.dll.
Loading of templates/UI/Envelopes/Selected_Outline is causing delay!
Loading template resource: templates/UI/Envelopes/Selected_Outline
Resource loaded successfully (templates/UI/Envelopes/Selected_Outline) in 0.000798 seconds
Loading of templates/UI/Envelopes/Hidden_Outline is causing delay!
Loading template resource: templates/UI/Envelopes/Hidden_Outline
Resource loaded successfully (templates/UI/Envelopes/Hidden_Outline) in 0.000035 seconds
Loading of templates/UI/Envelopes/Neutral_Outline is causing delay!
Loading template resource: templates/UI/Envelopes/Neutral_Outline
Resource loaded successfully (templates/UI/Envelopes/Neutral_Outline) in 0.000033 seconds
LiquidRenderer::SetLoadingScreen NOT NULL
Variable "OnSwitchScene" is not function but nil in Game class
Variable "OnSwitchSceneAfterNetEntitiesDestroyed" is not function but nil in Game class
LiquidRenderer::SetLoadingScreen NOT NULL
NewScene in 0.000258 sec
Loading lightmaps for MainMenu
Evicting resources
Evicted 0 resources
Trying to load MainMenu_lm0.texture
Loading game light probe map MainMenu
Evicting resources
Removing unused resource: templates/Characters/Player_characters/Dweller_Cook
Removing unused resource: templates/Characters/Player_characters/Dweller_Crafter
Removing unused resource: templates/Characters/Player_characters/Dweller_Female_Thief
Removing unused resource: templates/Characters/Player_characters/Dweller_Lawyer
Removing unused resource: templates/Characters/Player_characters/Dweller_Mathematician
Removing unused resource: templates/Characters/Player_characters/Dweller_Misiek
Removing unused resource: templates/Characters/Player_characters/Dweller_Scavenger
Removing unused resource: templates/Characters/Player_characters/Dweller_Star
Removing unused resource: templates/Characters/Player_characters/Dweller_Student
Removing unused resource: templates/Characters/Player_characters/Dweller_Teacher
Removing unused resource: templates/Characters/Player_characters/Dweller_Trader
Removing unused resource: templates/Characters/Player_characters/Dweller_Warrior
Removing unused resource: templates/GFX/CHARACTERS/FBX/Survivorro
Removing unused resource: templates/UI/Envelopes/Hidden_Outline
Removing unused resource: templates/UI/Envelopes/Neutral_Outline
Removing unused resource: templates/UI/Envelopes/Selected_Outline
Removing unused resource: templates/AI/DwellerBT
Removing unused resource: templates/GFX/CHARACTERS/RDY2/borys
Removing unused resource: templates/GFX/CHARACTERS/RDY2/bruno
Removing unused resource: templates/GFX/CHARACTERS/RDY2/ciocia_nauczycielka
Removing unused resource: templates/GFX/CHARACTERS/RDY2/dezerter
Removing unused resource: templates/GFX/CHARACTERS/RDY2/katia
Removing unused resource: templates/GFX/CHARACTERS/RDY2/kucharka
Removing unused resource: templates/GFX/CHARACTERS/RDY2/marin
Removing unused resource: templates/GFX/CHARACTERS/RDY2/marko_new
Removing unused resource: templates/GFX/CHARACTERS/RDY2/matematyk
Removing unused resource: templates/GFX/CHARACTERS/RDY2/pavle
Removing unused resource: templates/GFX/CHARACTERS/RDY2/psycholog
Removing unused resource: templates/GFX/CHARACTERS/RDY2/zlodziejka
Removing unused resource: templates/GFX/TEMP/HERO FADE FSE
Removing unused resource: templates/GFX/TEMP/HERO LIGHT
Removing unused resource: templates/GFX/TEMP/HERO SELECTED
Removing unused resource: templates/HelperObjects/MarkerArrowInvisible
Removing unused resource: templates/HelperObjects/MarkerBoxInvisible
Removing unused resource: FBXZERO/autokilClub.FBX
Removing unused resource: FBXZERO/borys-bron.FBX
Removing unused resource: FBXZERO/borys-stop.FBX
Removing unused resource: FBXZERO/CROWBARlOOPIER.FBX
Removing unused resource: FBXZERO/defendDieBackstab.FBX
Removing unused resource: FBXZERO/diggg exit.FBX
Removing unused resource: FBXZERO/diggg start.FBX
Removing unused resource: FBXZERO/diggg.FBX
Removing unused resource: FBXZERO/doorLLL.FBX
Removing unused resource: FBXZERO/doorRRR.FBX
Removing unused resource: FBXZERO/eatingFridge2.FBX
Removing unused resource: FBXZERO/eye-enter.FBX
Removing unused resource: FBXZERO/eye-leave.FBX
Removing unused resource: FBXZERO/female-runnnf.FBX
Removing unused resource: FBXZERO/gun-loop-keyhole.FBX
Removing unused resource: FBXZERO/jump_weakk.FBX
Removing unused resource: FBXZERO/kickSoftAlet.FBX
Removing unused resource: FBXZERO/ladderDownnn.FBX
Removing unused resource: FBXZERO/lockpick_gun.FBX
Removing unused resource: FBXZERO/openCloseEnterL.FBX
Removing unused resource: FBXZERO/openCloseEnterLWeak.FBX
Removing unused resource: FBXZERO/openCloseEnterR.FBX
Removing unused resource: FBXZERO/openCloseEnterWeak.FBX
Removing unused resource: FBXZERO/ouch3.FBX
Removing unused resource: FBXZERO/run-femaleee.FBX
Removing unused resource: FBXZERO/run-jogging--.FBX
Removing unused resource: FBXZERO/run-jogging--weak.FBX
Removing unused resource: FBXZERO/runner-9-weak.FBX
Removing unused resource: FBXZERO/runner-9-wounded.FBX
Removing unused resource: FBXZERO/runner-9.FBX
Removing unused resource: FBXZERO/shotgunopendoor.FBX
Removing unused resource: FBXZERO/shotgunSneakCloseDoorL.FBX
Removing unused resource: FBXZERO/shotgunSneakCloseDoorR.FBX
Removing unused resource: FBXZERO/shotgunSneakOPENDoorL.FBX
Removing unused resource: FBXZERO/shotgunSneakOPENDoorR.FBX
Removing unused resource: FBXZERO/shotGunWalkDown.FBX
Removing unused resource: FBXZERO/sick_climbL.FBX
Removing unused resource: FBXZERO/sick_climbR.FBX
Removing unused resource: FBXZERO/silentCraft.FBX
Removing unused resource: FBXZERO/slowwalk_Shotogun.FBX
Removing unused resource: FBXZERO/sneak-weak.FBX
Removing unused resource: FBXZERO/sneak-weaker333.FBX
Removing unused resource: FBXZERO/sneak-weakerIdle.FBX
Removing unused resource: FBXZERO/sneak-weakIdle.FBX
Removing unused resource: FBXZERO/softKick2.FBX
Removing unused resource: FBXZERO/walk----.FBX
Removing unused resource: FBXZERO/walk_Shotogun.FBX
Removing unused resource: FBXZERO/walkL2222weaker.FBX
Removing unused resource: FBXZERO/walkR2222.FBX
Removing unused resource: FBXZERO/walkR2222weaker.FBX
Removing unused resource: FBXZERO/weak-enterHideout1.FBX
Removing unused resource: FBXZERO/weak-exitHideout1.FBX
Removing unused resource: FBXZERO/weak-loopHideout.FBX
Removing unused resource: FBXZERO/weak-snak-leftTurn.FBX
Removing unused resource: FBXZERO/weak-snak-rightTurn.FBX
Removing unused resource: FBXZERO/weakJump.FBX
Removing unused resource: meshes/faces02.dds
Removing unused resource: Meshes/karabin_N.dds
Removing unused resource: Meshes/upper02_diff.dds
Removing unused resource: meshes/upper02_nm.dds
Removing unused resource: meshes/upper04_diff.dds
Removing unused resource: meshes/upper05_diffuse.dds
Removing unused resource: action-cover-attack-begin2.FBX
Removing unused resource: action-cover-attack-exit.FBX
Removing unused resource: action-cover-attack-idle.FBX
Removing unused resource: aim cover.FBX
Removing unused resource: FBXZERO/action- scared.FBX
Removing unused resource: FBXZERO/action-call.FBX
Removing unused resource: FBXZERO/action-cover-attack-idle2.FBX
Removing unused resource: FBXZERO/action-cover-attack.FBX
Removing unused resource: FBXZERO/action-craftDefault.FBX
Removing unused resource: FBXZERO/action-neighbor1.fbx
Removing unused resource: FBXZERO/action-neighbor2.fbx
Removing unused resource: FBXZERO/action-neighbor3.fbx
Removing unused resource: FBXZERO/afraidSortOf1.FBX
Removing unused resource: FBXZERO/aim cover3.FBX
Removing unused resource: FBXZERO/aim high.FBX
Removing unused resource: FBXZERO/aim-left-shotogan.FBX
Removing unused resource: FBXZERO/aim-right-shotogan.FBX
Removing unused resource: FBXZERO/alco.FBX
Removing unused resource: FBXZERO/alcoFridge.FBX
Removing unused resource: FBXZERO/anim-sad-idle8888880FBX.FBX
Removing unused resource: FBXZERO/atackMelee-defenddeath.FBX
Removing unused resource: FBXZERO/atackMelee02-knife.FBX
Removing unused resource: FBXZERO/atackMelee02-knife3.FBX
Removing unused resource: FBXZERO/atackNoNLethal.FBX
Removing unused resource: FBXZERO/attack-back.FBX
Removing unused resource: FBXZERO/attack01.FBX
Removing unused resource: FBXZERO/attack01long.FBX
Removing unused resource: FBXZERO/attackFromBackPalka.FBX
Removing unused resource: FBXZERO/back-scared.FBX
Removing unused resource: FBXZERO/bandage-emot4.FBX
Removing unused resource: FBXZERO/bandage-emotVICTIM.FBX
Removing unused resource: FBXZERO/battle-idle-loser.FBX
Removing unused resource: FBXZERO/battle-lose.FBX
Removing unused resource: FBXZERO/battle-tie-A.FBX
Removing unused resource: FBXZERO/battle-weak-lose-knife.fbx
Removing unused resource: FBXZERO/battle-weak-lose-kolba.fbx
Removing unused resource: FBXZERO/battle-weak-lose-palka.fbx
Removing unused resource: FBXZERO/battle-weak-lose.fbx
Removing unused resource: FBXZERO/battle-weak-win-knife.fbx
Removing unused resource: FBXZERO/battle-weak-win-kolba.fbx
Removing unused resource: FBXZERO/battle-weak-win-palka.fbx
Removing unused resource: FBXZERO/battle-weak-win.fbx
Removing unused resource: FBXZERO/battle-winn10.FBX
Removing unused resource: FBXZERO/bookk.FBX
Removing unused resource: FBXZERO/boostSitA-enter.FBX
Removing unused resource: FBXZERO/boostSitA-exit.FBX
Removing unused resource: FBXZERO/boostSitA.FBX
Removing unused resource: FBXZERO/boostSitB.FBX
Removing unused resource: FBXZERO/borys Sneak Stop2.FBX
Removing unused resource: FBXZERO/borys-left-stop.FBX
Removing unused resource: FBXZERO/borys-right-stop.FBX
Removing unused resource: FBXZERO/borys-sneak-stop.FBX
Removing unused resource: FBXZERO/borys-tunrrn.FBX
Removing unused resource: FBXZERO/borys-walk-stop2niesneak2.FBX
Removing unused resource: FBXZERO/borys-walk-stop2sneak.FBX
Removing unused resource: FBXZERO/cigarettt - Copy2.FBX
Removing unused resource: FBXZERO/cilbm_LEFT.FBX
Removing unused resource: FBXZERO/cilbm_RIGHT.FBX
Removing unused resource: FBXZERO/climb-down-sick--.FBX
Removing unused resource: FBXZERO/climb-down-sick--left01.FBX
Removing unused resource: FBXZERO/climb-down-sick--right01.FBX
Removing unused resource: FBXZERO/climb-down11b.FBX
Removing unused resource: FBXZERO/climb-down_left2.FBX
Removing unused resource: FBXZERO/climb-down_right.FBX
Removing unused resource: FBXZERO/climb-up-sick--left01.FBX
Removing unused resource: FBXZERO/climb-up-sick--right01.FBX
Removing unused resource: FBXZERO/climb-up_left.FBX
Removing unused resource: FBXZERO/climb-up_right.FBX
Removing unused resource: FBXZERO/closeInside-L.FBX
Removing unused resource: FBXZERO/closeInside-L6.fbx
Removing unused resource: FBXZERO/closeInside-R.FBX
Removing unused resource: FBXZERO/closeInside-R6.fbx
Removing unused resource: FBXZERO/closeInsideL.FBX
Removing unused resource: FBXZERO/closeInsideR.FBX
Removing unused resource: FBXZERO/cofeeFemaleLoopa.FBX
Removing unused resource: FBXZERO/coffe-sit-enter.FBX
Removing unused resource: FBXZERO/coffe-sit-exit.FBX
Removing unused resource: FBXZERO/coffe-sit-loop.FBX
Removing unused resource: FBXZERO/coffee-chairFEMALE-enter.FBX
Removing unused resource: FBXZERO/coffee-chairFEMALE-exit.FBX
Removing unused resource: FBXZERO/coffee-ground-enter.FBX
Removing unused resource: FBXZERO/coffee-ground-exit.FBX
Removing unused resource: FBXZERO/coffee-ground-loop.FBX
Removing unused resource: FBXZERO/cold01aa.FBX
Removing unused resource: FBXZERO/cold02aa.FBX
Removing unused resource: FBXZERO/cold03a.FBX
Removing unused resource: FBXZERO/conservateUP-enter.FBX
Removing unused resource: FBXZERO/conservateUP-exit.FBX
Removing unused resource: FBXZERO/conservateUP-idle.FBX
Removing unused resource: FBXZERO/cook-enter3.FBX
Removing unused resource: FBXZERO/cook-exit3.FBX
Removing unused resource: FBXZERO/cook-loop3.FBX
Removing unused resource: FBXZERO/cover-enter-pistol.FBX
Removing unused resource: FBXZERO/cover-enter.FBX
Removing unused resource: FBXZERO/cover-exit-pistol.FBX
Removing unused resource: FBXZERO/cover-hit-back01afafada.FBX
Removing unused resource: FBXZERO/cover-hit-front3a.FBX
Removing unused resource: FBXZERO/cover-idle-pistol2.FBX
Removing unused resource: FBXZERO/cover-leave.FBX
Removing unused resource: FBXZERO/cover-loop2.FBX
Removing unused resource: FBXZERO/craft_loop01.FBX
Removing unused resource: FBXZERO/craft_loop_end.FBX
Removing unused resource: FBXZERO/craft_loop_start2.FBX
Removing unused resource: FBXZERO/crippeled heavy woundy2.FBX
Removing unused resource: FBXZERO/crippl.FBX
Removing unused resource: FBXZERO/cripple-.FBX
Removing unused resource: FBXZERO/cripple-sniper-idle2a.FBX
Removing unused resource: FBXZERO/cripple-sniper-sitt.FBX
Removing unused resource: FBXZERO/cripple_sit_up.FBX
Removing unused resource: FBXZERO/crippleWalk777.FBX
Removing unused resource: FBXZERO/crowbar-ente3r.FBX
Removing unused resource: FBXZERO/crowbar-exit.FBX
Removing unused resource: FBXZERO/crowbar-loop.FBX
Removing unused resource: FBXZERO/cry-enter.FBX
Removing unused resource: FBXZERO/cry-leave.FBX
Removing unused resource: FBXZERO/cry-loop.FBX
Removing unused resource: FBXZERO/cry3.FBX
Removing unused resource: FBXZERO/dead-inBed.FBX
Removing unused resource: FBXZERO/debrisRemove-enter2.FBX
Removing unused resource: FBXZERO/debrisRemove-exit.FBX
Removing unused resource: FBXZERO/debrisRemove-idle.FBX
Removing unused resource: FBXZERO/defend-back.FBX
Removing unused resource: FBXZERO/defend-noz-attack2.FBX
Removing unused resource: FBXZERO/defendDeath2.FBX
Removing unused resource: FBXZERO/demotivated2a.FBX
Removing unused resource: FBXZERO/demotivated2b.FBX
Removing unused resource: FBXZERO/depresd.FBX
Removing unused resource: FBXZERO/depressed-enter2.FBX
Removing unused resource: FBXZERO/depressed-exit2.FBX
Removing unused resource: FBXZERO/depressed-loop.FBX
Removing unused resource: FBXZERO/depressed-walk2.FBX
Removing unused resource: FBXZERO/depressio.FBX
Removing unused resource: FBXZERO/die-fromBack-unisex.FBX
Removing unused resource: FBXZERO/die33.FBX
Removing unused resource: FBXZERO/die_hit_back1.fbx
Removing unused resource: FBXZERO/die_hit_back2.fbx
Removing unused resource: FBXZERO/die_hit_back3.fbx
Removing unused resource: FBXZERO/die_hit_front1.fbx
Removing unused resource: FBXZERO/die_hit_front2.fbx
Removing unused resource: FBXZERO/die_hit_front3.fbx
Removing unused resource: FBXZERO/die_hit_front4.fbx
Removing unused resource: FBXZERO/die_hit_front5.fbx
Removing unused resource: FBXZERO/differentSneak-idle.FBX
Removing unused resource: FBXZERO/differentSneak7-palka.FBX
Removing unused resource: FBXZERO/dig.FBX
Removing unused resource: FBXZERO/door-kickdd.FBX
Removing unused resource: FBXZERO/doorKnock3.FBX
Removing unused resource: FBXZERO/drewno-idle.FBX
Removing unused resource: FBXZERO/drewno-walk.FBX
Removing unused resource: FBXZERO/drink-.FBX
Removing unused resource: FBXZERO/drink-victim.FBX
Removing unused resource: FBXZERO/drinkvodka.FBX
Removing unused resource: FBXZERO/drunk-2.FBX
Removing unused resource: FBXZERO/drunk-2a.FBX
Removing unused resource: FBXZERO/drunk-2Ba.FBX
Removing unused resource: FBXZERO/drunk-idle.FBX
Removing unused resource: FBXZERO/drunk-walk.FBX
Removing unused resource: FBXZERO/eat-end.FBX
Removing unused resource: FBXZERO/eat-loop.FBX
Removing unused resource: FBXZERO/eat-start.FBX
Removing unused resource: FBXZERO/eatCanned_8_30_2.FBX
Removing unused resource: FBXZERO/eatFridge10s.FBX
Removing unused resource: FBXZERO/eatshare.FBX
Removing unused resource: FBXZERO/eatshareBaaaaa.FBX
Removing unused resource: FBXZERO/enter - otrzebpanie.FBX
Removing unused resource: FBXZERO/enter - otrzebpanie2.FBX
Removing unused resource: FBXZERO/enter sad 1.FBX
Removing unused resource: FBXZERO/enter sad 2.FBX
Removing unused resource: FBXZERO/enter-happy2.FBX
Removing unused resource: FBXZERO/enter-sad.FBX
Removing unused resource: FBXZERO/entersad11.FBX
Removing unused resource: FBXZERO/fasdfasdfas.FBX
Removing unused resource: FBXZERO/fem0666.FBX
Removing unused resource: FBXZERO/female-LEFTT.FBX
Removing unused resource: FBXZERO/female-RIGHTT.FBX
Removing unused resource: FBXZERO/female-runm2.FBX
Removing unused resource: FBXZERO/female-walk33.FBX
Removing unused resource: FBXZERO/female-walkgtg.FBX
Removing unused resource: FBXZERO/femalele.FBX
Removing unused resource: FBXZERO/femaleWalk001.FBX
Removing unused resource: FBXZERO/femaleWalkk.FBX
Removing unused resource: FBXZERO/femWalkaa.FBX
Removing unused resource: FBXZERO/file-loop2.FBX
Removing unused resource: FBXZERO/getOut.FBX
Removing unused resource: FBXZERO/ggg3.FBX
Removing unused resource: FBXZERO/gitar-enter3.FBX
Removing unused resource: FBXZERO/gitar-exit3a.FBX
Removing unused resource: FBXZERO/gitar-loop3a.FBX
Removing unused resource: FBXZERO/giving2.FBX
Removing unused resource: FBXZERO/groundSit-enter.FBX
Removing unused resource: FBXZERO/groundSit-exit.FBX
Removing unused resource: FBXZERO/groundSit-idle.FBX
Removing unused resource: FBXZERO/guitar-enter.FBX
Removing unused resource: FBXZERO/guitar-exit2.FBX
Removing unused resource: FBXZERO/guitar-loop.FBX
Removing unused resource: FBXZERO/happy01.FBX
Removing unused resource: FBXZERO/happy03.FBX
Removing unused resource: FBXZERO/happy04.FBX
Removing unused resource: FBXZERO/happy05.FBX
Removing unused resource: FBXZERO/hatchett.FBX
Removing unused resource: FBXZERO/hideoutEnter102.FBX
Removing unused resource: FBXZERO/hideoutExit2.FBX
Removing unused resource: FBXZERO/hideoutttt idle2.FBX
Removing unused resource: FBXZERO/hit-normal-back-critical1.fbx
Removing unused resource: FBXZERO/hit-normal-back-critical2.fbx
Removing unused resource: FBXZERO/hit-normal-back-critical3.fbx
Removing unused resource: FBXZERO/hit-normal-front-critical.FBX
Removing unused resource: FBXZERO/hit-normal-front-critical1.fbx
Removing unused resource: FBXZERO/hit-normal-front-critical2.fbx
Removing unused resource: FBXZERO/hit-normal-front-critical3.fbx
Removing unused resource: FBXZERO/hit_front.FBX
Removing unused resource: FBXZERO/hit_normal_back1.fbx
Removing unused resource: FBXZERO/hit_normal_back2.fbx
Removing unused resource: FBXZERO/hit_normal_back3.fbx
Removing unused resource: FBXZERO/hit_normal_back_cover1.fbx
Removing unused resource: FBXZERO/hit_normal_back_cover2.fbx
Removing unused resource: FBXZERO/hit_normal_back_cover3.fbx
Removing unused resource: FBXZERO/hit_normal_front1.fbx
Removing unused resource: FBXZERO/hit_normal_front2.fbx
Removing unused resource: FBXZERO/hit_normal_front3.fbx
Removing unused resource: FBXZERO/hit_normal_front_cover1.fbx
Removing unused resource: FBXZERO/hit_normal_front_cover2.fbx
Removing unused resource: FBXZERO/hit_normal_front_cover3.fbx
Removing unused resource: FBXZERO/hitBackCrit.FBX
Removing unused resource: FBXZERO/hitBackCritCover.FBX
Removing unused resource: FBXZERO/hitt.FBX
Removing unused resource: FBXZERO/hunger2.FBX
Removing unused resource: FBXZERO/idle move 3.FBX
Removing unused resource: FBXZERO/idle-look-down.FBX
Removing unused resource: FBXZERO/idle-look-up.FBX
Removing unused resource: FBXZERO/idle-nervous.FBX
Removing unused resource: FBXZERO/idle-palka-sneak2.FBX
Removing unused resource: FBXZERO/idle-pistol.FBX
Removing unused resource: FBXZERO/idle-sick.FBX
Removing unused resource: FBXZERO/idle-sneak-nowy2-knife.FBX
Removing unused resource: FBXZERO/idle-sneakkk.FBX
Removing unused resource: FBXZERO/idle-turn.FBX
Removing unused resource: FBXZERO/idle-turn2-right.FBX
Removing unused resource: FBXZERO/idle-turn2-right22.FBX
Removing unused resource: FBXZERO/idle-weakio2.FBX
Removing unused resource: FBXZERO/idle.FBX
Removing unused resource: FBXZERO/idleA_001.FBX
Removing unused resource: FBXZERO/idleAa.FBX
Removing unused resource: FBXZERO/idleBaa.FBX
Removing unused resource: FBXZERO/idleBqa_001.FBX
Removing unused resource: FBXZERO/idleC.FBX
Removing unused resource: FBXZERO/idleD.FBX
Removing unused resource: FBXZERO/idleE.FBX
Removing unused resource: FBXZERO/idlewalk-turn2-lefyt2.FBX
Removing unused resource: FBXZERO/idlewalk-turn2-right22.FBX
Removing unused resource: FBXZERO/itle viol2.FBX
Removing unused resource: FBXZERO/jog3.FBX
Removing unused resource: FBXZERO/jog3openDoor3.FBX
Removing unused resource: FBXZERO/jog3openDoor3sneak.FBX
Removing unused resource: FBXZERO/jogStart.FBX
Removing unused resource: FBXZERO/jump.FBX
Removing unused resource: FBXZERO/jump_2.FBX
Removing unused resource: FBXZERO/jumperr4.FBX
Removing unused resource: FBXZERO/jumpRun.FBX
Removing unused resource: FBXZERO/karabin-begin0.FBX
Removing unused resource: FBXZERO/karabin-center.FBX
Removing unused resource: FBXZERO/karabin-end0.FBX
Removing unused resource: FBXZERO/karabin_cigarette.FBX
Removing unused resource: FBXZERO/karabin_look.FBX
Removing unused resource: FBXZERO/karabin_Nuda.FBX
Removing unused resource: FBXZERO/keyholeDown2.FBX
Removing unused resource: FBXZERO/keyholeup2.FBX
Removing unused resource: FBXZERO/kHole9.FBX
Removing unused resource: FBXZERO/kickDoorShotgun4.FBX
Removing unused resource: FBXZERO/kid_ladder23.FBX
Removing unused resource: FBXZERO/knife-idle-sneak.FBX
Removing unused resource: FBXZERO/knife-lethal-defend.FBX
Removing unused resource: FBXZERO/knocking2.FBX
Removing unused resource: FBXZERO/kolba-atak.FBX
Removing unused resource: FBXZERO/kolba-rdefend2.FBX
Removing unused resource: FBXZERO/laddder_down222.FBX
Removing unused resource: FBXZERO/laddder_down222KID3.FBX
Removing unused resource: FBXZERO/ladder-down4.FBX
Removing unused resource: FBXZERO/ladder-up5.FBX
Removing unused resource: FBXZERO/ladderro_up.FBX
Removing unused resource: FBXZERO/left--8.FBX
Removing unused resource: FBXZERO/left-depressed.FBX
Removing unused resource: FBXZERO/left-sad.FBX
Removing unused resource: FBXZERO/left-sneak-weaker.FBX
Removing unused resource: FBXZERO/long_scared.FBX
Removing unused resource: FBXZERO/lose-viol-enter.FBX
Removing unused resource: FBXZERO/lose-viol-leave.FBX
Removing unused resource: FBXZERO/lutnikkFBX6a.FBX
Removing unused resource: FBXZERO/machRotdown.FBX
Removing unused resource: FBXZERO/machRotUp.FBX
Removing unused resource: FBXZERO/med2s.FBX
Removing unused resource: FBXZERO/meds give.FBX
Removing unused resource: FBXZERO/meds recieve.FBX
Removing unused resource: FBXZERO/meleeatackknife2defend2.FBX
Removing unused resource: FBXZERO/meleeatackknife2defend3.FBX
Removing unused resource: FBXZERO/newWeak_idle.FBX
Removing unused resource: FBXZERO/newWeak_idle_mildmild.FBX
Removing unused resource: FBXZERO/nuadotylu4b.FBX
Removing unused resource: FBXZERO/odpych001.FBX
Removing unused resource: FBXZERO/odpych002.FBX
Removing unused resource: FBXZERO/okno1-end.FBX
Removing unused resource: FBXZERO/okno1-loop.FBX
Removing unused resource: FBXZERO/okno1-start.FBX
Removing unused resource: FBXZERO/open-door.FBX
Removing unused resource: FBXZERO/openCloseL3.FBX
Removing unused resource: FBXZERO/openCloseR2.FBX
Removing unused resource: FBXZERO/openDoorZakladkaL1.FBX
Removing unused resource: FBXZERO/openDoorZakladkaR1.FBX
Removing unused resource: FBXZERO/openL--5.FBX
Removing unused resource: FBXZERO/openL--6.fbx
Removing unused resource: FBXZERO/openR--5.FBX
Removing unused resource: FBXZERO/openR--6.fbx
Removing unused resource: FBXZERO/otzrze2.FBX
Removing unused resource: FBXZERO/otzrze3.FBX
Removing unused resource: FBXZERO/ouch.FBX
Removing unused resource: FBXZERO/palka-lose6.FBX
Removing unused resource: FBXZERO/palka-win.FBX
Removing unused resource: FBXZERO/palka2.FBX
Removing unused resource: FBXZERO/play-enter.FBX
Removing unused resource: FBXZERO/play-exit.FBX
Removing unused resource: FBXZERO/play-loop.FBX
Removing unused resource: FBXZERO/pocieszA.FBX
Removing unused resource: FBXZERO/pocieszB.FBX
Removing unused resource: FBXZERO/pockets.FBX
Removing unused resource: FBXZERO/pockets_idleCasual.FBX
Removing unused resource: FBXZERO/pockets_left.FBX
Removing unused resource: FBXZERO/pockets_right.FBX
Removing unused resource: FBXZERO/pockets_walk.FBX
Removing unused resource: FBXZERO/pompki-enter.FBX
Removing unused resource: FBXZERO/pompki-exit2.FBX
Removing unused resource: FBXZERO/pompki-idle.FBX
Removing unused resource: FBXZERO/pray.FBX
Removing unused resource: FBXZERO/przysiady_enter2.FBX
Removing unused resource: FBXZERO/przysiady_exit.FBX
Removing unused resource: FBXZERO/przysiady_loop.FBX
Removing unused resource: FBXZERO/przywitani235e.FBX
Removing unused resource: FBXZERO/przywitani23e.FBX
Removing unused resource: FBXZERO/pushbackk.FBX
Removing unused resource: FBXZERO/read-enter.FBX
Removing unused resource: FBXZERO/read-exit3a.FBX
Removing unused resource: FBXZERO/read-idle---.FBX
Removing unused resource: FBXZERO/read-idle---enter.FBX
Removing unused resource: FBXZERO/read-idle---exit.FBX
Removing unused resource: FBXZERO/read-idle.FBX
Removing unused resource: FBXZERO/right--8.FBX
Removing unused resource: FBXZERO/right-depressed.FBX
Removing unused resource: FBXZERO/right-sad.FBX
Removing unused resource: FBXZERO/right-sneak-weaker.FBX
Removing unused resource: FBXZERO/roam-picie.FBX
Removing unused resource: FBXZERO/run-down22.FBX
Removing unused resource: FBXZERO/run-run-run-shotgun.FBX
Removing unused resource: FBXZERO/run-sneak-stop3-wounded.FBX
Removing unused resource: FBXZERO/run-sneak-stop3.FBX
Removing unused resource: FBXZERO/Run-start3.FBX
Removing unused resource: FBXZERO/Run-start4.FBX
Removing unused resource: FBXZERO/run-stop666.FBX
Removing unused resource: FBXZERO/Run-stop676.FBX
Removing unused resource: FBXZERO/Run-stop678.FBX
Removing unused resource: FBXZERO/run-stop7instant.FBX
Removing unused resource: FBXZERO/run-stopp3.FBX
Removing unused resource: FBXZERO/run-turn run run run.FBX
Removing unused resource: FBXZERO/run-turn-shotgun.FBX
Removing unused resource: FBXZERO/run-turn-walk-sneak-shothun.FBX
Removing unused resource: FBXZERO/Run-turn2.FBX
Removing unused resource: FBXZERO/run-wpoudnddnd.FBX
Removing unused resource: FBXZERO/run_down_male.FBX
Removing unused resource: FBXZERO/run_down_male_palka.fbx
Removing unused resource: FBXZERO/run_up2 FEMALE.FBX
Removing unused resource: FBXZERO/run_up6.FBX
Removing unused resource: FBXZERO/run_up6_palka.fbx
Removing unused resource: FBXZERO/runnerRun.FBX
Removing unused resource: FBXZERO/running.FBX
Removing unused resource: FBXZERO/running_palka.fbx
Removing unused resource: FBXZERO/runOdpychanie.FBX
Removing unused resource: FBXZERO/runStartBackWalk1.FBX
Removing unused resource: FBXZERO/runStop.FBX
Removing unused resource: FBXZERO/SAD enter.FBX
Removing unused resource: FBXZERO/SAD enter3aa.FBX
Removing unused resource: FBXZERO/SAD enter3aaa.FBX
Removing unused resource: FBXZERO/sad-idledd.FBX
Removing unused resource: FBXZERO/sad01.FBX
Removing unused resource: FBXZERO/sad03.FBX
Removing unused resource: FBXZERO/sad04.FBX
Removing unused resource: FBXZERO/sad05.FBX
Removing unused resource: FBXZERO/sad06.FBX
Removing unused resource: FBXZERO/sad_facepalm.FBX
Removing unused resource: FBXZERO/sad_thoughts22.FBX
Removing unused resource: FBXZERO/sadzik.FBX
Removing unused resource: FBXZERO/scarrre33.FBX
Removing unused resource: FBXZERO/scav-enter.FBX
Removing unused resource: FBXZERO/scav-exit.FBX
Removing unused resource: FBXZERO/scavenge-end.FBX
Removing unused resource: FBXZERO/scavenge-enter3.FBX
Removing unused resource: FBXZERO/scavenge-loop3.FBX
Removing unused resource: FBXZERO/scavengelide2.FBX
Removing unused resource: FBXZERO/shelterItem-mbandage180.FBX
Removing unused resource: FBXZERO/shoe02.FBX
Removing unused resource: FBXZERO/shootingAround.FBX
Removing unused resource: FBXZERO/shotgun-aimm.FBX
Removing unused resource: FBXZERO/shotgun-cover.FBX
Removing unused resource: FBXZERO/shotgun-idle.FBX
Removing unused resource: FBXZERO/shotgun-left2.FBX
Removing unused resource: FBXZERO/shotgun-recoil000-.FBX
Removing unused resource: FBXZERO/shotgun-right2.FBX
Removing unused resource: FBXZERO/shotgun-run-down3.FBX
Removing unused resource: FBXZERO/shotgun-run-down5.FBX
Removing unused resource: FBXZERO/shotgun-run-up.FBX
Removing unused resource: FBXZERO/shotgun-run-up2.FBX
Removing unused resource: FBXZERO/shotgun-sneakkkh2-down.FBX
Removing unused resource: FBXZERO/shotgun-sneakkkh2-up.FBX
Removing unused resource: FBXZERO/shotgun-walk-down w2.FBX
Removing unused resource: FBXZERO/shotgun-walk-down.FBX
Removing unused resource: FBXZERO/shotgun-walk-up2.FBX
Removing unused resource: FBXZERO/shotgun-walk2.FBX
Removing unused resource: FBXZERO/shotogun-wal.FBX
Removing unused resource: FBXZERO/shtgctr.FBX
Removing unused resource: FBXZERO/shtgctr2 machinegun.FBX
Removing unused resource: FBXZERO/shtgctr2.FBX
Removing unused resource: FBXZERO/shtgDown.FBX
Removing unused resource: FBXZERO/shtgUp.FBX
Removing unused resource: FBXZERO/sick-estetic.FBX
Removing unused resource: FBXZERO/Sick2.FBX
Removing unused resource: FBXZERO/sit-calm.FBX
Removing unused resource: FBXZERO/sit-cigar.FBX
Removing unused resource: FBXZERO/sit-down.FBX
Removing unused resource: FBXZERO/sit-drink.FBX
Removing unused resource: FBXZERO/sit-eat-.FBX
Removing unused resource: FBXZERO/sit-eat.FBX
Removing unused resource: FBXZERO/sit-exit-OLD.FBX
Removing unused resource: FBXZERO/sit-idle.FBX
Removing unused resource: FBXZERO/sit-loop-enter2.FBX
Removing unused resource: FBXZERO/sit-loop-exit2.FBX
Removing unused resource: FBXZERO/sit-loop.FBX
Removing unused resource: FBXZERO/sit_talk_.FBX
Removing unused resource: FBXZERO/sit_talk_listen.FBX
Removing unused resource: FBXZERO/sitEnter-0.FBX
Removing unused resource: FBXZERO/sitleave-0.FBX
Removing unused resource: FBXZERO/sitLoop-0.FBX
Removing unused resource: FBXZERO/sitLoop.FBX
Removing unused resource: FBXZERO/sitting.FBX
Removing unused resource: FBXZERO/sleep-bed-enter.FBX
Removing unused resource: FBXZERO/sleep-bed-exit.FBX
Removing unused resource: FBXZERO/sleep-bed-loop.FBX
Removing unused resource: FBXZERO/sleep-enter.FBX
Removing unused resource: FBXZERO/sleep-exit.FBX
Removing unused resource: FBXZERO/sleep-idle.FBX
Removing unused resource: FBXZERO/sleep1-enter.FBX
Removing unused resource: FBXZERO/sleep1-loop.FBX
Removing unused resource: FBXZERO/sleep2-loop.FBX
Removing unused resource: FBXZERO/slep-new-enter.FBX
Removing unused resource: FBXZERO/slep-new-exit.FBX
Removing unused resource: FBXZERO/slep-new-loop.FBX
Removing unused resource: FBXZERO/slightly wounded2.FBX
Removing unused resource: FBXZERO/slowwalk-33a.FBX
Removing unused resource: FBXZERO/slowwalk-female.FBX
Removing unused resource: FBXZERO/slowwalk-Femaleddd.FBX
Removing unused resource: FBXZERO/slowwalk-male.FBX
Removing unused resource: FBXZERO/slowwalk-pistol-female.FBX
Removing unused resource: FBXZERO/slowwalk-pistol-malel.FBX
Removing unused resource: FBXZERO/slowwalk-pistol-shotgun-famale.FBX
Removing unused resource: FBXZERO/slowwalk-pistol-shotgun-male.FBX
Removing unused resource: FBXZERO/slowwalk.FBX
Removing unused resource: FBXZERO/smokingSitt.FBX
Removing unused resource: FBXZERO/sneak----.FBX
Removing unused resource: FBXZERO/sneak--idle.FBX
Removing unused resource: FBXZERO/sneak-down.FBX
Removing unused resource: FBXZERO/sneak-idle-7.FBX
Removing unused resource: FBXZERO/sneak-idle.FBX
Removing unused resource: FBXZERO/sneak-idle01ashotgun.FBX
Removing unused resource: FBXZERO/sneak-idlee14.FBX
Removing unused resource: FBXZERO/sneak-idlete.FBX
Removing unused resource: FBXZERO/sneak-leftt-4.FBX
Removing unused resource: FBXZERO/sneak-pistol.FBX
Removing unused resource: FBXZERO/sneak-right-2.FBX
Removing unused resource: FBXZERO/sneak-run-stop3.FBX
Removing unused resource: FBXZERO/sneak-shotgun-left6.FBX
Removing unused resource: FBXZERO/sneak-shotgun-right7.FBX
Removing unused resource: FBXZERO/sneak-shotgun-stop.FBX
Removing unused resource: FBXZERO/sneak-shotgun-walk5.FBX
Removing unused resource: FBXZERO/sneak-up.FBX
Removing unused resource: FBXZERO/sneak-walk2222.FBX
Removing unused resource: FBXZERO/sneak-wounded heavy3 shotogun.FBX
Removing unused resource: FBXZERO/sneak-wounded heavy3.FBX
Removing unused resource: FBXZERO/sneak-wounded slightly3 shotogun.FBX
Removing unused resource: FBXZERO/sneak_closeInside-L6.fbx
Removing unused resource: FBXZERO/sneak_closeInside-R6.fbx
Removing unused resource: FBXZERO/sneak_closeInsideL6.fbx
Removing unused resource: FBXZERO/sneak_closeInsideR6.fbx
Removing unused resource: FBXZERO/sneak_idle.fbx
Removing unused resource: FBXZERO/sneak_idle_palka.fbx
Removing unused resource: FBXZERO/sneak_openL--6.fbx
Removing unused resource: FBXZERO/sneak_openR--6.fbx
Removing unused resource: FBXZERO/sneak_run.fbx
Removing unused resource: FBXZERO/sneak_walk.fbx
Removing unused resource: FBXZERO/sneak_walk_openL.fbx
Removing unused resource: FBXZERO/sneak_walk_openR.fbx
Removing unused resource: FBXZERO/sneak_walk_palka.fbx
Removing unused resource: FBXZERO/sneakLeft4-c--.FBX
Removing unused resource: FBXZERO/sneakRight4-c--.FBX
Removing unused resource: FBXZERO/sneaky01.FBX
Removing unused resource: FBXZERO/snek-walk2.FBX
Removing unused resource: FBXZERO/snik02.FBX
Removing unused resource: FBXZERO/sniper-crippl.FBX
Removing unused resource: FBXZERO/sniper-sneak6.FBX
Removing unused resource: FBXZERO/sniper-sneak6enter.FBX
Removing unused resource: FBXZERO/sniper-sneak6exit.FBX
Removing unused resource: FBXZERO/sniper_Walxripple00.FBX
Removing unused resource: FBXZERO/sniper_xripple00.FBX
Removing unused resource: FBXZERO/sniperHit2.FBX
Removing unused resource: FBXZERO/softOpen33333.FBX
Removing unused resource: FBXZERO/state-sick-enter.FBX
Removing unused resource: FBXZERO/state-sick-exit.FBX
Removing unused resource: FBXZERO/state-sick-loop.FBX
Removing unused resource: FBXZERO/state-sleep2.FBX
Removing unused resource: FBXZERO/state-suffer-nonIterr3.FBX
Removing unused resource: FBXZERO/stop-left3.FBX
Removing unused resource: FBXZERO/stop-right3.FBX
Removing unused resource: FBXZERO/stop77788.FBX
Removing unused resource: FBXZERO/suffer estetic.FBX
Removing unused resource: FBXZERO/suffer non interrrrr.FBX
Removing unused resource: FBXZERO/suffer-enter---.FBX
Removing unused resource: FBXZERO/suffer-enter.FBX
Removing unused resource: FBXZERO/suffer-leave---.FBX
Removing unused resource: FBXZERO/suffer-leave2.FBX
Removing unused resource: FBXZERO/suffer-loop---.FBX
Removing unused resource: FBXZERO/suffer.FBX
Removing unused resource: FBXZERO/takee.FBX
Removing unused resource: FBXZERO/taking.FBX
Removing unused resource: FBXZERO/talking-sit2.FBX
Removing unused resource: FBXZERO/targeting-box-pistol-up.FBX
Removing unused resource: FBXZERO/targeting-normal-pistol-down.FBX
Removing unused resource: FBXZERO/targeting-normal-pistol-left.FBX
Removing unused resource: FBXZERO/taunt-ask.FBX
Removing unused resource: FBXZERO/taunt-hi.FBX
Removing unused resource: FBXZERO/taunt-no.FBX
Removing unused resource: FBXZERO/taunt-yes1.FBX
Removing unused resource: FBXZERO/taunt_afraid2.FBX
Removing unused resource: FBXZERO/taunttalkk.FBX
Removing unused resource: FBXZERO/tired weak.FBX
Removing unused resource: FBXZERO/tired-.FBX
Removing unused resource: FBXZERO/tired-depresd.FBX
Removing unused resource: FBXZERO/tired-suffer-A3-exit.FBX
Removing unused resource: FBXZERO/tired-suffer-A3-loop2.FBX
Removing unused resource: FBXZERO/tired-suffer-A323-enter.FBX
Removing unused resource: FBXZERO/tired-suffer.FBX
Removing unused resource: FBXZERO/tired.FBX
Removing unused resource: FBXZERO/tt6ttweak.FBX
Removing unused resource: FBXZERO/turn-180-run6.FBX
Removing unused resource: FBXZERO/turn-180-run8.FBX
Removing unused resource: FBXZERO/turn-left0111.FBX
Removing unused resource: FBXZERO/turn-run-zakladka3.FBX
Removing unused resource: FBXZERO/turn-run2-zakladka23.FBX
Removing unused resource: FBXZERO/twounded.FBX
Removing unused resource: FBXZERO/unblock2a.FBX
Removing unused resource: FBXZERO/unblock_END.FBX
Removing unused resource: FBXZERO/unblock_ENDSneaK.FBX
Removing unused resource: FBXZERO/viol-push-defend2.FBX
Removing unused resource: FBXZERO/viol.FBX
Removing unused resource: FBXZERO/violator_soldier.fbx
Removing unused resource: FBXZERO/violator_woman.fbx
Removing unused resource: FBXZERO/visitorWait.FBX
Removing unused resource: FBXZERO/vuiolatorro.FBX
Removing unused resource: FBXZERO/wait_enter.FBX
Removing unused resource: FBXZERO/wait_exit.FBX
Removing unused resource: FBXZERO/walk-backk.FBX
Removing unused resource: FBXZERO/Walk-down.FBX
Removing unused resource: FBXZERO/walk-down3femnale.FBX
Removing unused resource: FBXZERO/walk-down88male.FBX
Removing unused resource: FBXZERO/walk-down_WEAK.FBX
Removing unused resource: FBXZERO/walk-drunk2s.FBX
Removing unused resource: FBXZERO/walk-drunk3s.FBX
Removing unused resource: FBXZERO/walk-pistol.FBX
Removing unused resource: FBXZERO/walk-sad2.FBX
Removing unused resource: FBXZERO/walk-sick.FBX
Removing unused resource: FBXZERO/walk-turn-run-shotogun2.FBX
Removing unused resource: FBXZERO/walk-turn-run.FBX
Removing unused resource: FBXZERO/walk-turn-sneak8.FBX
Removing unused resource: FBXZERO/Walk-turn1h.FBX
Removing unused resource: FBXZERO/Walk-up2.FBX
Removing unused resource: FBXZERO/walk-up7.FBX
Removing unused resource: FBXZERO/walk-up_87.FBX
Removing unused resource: FBXZERO/walk-up_WEAK.FBX
Removing unused resource: FBXZERO/walk-wounded heavy.FBX
Removing unused resource: FBXZERO/walk.FBX
Removing unused resource: FBXZERO/walk02.FBX
Removing unused resource: FBXZERO/walka-2ciosyy-lose.FBX
Removing unused resource: FBXZERO/walka-2ciosyy.FBX
Removing unused resource: FBXZERO/walka-lose2.FBX
Removing unused resource: FBXZERO/walkBack.FBX
Removing unused resource: FBXZERO/walkeee3.FBX
Removing unused resource: FBXZERO/walkie----.FBX
Removing unused resource: FBXZERO/walkOdpychanie.FBX
Removing unused resource: FBXZERO/weak-lefttt2.FBX
Removing unused resource: FBXZERO/weak-righttt2.FBX
Removing unused resource: FBXZERO/weak-run-down.FBX
Removing unused resource: FBXZERO/weak-run-up.FBX
Removing unused resource: FBXZERO/weak-run11.FBX
Removing unused resource: FBXZERO/weak-sneak-dile.FBX
Removing unused resource: FBXZERO/weak-sneak-down.FBX
Removing unused resource: FBXZERO/weak-sneak-left1.FBX
Removing unused resource: FBXZERO/weak-sneak-right1.FBX
Removing unused resource: FBXZERO/weak-sneak-up.FBX
Removing unused resource: FBXZERO/weak-sneak.FBX
Removing unused resource: FBXZERO/weak-wal222k weaker sneak.FBX
Removing unused resource: FBXZERO/weak-wal222k.FBX
Removing unused resource: FBXZERO/weak-walk-down2.FBX
Removing unused resource: FBXZERO/weak-walk-upp.FBX
Removing unused resource: FBXZERO/weaker-down-walkwalk.FBX
Removing unused resource: FBXZERO/weaker-left--.FBX
Removing unused resource: FBXZERO/weaker-right--.FBX
Removing unused resource: FBXZERO/weaker-sneak-idle00.FBX
Removing unused resource: FBXZERO/weaker-sneak-walk.FBX
Removing unused resource: FBXZERO/weaker-up-walkwalk.FBX
Removing unused resource: FBXZERO/weaker-walkk-.FBX
Removing unused resource: FBXZERO/weaker2walk.FBX
Removing unused resource: FBXZERO/weaker3.FBX
Removing unused resource: FBXZERO/weakSneak.FBX
Removing unused resource: FBXZERO/woman_walk1.fbx
Removing unused resource: FBXZERO/woman_walk2.fbx
Removing unused resource: FBXZERO/woman_walk3.fbx
Removing unused resource: FBXZERO/wozek_enter.FBX
Removing unused resource: FBXZERO/wozek_leave.FBX
Removing unused resource: FBXZERO/wozek_loop.FBX
Removing unused resource: FBXZERO/zabijanie_robakow.FBX
Removing unused resource: hideout-loop2.FBX
Removing unused resource: hideoutttt idle.FBX
Removing unused resource: idle-nervous.FBX
Removing unused resource: Sneak.FBX
Removing unused resource: survivor1fbx/battle-finish-him2.FBX
Removing unused resource: survivor1fbx/battle-win3.FBX
Removing unused resource: targeting-normal-pistol-center.FBX
Removing unused resource: targeting-normal-pistol-right.FBX
Removing unused resource: Meshes/characters2/ciocia_nauczycielka/ciocia_body_kolor.dds
Removing unused resource: Meshes/characters2/ciocia_nauczycielka/ciocia_body_NM.dds
Removing unused resource: Meshes/characters2/ciocia_nauczycielka/ciocia_glowa_kolor2.dds
Removing unused resource: Meshes/characters2/glowki wolne/nauczucielka_NM.dds
Removing unused resource: Meshes/characters2/glowki_dweller/glowa_borys_kolor.dds
Removing unused resource: Meshes/characters2/glowki_dweller/glowa_borys_NM.dds
Removing unused resource: Meshes/characters2/glowki_dweller/glowa_marin_kolor.dds
Removing unused resource: Meshes/characters2/glowki_dweller/glowa_marin_NM.dds
Removing unused resource: Meshes/characters2/glowki_dweller/glowa_marko_kolor.dds
Removing unused resource: Meshes/characters2/glowki_dweller/glowa_marko_NM.dds
Removing unused resource: Meshes/characters2/Katia/katia_nowa_kolor2.dds
Removing unused resource: Meshes/characters2/Katia/katia_nowa_NM.dds
Removing unused resource: Meshes/characters2/kobieta_gwalt/kobieta_gwalt_body_roboczy.dds
Removing unused resource: Meshes/characters2/kobieta_gwalt/kobieta_gwalt_body_roboczy_NM.dds
Removing unused resource: Meshes/characters2/kucharka/kucharka_body_kolor2.dds
Removing unused resource: Meshes/characters2/kucharka/kucharka_body_NM.dds
Removing unused resource: Meshes/characters2/kucharka/kucharka_glowa_kolor.dds
Removing unused resource: Meshes/characters2/kucharka/kucharka_glowa_NM.dds
Removing unused resource: Meshes/characters2/marko_new/marko_kolor.dds
Removing unused resource: Meshes/characters2/marko_new/marko_NM.dds
Removing unused resource: Meshes/characters2/matematyk/matematyk_body_kolor.dds
Removing unused resource: Meshes/characters2/matematyk/matematyk_body_NM.dds
Removing unused resource: Meshes/characters2/matematyk/matematyk_glowa_kolor.dds
Removing unused resource: Meshes/characters2/matematyk/matematyk_glowa_NM.dds
Removing unused resource: Meshes/characters2/psycholog/psycholog_glowa_kolor_FLIP.dds
Removing unused resource: Meshes/characters2/psycholog/psycholog_glowa_NM_FLIP.dds
Removing unused resource: Meshes/characters2/psycholog/psycholog_gora_kolor_FLIP.dds
Removing unused resource: Meshes/characters2/psycholog/psycholog_gora_NM_FLIP.dds
Removing unused resource: Meshes/characters2/zlodziejka/zlodziejka_body_kolor.dds
Removing unused resource: Meshes/characters2/zlodziejka/zlodziejka_body_NM.dds
Removing unused resource: Meshes/characters2/zlodziejka/zlodziejka_glowa_kolor.dds
Removing unused resource: Meshes/characters2/zlodziejka/zlodziejka_glowa_NM.dds
Removing unused resource: meshes/faces02_A.dds
Removing unused resource: meshes/faces02_C.dds
Removing unused resource: meshes/faces02_nm.dds
Removing unused resource: Meshes/glasses1.dds
Removing unused resource: meshes/handd.dds
Removing unused resource: meshes/handd_NM.dds
Removing unused resource: Meshes/handd_rags.dds
Removing unused resource: Meshes/hands.dds
Removing unused resource: Meshes/hands_diff.dds
Removing unused resource: Meshes/hands_diff_nm.dds
Removing unused resource: Meshes/hands_nm.dds
Removing unused resource: Meshes/kacper_kurtka_diff.dds
Removing unused resource: Meshes/kacper_kurtka_NM.dds
Removing unused resource: Meshes/lower01_diff.dds
Removing unused resource: Meshes/lower_02_diff.dds
Removing unused resource: meshes/lower_02_diff_A.dds
Removing unused resource: meshes/lower_02_nm.dds
Removing unused resource: Meshes/M_U_16B.dds
Removing unused resource: Meshes/test_02_B.dds
Removing unused resource: Meshes/test_02_nrm.dds
Removing unused resource: meshes/test_02a_A.dds
Removing unused resource: Meshes/upper01_diff.dds
Removing unused resource: Meshes/upper05_diffuse2.dds
Removing unused resource: meshes/upper05_nm.dds
Removing unused resource: VFX/Bilboard_Dot_Fade_Linear_01_ALFA.dds
Removing unused resource: VFX/Glow_Billboard_01.dds
Evicted 786 resources
Unused templates unloaded in 0.033395 sec
PreloadResources begin
Loading shader resource: deferredcomposition/30000000000000000000000000000000.ps_3_0
Resource loaded successfully (deferredcomposition/30000000000000000000000000000000.ps_3_0) in 0.000939 seconds
Loading shader resource: graph/00000000000000000000000000000000.ps_3_0
Resource loaded successfully (graph/00000000000000000000000000000000.ps_3_0) in 0.000449 seconds
Loading shader resource: graph/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (graph/00000000000000000000000000000000.vs_3_0) in 0.001553 seconds
Loading shader resource: graph/10000000000000000000000000000000.vs_3_0
Resource loaded successfully (graph/10000000000000000000000000000000.vs_3_0) in 0.001283 seconds
Loading shader resource: graph/20000000000000000000000000000000.vs_3_0
Resource loaded successfully (graph/20000000000000000000000000000000.vs_3_0) in 0.002186 seconds
Loading shader resource: iphonemeshsolid/02800000000000000000000000000000.vs_3_0
Cannot load shader source iphonemeshsolid
Option 00: FOG
Option 01: TWO_SIDED_LIGHTING
Resource loading failed (iphonemeshsolid/02800000000000000000000000000000.vs_3_0)
Loading shader resource: iphonemeshsolid/12400000000000000000000000000000.ps_3_0
Cannot load shader source iphonemeshsolid
Option 00: DESATURATED_IN_ALPHA
Option 01: FOG
Option 02: TEXTURE_GAMMA_2
Resource loading failed (iphonemeshsolid/12400000000000000000000000000000.ps_3_0)
Loading shader resource: meshsolid/00400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/00400000000000000000000000000000.ps_3_0) in 0.001195 seconds
Loading shader resource: meshsolid/00008000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/00008000000000000000000000000000.vs_3_0) in 0.003287 seconds
Loading shader resource: meshsolid/00028000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/00028000000000000000000000000000.vs_3_0) in 0.003029 seconds
Loading shader resource: meshsolid/00088000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/00088000000000000000000000000000.vs_3_0) in 0.004224 seconds
Loading shader resource: meshsolid/000a0000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/000a0000000000000000000000000000.vs_3_0) in 0.003557 seconds
Loading shader resource: meshsolid/000a8000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/000a8000000000000000000000000000.vs_3_0) in 0.012399 seconds
Loading shader resource: meshsolid/00200000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/00200000000000000000000000000000.vs_3_0) in 0.003417 seconds
Loading shader resource: meshsolid/00220000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/00220000000000000000000000000000.vs_3_0) in 0.003002 seconds
Loading shader resource: meshsolid/01440000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/01440000000000000000000000000000.ps_3_0) in 0.001263 seconds
Loading shader resource: meshsolid/014C0000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/014C0000000000000000000000000000.ps_3_0) in 0.001949 seconds
Loading shader resource: meshsolid/01610000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/01610000000000000000000000000000.ps_3_0) in 0.001251 seconds
Loading shader resource: meshsolid/02000000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/02000000000000000000000000000000.vs_3_0) in 0.003862 seconds
Loading shader resource: meshsolid/02020000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/02020000000000000000000000000000.vs_3_0) in 0.003600 seconds
Loading shader resource: meshsolid/02080000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/02080000000000000000000000000000.vs_3_0) in 0.004429 seconds
Loading shader resource: meshsolid/020a0000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/020a0000000000000000000000000000.vs_3_0) in 0.004158 seconds
Loading shader resource: meshsolid/04400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/04400000000000000000000000000000.ps_3_0) in 0.002301 seconds
Loading shader resource: meshsolid/04000000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/04000000000000000000000000000000.vs_3_0) in 0.003289 seconds
Loading shader resource: meshsolid/04002000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/04002000000000000000000000000000.vs_3_0) in 0.004810 seconds
Loading shader resource: meshsolid/04020000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/04020000000000000000000000000000.vs_3_0) in 0.003074 seconds
Loading shader resource: meshsolid/04080000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/04080000000000000000000000000000.vs_3_0) in 0.003900 seconds
Loading shader resource: meshsolid/040a0000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/040a0000000000000000000000000000.vs_3_0) in 0.003413 seconds
Loading shader resource: meshsolid/05400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/05400000000000000000000000000000.ps_3_0) in 0.002804 seconds
Loading shader resource: meshsolid/05480000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/05480000000000000000000000000000.ps_3_0) in 0.002919 seconds
Loading shader resource: meshsolid/06000000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/06000000000000000000000000000000.vs_3_0) in 0.003968 seconds
Loading shader resource: meshsolid/06020000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/06020000000000000000000000000000.vs_3_0) in 0.004141 seconds
Loading shader resource: meshsolid/06080000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/06080000000000000000000000000000.vs_3_0) in 0.004884 seconds
Loading shader resource: meshsolid/060a0000000000000000000000000000.vs_3_0
Resource loaded successfully (meshsolid/060a0000000000000000000000000000.vs_3_0) in 0.004775 seconds
Loading shader resource: meshsolid/08500000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/08500000000000000000000000000000.ps_3_0) in 0.001188 seconds
Loading shader resource: meshsolid/09500000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/09500000000000000000000000000000.ps_3_0) in 0.001423 seconds
Loading shader resource: meshsolid/09540000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/09540000000000000000000000000000.ps_3_0) in 0.001219 seconds
Loading shader resource: meshsolid/0D500000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/0D500000000000000000000000000000.ps_3_0) in 0.002831 seconds
Loading shader resource: meshsolid/0D540000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/0D540000000000000000000000000000.ps_3_0) in 0.003115 seconds
Loading shader resource: meshsolid/0D580000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/0D580000000000000000000000000000.ps_3_0) in 0.002905 seconds
Loading shader resource: meshsolid/0D5C0000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/0D5C0000000000000000000000000000.ps_3_0) in 0.002961 seconds
Loading shader resource: meshsolid/11400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/11400000000000000000000000000000.ps_3_0) in 0.001736 seconds
Loading shader resource: meshsolid/11480000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/11480000000000000000000000000000.ps_3_0) in 0.001881 seconds
Loading shader resource: meshsolid/15400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/15400000000000000000000000000000.ps_3_0) in 0.002743 seconds
Loading shader resource: meshsolid/15480000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/15480000000000000000000000000000.ps_3_0) in 0.003269 seconds
Loading shader resource: meshsolid/19540000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/19540000000000000000000000000000.ps_3_0) in 0.001393 seconds
Loading shader resource: meshsolid/1D540000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/1D540000000000000000000000000000.ps_3_0) in 0.003096 seconds
Loading shader resource: meshsolid/1D5C0000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/1D5C0000000000000000000000000000.ps_3_0) in 0.003174 seconds
Loading shader resource: meshsolid/21400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/21400000000000000000000000000000.ps_3_0) in 0.001508 seconds
Loading shader resource: meshsolid/21480000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/21480000000000000000000000000000.ps_3_0) in 0.001997 seconds
Loading shader resource: meshsolid/25440000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/25440000000000000000000000000000.ps_3_0) in 0.002884 seconds
Loading shader resource: meshsolid/254C0000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/254C0000000000000000000000000000.ps_3_0) in 0.002998 seconds
Loading shader resource: meshsolid/2D500000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/2D500000000000000000000000000000.ps_3_0) in 0.003879 seconds
Loading shader resource: meshsolid/2D580000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/2D580000000000000000000000000000.ps_3_0) in 0.003480 seconds
Loading shader resource: meshsolid/31400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/31400000000000000000000000000000.ps_3_0) in 0.001665 seconds
Loading shader resource: meshsolid/31480000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/31480000000000000000000000000000.ps_3_0) in 0.002069 seconds
Loading shader resource: meshsolid/81400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/81400000000000000000000000000000.ps_3_0) in 0.001360 seconds
Loading shader resource: meshsolid/81610000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/81610000000000000000000000000000.ps_3_0) in 0.001419 seconds
Loading shader resource: meshsolid/89500000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/89500000000000000000000000000000.ps_3_0) in 0.001255 seconds
Loading shader resource: meshsolid/8D500000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/8D500000000000000000000000000000.ps_3_0) in 0.002838 seconds
Loading shader resource: meshsolid/91400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/91400000000000000000000000000000.ps_3_0) in 0.001499 seconds
Loading shader resource: meshsolid/B1400000000000000000000000000000.ps_3_0
Resource loaded successfully (meshsolid/B1400000000000000000000000000000.ps_3_0) in 0.001515 seconds
Loading shader resource: meshtranslucent/00600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/00600000000000000000000000000000.ps_3_0) in 0.000824 seconds
Loading shader resource: meshtranslucent/00200200000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00200200000000000000000000000000.vs_3_0) in 0.001450 seconds
Loading shader resource: meshtranslucent/00201000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00201000000000000000000000000000.vs_3_0) in 0.001746 seconds
Loading shader resource: meshtranslucent/00608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/00608000000000000000000000000000.ps_3_0) in 0.000731 seconds
Loading shader resource: meshtranslucent/00220200000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00220200000000000000000000000000.vs_3_0) in 0.001436 seconds
Loading shader resource: meshtranslucent/00221000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00221000000000000000000000000000.vs_3_0) in 0.001818 seconds
Loading shader resource: meshtranslucent/00240000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00240000000000000000000000000000.vs_3_0) in 0.001364 seconds
Loading shader resource: meshtranslucent/00240100000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00240100000000000000000000000000.vs_3_0) in 0.002736 seconds
Loading shader resource: meshtranslucent/00241000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00241000000000000000000000000000.vs_3_0) in 0.001732 seconds
Loading shader resource: meshtranslucent/00241100000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00241100000000000000000000000000.vs_3_0) in 0.003355 seconds
Loading shader resource: meshtranslucent/00260000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00260000000000000000000000000000.vs_3_0) in 0.001421 seconds
Loading shader resource: meshtranslucent/00261000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/00261000000000000000000000000000.vs_3_0) in 0.001657 seconds
Loading shader resource: meshtranslucent/01600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/01600000000000000000000000000000.ps_3_0) in 0.000957 seconds
Loading shader resource: meshtranslucent/01600200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/01600200000000000000000000000000.ps_3_0) in 0.001072 seconds
Loading shader resource: meshtranslucent/01608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/01608000000000000000000000000000.ps_3_0) in 0.000895 seconds
Loading shader resource: meshtranslucent/01608200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/01608200000000000000000000000000.ps_3_0) in 0.001139 seconds
Loading shader resource: meshtranslucent/01640000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/01640000000000000000000000000000.ps_3_0) in 0.002228 seconds
Loading shader resource: meshtranslucent/01641000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/01641000000000000000000000000000.ps_3_0) in 0.002523 seconds
Loading shader resource: meshtranslucent/01649000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/01649000000000000000000000000000.ps_3_0) in 0.002580 seconds
Loading shader resource: meshtranslucent/02200000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/02200000000000000000000000000000.vs_3_0) in 0.001986 seconds
Loading shader resource: meshtranslucent/02220000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/02220000000000000000000000000000.vs_3_0) in 0.002471 seconds
Loading shader resource: meshtranslucent/04200000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/04200000000000000000000000000000.vs_3_0) in 0.001570 seconds
Loading shader resource: meshtranslucent/04200200000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/04200200000000000000000000000000.vs_3_0) in 0.001605 seconds
Loading shader resource: meshtranslucent/04201000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/04201000000000000000000000000000.vs_3_0) in 0.002003 seconds
Loading shader resource: meshtranslucent/04220000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/04220000000000000000000000000000.vs_3_0) in 0.001594 seconds
Loading shader resource: meshtranslucent/04220200000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/04220200000000000000000000000000.vs_3_0) in 0.001732 seconds
Loading shader resource: meshtranslucent/04221000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/04221000000000000000000000000000.vs_3_0) in 0.001707 seconds
Loading shader resource: meshtranslucent/06200000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/06200000000000000000000000000000.vs_3_0) in 0.002001 seconds
Loading shader resource: meshtranslucent/06201000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/06201000000000000000000000000000.vs_3_0) in 0.002596 seconds
Loading shader resource: meshtranslucent/06201200000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/06201200000000000000000000000000.vs_3_0) in 0.002682 seconds
Loading shader resource: meshtranslucent/06220000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/06220000000000000000000000000000.vs_3_0) in 0.002864 seconds
Loading shader resource: meshtranslucent/06221000000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/06221000000000000000000000000000.vs_3_0) in 0.002663 seconds
Loading shader resource: meshtranslucent/06221200000000000000000000000000.vs_3_0
Resource loaded successfully (meshtranslucent/06221200000000000000000000000000.vs_3_0) in 0.003001 seconds
Loading shader resource: meshtranslucent/11600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/11600000000000000000000000000000.ps_3_0) in 0.001117 seconds
Loading shader resource: meshtranslucent/11608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/11608000000000000000000000000000.ps_3_0) in 0.000873 seconds
Loading shader resource: meshtranslucent/20600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/20600000000000000000000000000000.ps_3_0) in 0.000920 seconds
Loading shader resource: meshtranslucent/20608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/20608000000000000000000000000000.ps_3_0) in 0.000731 seconds
Loading shader resource: meshtranslucent/21600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/21600000000000000000000000000000.ps_3_0) in 0.000931 seconds
Loading shader resource: meshtranslucent/21600200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/21600200000000000000000000000000.ps_3_0) in 0.001001 seconds
Loading shader resource: meshtranslucent/21601000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/21601000000000000000000000000000.ps_3_0) in 0.000786 seconds
Loading shader resource: meshtranslucent/21608200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/21608200000000000000000000000000.ps_3_0) in 0.001133 seconds
Loading shader resource: meshtranslucent/21609000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/21609000000000000000000000000000.ps_3_0) in 0.000869 seconds
Loading shader resource: meshtranslucent/21640000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/21640000000000000000000000000000.ps_3_0) in 0.002542 seconds
Loading shader resource: meshtranslucent/21648000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/21648000000000000000000000000000.ps_3_0) in 0.002460 seconds
Loading shader resource: meshtranslucent/25600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/25600000000000000000000000000000.ps_3_0) in 0.001858 seconds
Loading shader resource: meshtranslucent/25601000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/25601000000000000000000000000000.ps_3_0) in 0.001825 seconds
Loading shader resource: meshtranslucent/25608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/25608000000000000000000000000000.ps_3_0) in 0.001821 seconds
Loading shader resource: meshtranslucent/25609000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/25609000000000000000000000000000.ps_3_0) in 0.001970 seconds
Loading shader resource: meshtranslucent/30600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/30600000000000000000000000000000.ps_3_0) in 0.000848 seconds
Loading shader resource: meshtranslucent/30602000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/30602000000000000000000000000000.ps_3_0) in 0.001316 seconds
Loading shader resource: meshtranslucent/30608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/30608000000000000000000000000000.ps_3_0) in 0.000933 seconds
Loading shader resource: meshtranslucent/30640000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/30640000000000000000000000000000.ps_3_0) in 0.002273 seconds
Loading shader resource: meshtranslucent/30648000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/30648000000000000000000000000000.ps_3_0) in 0.002375 seconds
Loading shader resource: meshtranslucent/30700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/30700000000000000000000000000000.ps_3_0) in 0.000730 seconds
Loading shader resource: meshtranslucent/30702000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/30702000000000000000000000000000.ps_3_0) in 0.001172 seconds
Loading shader resource: meshtranslucent/31600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31600000000000000000000000000000.ps_3_0) in 0.000990 seconds
Loading shader resource: meshtranslucent/31600200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31600200000000000000000000000000.ps_3_0) in 0.001026 seconds
Loading shader resource: meshtranslucent/31601000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31601000000000000000000000000000.ps_3_0) in 0.000967 seconds
Loading shader resource: meshtranslucent/31608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31608000000000000000000000000000.ps_3_0) in 0.000961 seconds
Loading shader resource: meshtranslucent/31608200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31608200000000000000000000000000.ps_3_0) in 0.001137 seconds
Loading shader resource: meshtranslucent/31609000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31609000000000000000000000000000.ps_3_0) in 0.000924 seconds
Loading shader resource: meshtranslucent/31640000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31640000000000000000000000000000.ps_3_0) in 0.002160 seconds
Loading shader resource: meshtranslucent/31641000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31641000000000000000000000000000.ps_3_0) in 0.002441 seconds
Loading shader resource: meshtranslucent/31649000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31649000000000000000000000000000.ps_3_0) in 0.002631 seconds
Loading shader resource: meshtranslucent/31700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/31700000000000000000000000000000.ps_3_0) in 0.001015 seconds
Loading shader resource: meshtranslucent/34600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/34600000000000000000000000000000.ps_3_0) in 0.001723 seconds
Loading shader resource: meshtranslucent/34602000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/34602000000000000000000000000000.ps_3_0) in 0.001861 seconds
Loading shader resource: meshtranslucent/34608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/34608000000000000000000000000000.ps_3_0) in 0.001746 seconds
Loading shader resource: meshtranslucent/3460A000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3460A000000000000000000000000000.ps_3_0) in 0.002130 seconds
Loading shader resource: meshtranslucent/34700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/34700000000000000000000000000000.ps_3_0) in 0.002629 seconds
Loading shader resource: meshtranslucent/34702000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/34702000000000000000000000000000.ps_3_0) in 0.002148 seconds
Loading shader resource: meshtranslucent/34708000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/34708000000000000000000000000000.ps_3_0) in 0.002387 seconds
Loading shader resource: meshtranslucent/3470A000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3470A000000000000000000000000000.ps_3_0) in 0.002235 seconds
Loading shader resource: meshtranslucent/35600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/35600000000000000000000000000000.ps_3_0) in 0.001788 seconds
Loading shader resource: meshtranslucent/35608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/35608000000000000000000000000000.ps_3_0) in 0.001619 seconds
Loading shader resource: meshtranslucent/35700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/35700000000000000000000000000000.ps_3_0) in 0.001651 seconds
Loading shader resource: meshtranslucent/35708000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/35708000000000000000000000000000.ps_3_0) in 0.001512 seconds
Loading shader resource: meshtranslucent/38700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/38700000000000000000000000000000.ps_3_0) in 0.000742 seconds
Loading shader resource: meshtranslucent/38702000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/38702000000000000000000000000000.ps_3_0) in 0.001418 seconds
Loading shader resource: meshtranslucent/39700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/39700000000000000000000000000000.ps_3_0) in 0.001079 seconds
Loading shader resource: meshtranslucent/39702000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/39702000000000000000000000000000.ps_3_0) in 0.001361 seconds
Loading shader resource: meshtranslucent/3C700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C700000000000000000000000000000.ps_3_0) in 0.001742 seconds
Loading shader resource: meshtranslucent/3C700200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C700200000000000000000000000000.ps_3_0) in 0.001793 seconds
Loading shader resource: meshtranslucent/3C701000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C701000000000000000000000000000.ps_3_0) in 0.001601 seconds
Loading shader resource: meshtranslucent/3C701200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C701200000000000000000000000000.ps_3_0) in 0.001746 seconds
Loading shader resource: meshtranslucent/3C702000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C702000000000000000000000000000.ps_3_0) in 0.002076 seconds
Loading shader resource: meshtranslucent/3C702200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C702200000000000000000000000000.ps_3_0) in 0.002355 seconds
Loading shader resource: meshtranslucent/3C703200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C703200000000000000000000000000.ps_3_0) in 0.002354 seconds
Loading shader resource: meshtranslucent/3C708000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C708000000000000000000000000000.ps_3_0) in 0.001533 seconds
Loading shader resource: meshtranslucent/3C708200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C708200000000000000000000000000.ps_3_0) in 0.001647 seconds
Loading shader resource: meshtranslucent/3C709000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C709000000000000000000000000000.ps_3_0) in 0.001635 seconds
Loading shader resource: meshtranslucent/3C709200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C709200000000000000000000000000.ps_3_0) in 0.001900 seconds
Loading shader resource: meshtranslucent/3C70A200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C70A200000000000000000000000000.ps_3_0) in 0.002104 seconds
Loading shader resource: meshtranslucent/3C70B200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3C70B200000000000000000000000000.ps_3_0) in 0.002407 seconds
Loading shader resource: meshtranslucent/3D700000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3D700000000000000000000000000000.ps_3_0) in 0.001724 seconds
Loading shader resource: meshtranslucent/3D701200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3D701200000000000000000000000000.ps_3_0) in 0.002440 seconds
Loading shader resource: meshtranslucent/3D702000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3D702000000000000000000000000000.ps_3_0) in 0.002056 seconds
Loading shader resource: meshtranslucent/3D703200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3D703200000000000000000000000000.ps_3_0) in 0.002499 seconds
Loading shader resource: meshtranslucent/3D708000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3D708000000000000000000000000000.ps_3_0) in 0.001571 seconds
Loading shader resource: meshtranslucent/3D709200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3D709200000000000000000000000000.ps_3_0) in 0.002237 seconds
Loading shader resource: meshtranslucent/3D70B200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/3D70B200000000000000000000000000.ps_3_0) in 0.002418 seconds
Loading shader resource: meshtranslucent/71600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/71600000000000000000000000000000.ps_3_0) in 0.001265 seconds
Loading shader resource: meshtranslucent/71608000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/71608000000000000000000000000000.ps_3_0) in 0.000995 seconds
Loading shader resource: meshtranslucent/B0600000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/B0600000000000000000000000000000.ps_3_0) in 0.000859 seconds
Loading shader resource: meshtranslucent/B0600200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/B0600200000000000000000000000000.ps_3_0) in 0.000955 seconds
Loading shader resource: meshtranslucent/B0602000000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/B0602000000000000000000000000000.ps_3_0) in 0.001342 seconds
Loading shader resource: meshtranslucent/B0602200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/B0602200000000000000000000000000.ps_3_0) in 0.001402 seconds
Loading shader resource: meshtranslucent/B0608200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/B0608200000000000000000000000000.ps_3_0) in 0.000959 seconds
Loading shader resource: meshtranslucent/B060A200000000000000000000000000.ps_3_0
Resource loaded successfully (meshtranslucent/B060A200000000000000000000000000.ps_3_0) in 0.001457 seconds
Loading shader resource: particle/C0000000000000000000000000000000.ps_3_0
Resource loaded successfully (particle/C0000000000000000000000000000000.ps_3_0) in 0.000754 seconds
Loading shader resource: particle/C0100000000000000000000000000000.ps_3_0
Resource loaded successfully (particle/C0100000000000000000000000000000.ps_3_0) in 0.000718 seconds
Loading shader resource: particle/D0100000000000000000000000000000.ps_3_0
Resource loaded successfully (particle/D0100000000000000000000000000000.ps_3_0) in 0.000760 seconds
Loading shader resource: particle/E0000000000000000000000000000000.ps_3_0
Resource loaded successfully (particle/E0000000000000000000000000000000.ps_3_0) in 0.000595 seconds
Loading shader resource: particle/E0100000000000000000000000000000.ps_3_0
Resource loaded successfully (particle/E0100000000000000000000000000000.ps_3_0) in 0.000685 seconds
Loading shader resource: particle/F0000000000000000000000000000000.ps_3_0
Resource loaded successfully (particle/F0000000000000000000000000000000.ps_3_0) in 0.000669 seconds
Loading shader resource: particle/F0100000000000000000000000000000.ps_3_0
Resource loaded successfully (particle/F0100000000000000000000000000000.ps_3_0) in 0.000772 seconds
Loading shader resource: sfxquad/00000000000000000000000000000000.vs_3_0
Resource loaded successfully (sfxquad/00000000000000000000000000000000.vs_3_0) in 0.000799 seconds
Loading shader resource: sfxquad/30000000000000000000000000000000.ps_3_0
Resource loaded successfully (sfxquad/30000000000000000000000000000000.ps_3_0) in 0.000552 seconds
Loading shader resource: sfxquad/31000000000000000000000000000000.ps_3_0
Resource loaded successfully (sfxquad/31000000000000000000000000000000.ps_3_0) in 0.000652 seconds
Loading shader resource: sfxquad/71000000000000000000000000000000.ps_3_0
Resource loaded successfully (sfxquad/71000000000000000000000000000000.ps_3_0) in 0.001298 seconds
Loading texture resource: cubemap_custom_03b.dds
Texture size: 128x128, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (cubemap_custom_03b.dds) in 0.013565 seconds
Loading texture resource: cubemap_for _night_lights_01.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (cubemap_for _night_lights_01.dds) in 0.007251 seconds
Loading texture resource: fse/penci_texture_03.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (fse/penci_texture_03.dds) in 0.012651 seconds
Loading texture resource: landscape/black_tree_01.dds
Texture size: 512x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (landscape/black_tree_01.dds) in 0.002433 seconds
Loading texture resource: levels/building-atlas-01.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (levels/building-atlas-01.dds) in 0.021098 seconds
Loading texture resource: meshes/atlas_01.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_01.dds) in 0.028880 seconds
Loading texture resource: meshes/atlas_01_destroyed.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_01_destroyed.dds) in 0.029040 seconds
Loading texture resource: meshes/atlas_01_destroyed_nm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_01_destroyed_nm.dds) in 0.027927 seconds
Loading texture resource: meshes/atlas_01_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_01_nrm.dds) in 0.028903 seconds
Loading texture resource: meshes/atlas_02.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_02.dds) in 0.031770 seconds
Loading texture resource: meshes/atlas_02_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_02_nrm.dds) in 0.026097 seconds
Loading texture resource: meshes/atlas_03.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_03.dds) in 0.022340 seconds
Loading texture resource: meshes/atlas_04.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_04.dds) in 0.025713 seconds
Loading texture resource: meshes/atlas_04_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_04_nrm.dds) in 0.026077 seconds
Loading texture resource: meshes/atlas_05.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_05.dds) in 0.026608 seconds
Loading texture resource: meshes/atlas_05_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_05_nrm.dds) in 0.025645 seconds
Loading texture resource: meshes/atlas_06.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_06.dds) in 0.036393 seconds
Loading texture resource: meshes/atlas_06_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_06_nrm.dds) in 0.023885 seconds
Loading texture resource: meshes/atlas_07.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_07.dds) in 0.024415 seconds
Loading texture resource: meshes/atlas_07_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_07_nrm.dds) in 0.027021 seconds
Loading texture resource: meshes/atlas_08.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_08.dds) in 0.023698 seconds
Loading texture resource: meshes/atlas_08_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_08_nrm.dds) in 0.030513 seconds
Loading texture resource: meshes/atlas_09.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_09.dds) in 0.025874 seconds
Loading texture resource: meshes/atlas_09_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_09_nrm.dds) in 0.026853 seconds
Loading texture resource: meshes/atlas_10.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_10.dds) in 0.025512 seconds
Loading texture resource: meshes/atlas_10_nrm.dds
Texture size: 2048x1024, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/atlas_10_nrm.dds) in 0.023848 seconds
Loading texture resource: meshes/background_03.dds
Texture size: 4096x4096, skipped mipmaps: 0 out of 13 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/background_03.dds) in 0.178849 seconds
Loading texture resource: meshes/background_03_sky.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/background_03_sky.dds) in 0.010667 seconds
Loading texture resource: meshes/background_03_sky_night.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/background_03_sky_night.dds) in 0.027103 seconds
Loading texture resource: meshes/background_ground.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/background_ground.dds) in 0.003773 seconds
Loading texture resource: meshes/background_ground_nrm.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/background_ground_nrm.dds) in 0.011265 seconds
Loading texture resource: meshes/background_ground_winter.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/background_ground_winter.dds) in 0.003534 seconds
Loading texture resource: meshes/backgrounds/night_sky_stars_gradient.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/backgrounds/night_sky_stars_gradient.dds) in 0.006486 seconds
Loading texture resource: meshes/black.dds
Texture size: 32x32, skipped mipmaps: 0 out of 6 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/black.dds) in 0.004822 seconds
Loading texture resource: meshes/floor_tiles_d_d.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/floor_tiles_d_d.dds) in 0.011342 seconds
Loading texture resource: meshes/floor_tiles_d_n.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/floor_tiles_d_n.dds) in 0.010040 seconds
Loading texture resource: meshes/fridge_difuse.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/fridge_difuse.dds) in 0.016806 seconds
Loading texture resource: meshes/fridge_normal.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/fridge_normal.dds) in 0.020280 seconds
Loading texture resource: meshes/fx/kaluza.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/fx/kaluza.dds) in 0.007563 seconds
Loading texture resource: meshes/gradient.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/gradient.dds) in 0.004271 seconds
Loading texture resource: meshes/gruz_dark_diffuse.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/gruz_dark_diffuse.dds) in 0.020832 seconds
Loading texture resource: meshes/gruz_diffuse.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/gruz_diffuse.dds) in 0.017299 seconds
Loading texture resource: meshes/gruz_normal.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/gruz_normal.dds) in 0.060008 seconds
Loading texture resource: meshes/moon.dds
Texture size: 1024x996, skipped mipmaps: 0 out of 11 (res mode: 4), Format:21
Texture is not power of two (1024x996). Mipmaps will be ignored
Resource loaded successfully (meshes/moon.dds) in 0.039194 seconds
Loading texture resource: meshes/murek.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/murek.dds) in 0.002629 seconds
Loading texture resource: meshes/mureknm3.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/mureknm3.dds) in 0.002067 seconds
Loading texture resource: meshes/outside_wall_a_d.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/outside_wall_a_d.dds) in 0.015631 seconds
Loading texture resource: meshes/props/shelter2bck/cloudds.dds
Texture size: 1024x512, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/props/shelter2bck/cloudds.dds) in 0.007847 seconds
Loading texture resource: meshes/shadow.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/shadow.dds) in 0.003896 seconds
Loading texture resource: meshes/shadow2.dds
Texture size: 256x256, skipped mipmaps: 0 out of 9 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/shadow2.dds) in 0.000382 seconds
Loading texture resource: meshes/silhouette_koparka.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/silhouette_koparka.dds) in 0.007292 seconds
Loading texture resource: meshes/snow_da.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/snow_da.dds) in 0.009657 seconds
Loading texture resource: meshes/snow_gradient.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/snow_gradient.dds) in 0.005524 seconds
Loading texture resource: meshes/snow_n.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/snow_n.dds) in 0.003504 seconds
Loading texture resource: meshes/sylwetki.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/sylwetki.dds) in 0.033005 seconds
Loading texture resource: meshes/sylwetki_03_tree.dds
Texture size: 1024x2048, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/sylwetki_03_tree.dds) in 0.015291 seconds
Loading texture resource: meshes/sylwetki_2_snow.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/sylwetki_2_snow.dds) in 0.026180 seconds
Loading texture resource: meshes/sylwetki_blur.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/sylwetki_blur.dds) in 0.042942 seconds
Loading texture resource: meshes/sylwetki_hd.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/sylwetki_hd.dds) in 0.030801 seconds
Loading texture resource: meshes/sylwetki_latarnie_on.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 12 (res mode: 4), Format:894720068
Resource loaded successfully (meshes/sylwetki_latarnie_on.dds) in 0.045030 seconds
Loading texture resource: ui/characters/characters_02.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (ui/characters/characters_02.dds) in 0.027883 seconds
Loading texture resource: ui/characters/characters_02_closed.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (ui/characters/characters_02_closed.dds) in 0.033735 seconds
Loading texture resource: ui/characters/characters_04.dds
Texture size: 2048x2048, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (ui/characters/characters_04.dds) in 0.030795 seconds
Loading texture resource: ui/kosovoicons/fuckthewar2.dds
Texture size: 1200x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (ui/kosovoicons/fuckthewar2.dds) in 0.001379 seconds
Loading texture resource: ui/levelassets/building-atlas-01.dds
Texture size: 1024x1024, skipped mipmaps: 0 out of 11 (res mode: 4), Format:894720068
Resource loaded successfully (ui/levelassets/building-atlas-01.dds) in 0.014030 seconds
Loading texture resource: ui/levelassets/ladder.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (ui/levelassets/ladder.dds) in 0.005964 seconds
Loading texture resource: ui/main_menu/menu_people_02.dds
Texture size: 128x256, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (ui/main_menu/menu_people_02.dds) in 0.003014 seconds
Loading texture resource: vfx/bilboard_dot_fade_linear_01_alfa.dds
Texture size: 128x128, skipped mipmaps: 0 out of 8 (res mode: 4), Format:894720068
Resource loaded successfully (vfx/bilboard_dot_fade_linear_01_alfa.dds) in 0.000246 seconds
Loading texture resource: vfx/bilboard_dot_fade_linear_01_alfa_half.dds
Texture size: 128x128, skipped mipmaps: 0 out of 1 (res mode: 4), Format:894720068
Resource loaded successfully (vfx/bilboard_dot_fade_linear_01_alfa_half.dds) in 0.005531 seconds
Loading texture resource: vfxk/for2x2.dds
Texture size: 512x512, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (vfxk/for2x2.dds) in 0.009549 seconds
Loading texture resource: vfxk/smoke_dust_2x1_dark.dds
Texture size: 512x256, skipped mipmaps: 0 out of 10 (res mode: 4), Format:894720068
Resource loaded successfully (vfxk/smoke_dust_2x1_dark.dds) in 0.003589 seconds
Loading sound resource: ambients/home/explosion_nearby_rnd02.wav
Resource loaded successfully (ambients/home/explosion_nearby_rnd02.wav) in 0.009778 seconds
Loading sound resource: ambients/home/explosion_nearby_rnd03.wav
Resource loaded successfully (ambients/home/explosion_nearby_rnd03.wav) in 0.001363 seconds
Loading sound resource: ambients/home/explosion_nearby_rnd04.wav
Resource loaded successfully (ambients/home/explosion_nearby_rnd04.wav) in 0.002041 seconds
Loading sound resource: ambients/home/explosion_nearby_rnd06.wav
Resource loaded successfully (ambients/home/explosion_nearby_rnd06.wav) in 0.001394 seconds
Loading sound resource: ambients/home/explosion_nearby_rnd07.wav
Resource loaded successfully (ambients/home/explosion_nearby_rnd07.wav) in 0.002188 seconds
Loading template resource: templates/AudioZones/WoodStairs
Resource loaded successfully (templates/AudioZones/WoodStairs) in 0.003937 seconds
Loading template resource: templates/GFX/EFFECTS/Fog
Resource loaded successfully (templates/GFX/EFFECTS/Fog) in 0.007204 seconds
Loading template resource: templates/GFX/EFFECTS/Smoke_Kosovo_soft
Resource loaded successfully (templates/GFX/EFFECTS/Smoke_Kosovo_soft) in 0.000053 seconds
Loading template resource: templates/GFX/EFFECTS/Smoke_Kosovo_soft_MENU
Resource loaded successfully (templates/GFX/EFFECTS/Smoke_Kosovo_soft_MENU) in 0.000038 seconds
Loading template resource: templates/GFX/EFFECTS/Smoke_Kosovo_soft_MENU_ADDON
Resource loaded successfully (templates/GFX/EFFECTS/Smoke_Kosovo_soft_MENU_ADDON) in 0.000039 seconds
Loading template resource: templates/GFX/FSE/PENCIL_MENU
Resource loaded successfully (templates/GFX/FSE/PENCIL_MENU) in 0.000266 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/floorX2
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/floorX2) in 0.000651 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/ladder
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/ladder) in 0.000947 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stair_right
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stair_right) in 0.000695 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_double_left
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_double_left) in 0.000793 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_double_right
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_double_right) in 0.000931 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_left
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_left) in 0.000703 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_big
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_big) in 0.000553 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_small
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_small) in 0.000368 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_x1
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_x1) in 0.000397 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_left
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_left) in 0.000343 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_right
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_right) in 0.000355 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_big
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_big) in 0.000539 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_small
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_small) in 0.000365 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_x1
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_x1) in 0.000360 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x1
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x1) in 0.000313 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x2
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x2) in 0.000322 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x4
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x4) in 0.000435 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_A) in 0.000331 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_B) in 0.000295 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_A) in 0.000343 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_B) in 0.000415 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_A) in 0.000333 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_B) in 0.000358 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_Shop_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_Shop_A) in 0.000516 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_Shop_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_Shop_B) in 0.000503 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_A) in 0.000301 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_B) in 0.000409 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_A) in 0.000695 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_B) in 0.000414 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_EXTRA_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_EXTRA_A) in 0.000417 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_EXTRA_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_EXTRA_B) in 0.000561 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_C
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_C) in 0.000403 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_D
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_D) in 0.000467 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_Entrance_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_Entrance_A) in 0.000433 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_Entrance_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_Entrance_B) in 0.000283 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_stairs_double
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_stairs_double) in 0.000675 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_big
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_big) in 0.000541 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_big_deep
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_big_deep) in 0.000383 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_destroyed
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_destroyed) in 0.000417 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_hideout
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_hideout) in 0.000551 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_medium
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_medium) in 0.000378 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_medium_deep
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_medium_deep) in 0.000383 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_shop_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_shop_A) in 0.000840 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_shop_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_shop_B) in 0.000444 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_small
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_small) in 0.000428 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_small_deep
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_small_deep) in 0.000334 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_wide
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_wide) in 0.000310 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_wide_deep
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_wide_deep) in 0.000325 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_big
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_big) in 0.000484 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down1
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down1) in 0.000338 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down2
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down2) in 0.000292 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down_thick2
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down_thick2) in 0.000586 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up1
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up1) in 0.000409 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up2
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up2) in 0.000391 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up_thick1
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up_thick1) in 0.000386 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up_thick2
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up_thick2) in 0.000633 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_small
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_small) in 0.000366 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_down_big
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_down_big) in 0.000508 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_left
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_left) in 0.000510 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_left_edge
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_left_edge) in 0.000469 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_right
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_right) in 0.000497 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_right_edge
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_right_edge) in 0.000350 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_up_big
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_up_big) in 0.000528 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_side_door_A
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_side_door_A) in 0.000468 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_side_door_B
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_side_door_B) in 0.000332 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_standard_destroyed
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_standard_destroyed) in 0.000498 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_standard_wide
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_standard_wide) in 0.000684 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle01
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle01) in 0.000389 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle02
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle02) in 0.000430 seconds
Loading template resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle03
Resource loaded successfully (templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle03) in 0.000355 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/EmptyRoom
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/EmptyRoom) in 0.009182 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/floor1
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/floor1) in 0.000278 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/floor_half
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/floor_half) in 0.000149 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/floor_half_nocollision
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/floor_half_nocollision) in 0.000113 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/floor_stair
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/floor_stair) in 0.000131 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/ladder
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/ladder) in 0.002739 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/side_wall
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/side_wall) in 0.000304 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/stairs
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/stairs) in 0.000333 seconds
Loading template resource: templates/GFX/LOKACJA/PODSTAWOWE/z
Resource loaded successfully (templates/GFX/LOKACJA/PODSTAWOWE/z) in 0.000247 seconds
Loading template resource: templates/GFX/LOKACJA/PROPS/Gruzy/gruz_huge
Resource loaded successfully (templates/GFX/LOKACJA/PROPS/Gruzy/gruz_huge) in 0.007632 seconds
Loading template resource: templates/GFX/LOKACJA/PROPS/lamp_04
Resource loaded successfully (templates/GFX/LOKACJA/PROPS/lamp_04) in 0.008318 seconds
Loading template resource: templates/GFX/LOKACJA/TEMP/wall03
Resource loaded successfully (templates/GFX/LOKACJA/TEMP/wall03) in 0.009606 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/env_03_front
Resource loaded successfully (templates/GFX/LOKACJA/TLO/env_03_front) in 0.000372 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/env_03_ground
Resource loaded successfully (templates/GFX/LOKACJA/TLO/env_03_ground) in 0.000169 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/env_03_lamp_right
Resource loaded successfully (templates/GFX/LOKACJA/TLO/env_03_lamp_right) in 0.000293 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/env_03_left
Resource loaded successfully (templates/GFX/LOKACJA/TLO/env_03_left) in 0.000212 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/env_03_sky
Resource loaded successfully (templates/GFX/LOKACJA/TLO/env_03_sky) in 0.000353 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_01
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_01) in 0.008039 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_03
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_03) in 0.000251 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_04
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_04) in 0.000245 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_grass_01
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_grass_01) in 0.000417 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_lamp_01
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_lamp_01) in 0.000237 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_low_wall
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_low_wall) in 0.000247 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_sign_02
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_sign_02) in 0.000274 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_tank
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_tank) in 0.000407 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_traffic_light
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_traffic_light) in 0.000205 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_tree_02
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_tree_02) in 0.000207 seconds
Loading template resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_tree_03
Resource loaded successfully (templates/GFX/LOKACJA/TLO/silhuette/silhuette_tree_03) in 0.000360 seconds
Loading template resource: templates/GFX/SYSTEM/Face_10m
Resource loaded successfully (templates/GFX/SYSTEM/Face_10m) in 0.001312 seconds
Loading template resource: templates/GFX/SYSTEM/Point_Light
Resource loaded successfully (templates/GFX/SYSTEM/Point_Light) in 0.000107 seconds
Loading template resource: templates/HelperObjects/AmbientEffect
Resource loaded successfully (templates/HelperObjects/AmbientEffect) in 0.000193 seconds
Loading template resource: templates/HelperObjects/CameraCenter
Resource loaded successfully (templates/HelperObjects/CameraCenter) in 0.000033 seconds
Loading template resource: templates/HelperObjects/CameraLimit
Resource loaded successfully (templates/HelperObjects/CameraLimit) in 0.000039 seconds
Loading template resource: templates/HelperObjects/GenericTransparentHelper
Resource loaded successfully (templates/HelperObjects/GenericTransparentHelper) in 0.000139 seconds
Loading template resource: templates/LevelModules/Floor
Resource loaded successfully (templates/LevelModules/Floor) in 0.000225 seconds
Loading template resource: templates/LevelModules/FloorStairs
Resource loaded successfully (templates/LevelModules/FloorStairs) in 0.000051 seconds
Loading template resource: templates/LevelModules/HoleEdgeRight
Resource loaded successfully (templates/LevelModules/HoleEdgeRight) in 0.000044 seconds
Loading template resource: templates/LevelModules/Ladder
Resource loaded successfully (templates/LevelModules/Ladder) in 0.000065 seconds
Loading template resource: templates/LevelModules/Stairs
Resource loaded successfully (templates/LevelModules/Stairs) in 0.000252 seconds
Loading template resource: templates/LevelModules/Wall
Resource loaded successfully (templates/LevelModules/Wall) in 0.000038 seconds
Loading template resource: templates/LevelScenery/Wall03
Resource loaded successfully (templates/LevelScenery/Wall03) in 0.000033 seconds
Loading template resource: templates/SFX/War_Background/Ambient_Explosion_01
Resource loaded successfully (templates/SFX/War_Background/Ambient_Explosion_01) in 0.000203 seconds
Loading template resource: templates/SFX/War_Background/Ambient_Explosion_02_RED
Resource loaded successfully (templates/SFX/War_Background/Ambient_Explosion_02_RED) in 0.000113 seconds
Loading template resource: templates/UI/Menu_People
Resource loaded successfully (templates/UI/Menu_People) in 0.000192 seconds
PreloadResources end. Time: 1.951000
Resource preloaded in 2.025524 sec. Decompression time: 0.000000, wait for read time: 0.000000, read time: 0.000000
Incorrect usage of container file reader is causing delay. File: /MainMenu.opt
Optimized templates loaded in 0.000055 sec
Scene deserialized in 0.004134 sec
Scene data loaded in 2.031862 seconds (5.680725 since program start)
Variable "OnDuringSwitchScene" is not function but nil in Game class
Loading script file: MainMenu.lua
| (type) = table
| "GameState" = "Menu"
Loading of templates/UI/Envelopes/Selected_Outline is causing delay!
Loading template resource: templates/UI/Envelopes/Selected_Outline
Resource loaded successfully (templates/UI/Envelopes/Selected_Outline) in 0.000055 seconds
Loading of templates/UI/Envelopes/Hidden_Outline is causing delay!
Loading template resource: templates/UI/Envelopes/Hidden_Outline
Resource loaded successfully (templates/UI/Envelopes/Hidden_Outline) in 0.000030 seconds
Loading of templates/UI/Envelopes/Neutral_Outline is causing delay!
Loading template resource: templates/UI/Envelopes/Neutral_Outline
Resource loaded successfully (templates/UI/Envelopes/Neutral_Outline) in 0.000097 seconds
LiquidRenderer::SetLoadingScreen NULL
Scene switched in 2.363030 seconds (6.011893 since program start)
OnAvatarImageLoaded steamID:0x1100001015BA3B7 image:11
Evicting resources
Removing unused resource: aji_hand.ttf~000
Removing unused resource: Designosaur-Regular.ttf~000_Russian
Removing unused resource: okuda$l.ttf~000
Evicted 3 resources
Loading of Designosaur-Regular.ttf~048_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~048_Russian
Resource loaded successfully (Designosaur-Regular.ttf~048_Russian) in 0.012151 seconds
Loading of okuda$l.ttf~014 is causing delay!
Loading font resource: okuda$l.ttf~014
Resource loaded successfully (okuda$l.ttf~014) in 0.003039 seconds
Loading of Designosaur-Regular.ttf~070_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~070_Russian
Resource loaded successfully (Designosaur-Regular.ttf~070_Russian) in 0.005273 seconds
Loading of Designosaur-Regular.ttf~060_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~060_Russian
Resource loaded successfully (Designosaur-Regular.ttf~060_Russian) in 0.005135 seconds
Loading of Designosaur-Regular.ttf~036_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~036_Russian
Resource loaded successfully (Designosaur-Regular.ttf~036_Russian) in 0.001699 seconds
Loading font resource: Designosaur-Regular.ttf~028_Russian
Loading of Designosaur-Regular.ttf~028_Russian is causing delay!
Resource loaded successfully (Designosaur-Regular.ttf~028_Russian) in 0.001567 seconds
Loading of Designosaur-Regular.ttf~030_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~030_Russian
Resource loaded successfully (Designosaur-Regular.ttf~030_Russian) in 0.001574 seconds
Loading of Designosaur-Regular.ttf~016_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~016_Russian
Resource loaded successfully (Designosaur-Regular.ttf~016_Russian) in 0.000998 seconds
Loading of Designosaur-Regular.ttf~080_Russian is causing delay!
Loading font resource: Designosaur-Regular.ttf~080_Russian
Resource loaded successfully (Designosaur-Regular.ttf~080_Russian) in 0.005563 seconds
Loading of aji_hand.ttf~120 is causing delay!
Loading font resource: aji_hand.ttf~120
Resource loaded successfully (aji_hand.ttf~120) in 0.007553 seconds
Loading of aji_hand.ttf~048 is causing delay!
Loading font resource: aji_hand.ttf~048
Resource loaded successfully (aji_hand.ttf~048) in 0.004384 seconds
Loading of aji_hand.ttf~042 is causing delay!
Loading font resource: aji_hand.ttf~042
Resource loaded successfully (aji_hand.ttf~042) in 0.001505 seconds
Loading of aji_hand.ttf~028 is causing delay!
Loading font resource: aji_hand.ttf~028
Resource loaded successfully (aji_hand.ttf~028) in 0.006932 seconds
Loading of aji_hand.ttf~030 is causing delay!
Loading font resource: aji_hand.ttf~030
Resource loaded successfully (aji_hand.ttf~030) in 0.000974 seconds
Evicting resources
Evicted 0 resources
Variable "OnScreenResolutionChanged" is not function but nil in Game class
Device reset requested [1]
TCL D3DERR_DEVICENOTRESET
Creating RTs [bb = 1920 x 1080]
podkova createresources
Render target size: 1920x1080
Backbuffer size: 1920x1080
Device reset done
Deactivating the app
Variable "OnAppDeactivate" is not function but nil in Game class
gGame::Quit
Variable "OnQuit" is not function but nil in KosovoGameDelegate class
Game closing...
LiquidRenderer::SetLoadingScreen NULL
Variable "OnRelease" is not function but nil in LCKosovoGamerProfile class
SteamNetDriver:Disconnect
SteamNetDriver::SetDriverState (IDLE -> IDLE)
NewScene in 0.003173 sec
Game closed
LiquidEngine closing...
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
UIFontDefinition destruct
Evicting resources
Removing unused resource: ambients/home/explosion_nearby_rnd02.wav
Removing unused resource: ambients/home/explosion_nearby_rnd03.wav
Removing unused resource: ambients/home/explosion_nearby_rnd04.wav
Removing unused resource: ambients/home/explosion_nearby_rnd06.wav
Removing unused resource: ambients/home/explosion_nearby_rnd07.wav
Removing unused resource: templates/GFX/EFFECTS/Fog
Removing unused resource: templates/GFX/EFFECTS/MENU_UI_PARTICLE_01
Removing unused resource: templates/GFX/EFFECTS/Smoke_Kosovo_soft
Removing unused resource: templates/GFX/EFFECTS/Smoke_Kosovo_soft_MENU
Removing unused resource: templates/GFX/EFFECTS/Smoke_Kosovo_soft_MENU_ADDON
Removing unused resource: templates/GFX/FSE/PENCIL_MENU
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/floorX2
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/ladder
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stair_right
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_double_left
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_double_right
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/stairs_left
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_big
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_small
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_down_x1
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_left
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_right
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_big
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_small
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_hole_up_x1
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x1
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x2
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_patch_x4
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_Shop_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_deep_EXTRA_Shop_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_EXTRA_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_door_deep_EXTRA_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_C
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_D
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_Entrance_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_side_Thick_Entrance_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_stairs_double
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_big
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_big_deep
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_destroyed
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_hideout
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_medium
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_medium_deep
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_shop_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_shop_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_small
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_small_deep
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_wide
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_standard_wide_deep
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_big
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down1
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down2
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_down_thick2
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up1
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up2
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up_thick1
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_edge_up_thick2
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A/wall_window_small
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_down_big
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_left
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_left_edge
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_right
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_right_edge
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_hole_up_big
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_side_door_A
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_side_door_B
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_standard_destroyed
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/A_Destroyed/wall_standard_wide
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle01
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle02
Removing unused resource: templates/GFX/LOKACJA/KONSTRUKCYJNE/Addons/walle03
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/z
Removing unused resource: templates/GFX/LOKACJA/PROPS/Gruzy/gruz_huge
Removing unused resource: templates/GFX/LOKACJA/PROPS/lamp_04
Removing unused resource: templates/GFX/LOKACJA/TLO/env_03_front
Removing unused resource: templates/GFX/LOKACJA/TLO/env_03_ground
Removing unused resource: templates/GFX/LOKACJA/TLO/env_03_lamp_right
Removing unused resource: templates/GFX/LOKACJA/TLO/env_03_left
Removing unused resource: templates/GFX/LOKACJA/TLO/env_03_sky
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_01
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_03
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_bush_04
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_grass_01
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_lamp_01
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_low_wall
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_sign_02
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_tank
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_traffic_light
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_tree_02
Removing unused resource: templates/GFX/LOKACJA/TLO/silhuette/silhuette_tree_03
Removing unused resource: templates/GFX/SYSTEM/Face_10m
Removing unused resource: templates/GFX/SYSTEM/Point_Light
Removing unused resource: templates/HelperObjects/AmbientEffect
Removing unused resource: templates/HelperObjects/CameraCenter
Removing unused resource: templates/HelperObjects/CameraLimit
Removing unused resource: templates/LevelModules/Floor
Removing unused resource: templates/LevelModules/FloorStairs
Removing unused resource: templates/LevelModules/HoleEdgeRight
Removing unused resource: templates/LevelModules/Ladder
Removing unused resource: templates/LevelModules/Stairs
Removing unused resource: templates/LevelModules/Wall
Removing unused resource: templates/LevelScenery/Wall03
Removing unused resource: templates/SFX/War_Background/Ambient_Explosion_01
Removing unused resource: templates/SFX/War_Background/Ambient_Explosion_02_RED
Removing unused resource: templates/UI/CinematicsUI
Removing unused resource: templates/UI/CreditsUI
Removing unused resource: templates/UI/Envelopes/Hidden_Outline
Removing unused resource: templates/UI/Envelopes/Neutral_Outline
Removing unused resource: templates/UI/Envelopes/Selected_Outline
Removing unused resource: templates/UI/LoadingScreen
Removing unused resource: templates/UI/MainMenuUI
Removing unused resource: templates/UI/Menu_People
Removing unused resource: templates/UI/MessageBox
Removing unused resource: templates/UI/ScenarioSelectorUI
Removing unused resource: templates/UI/SettingsUI
Removing unused resource: templates/UI/WarChildDLCUI
Removing unused resource: _system.ttf~020
Removing unused resource: aji_hand.ttf~028
Removing unused resource: aji_hand.ttf~030
Removing unused resource: aji_hand.ttf~042
Removing unused resource: aji_hand.ttf~048
Removing unused resource: aji_hand.ttf~120
Removing unused resource: Designosaur-Regular.ttf~016_Russian
Removing unused resource: Designosaur-Regular.ttf~028_Russian
Removing unused resource: Designosaur-Regular.ttf~030_Russian
Removing unused resource: Designosaur-Regular.ttf~036_Russian
Removing unused resource: Designosaur-Regular.ttf~048_Russian
Removing unused resource: Designosaur-Regular.ttf~060_Russian
Removing unused resource: Designosaur-Regular.ttf~070_Russian
Removing unused resource: Designosaur-Regular.ttf~080_Russian
Removing unused resource: okuda$l.ttf~014
Removing unused resource: ui/characters/characters_02.dds
Removing unused resource: ui/characters/characters_02_closed.dds
Removing unused resource: ui/characters/characters_04.dds
Removing unused resource: templates/AudioZones/WoodStairs
Removing unused resource: templates/GFX/EFFECTS/sparks_MENU
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/EmptyRoom
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/floor1
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/floor_half
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/floor_half_nocollision
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/floor_stair
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/ladder
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/side_wall
Removing unused resource: templates/GFX/LOKACJA/PODSTAWOWE/stairs
Removing unused resource: templates/GFX/LOKACJA/TEMP/wall03
Removing unused resource: templates/HelperObjects/GenericTransparentHelper
Removing unused resource: cubemap_custom_03b.dds
Removing unused resource: cubemap_for _night_lights_01.dds
Removing unused resource: fse/penci_texture_03.dds
Removing unused resource: landscape/black_tree_01.dds
Removing unused resource: meshes/atlas_01.dds
Removing unused resource: meshes/atlas_01_destroyed.dds
Removing unused resource: meshes/atlas_01_destroyed_nm.dds
Removing unused resource: meshes/atlas_01_nrm.dds
Removing unused resource: meshes/atlas_02.dds
Removing unused resource: meshes/atlas_02_nrm.dds
Removing unused resource: meshes/atlas_03.dds
Removing unused resource: meshes/atlas_04.dds
Removing unused resource: meshes/atlas_04_nrm.dds
Removing unused resource: meshes/atlas_05.dds
Removing unused resource: meshes/atlas_05_nrm.dds
Removing unused resource: meshes/atlas_06.dds
Removing unused resource: meshes/atlas_06_nrm.dds
Removing unused resource: meshes/atlas_07.dds
Removing unused resource: meshes/atlas_07_nrm.dds
Removing unused resource: meshes/atlas_08.dds
Removing unused resource: meshes/atlas_08_nrm.dds
Removing unused resource: meshes/atlas_09.dds
Removing unused resource: meshes/atlas_09_nrm.dds
Removing unused resource: meshes/atlas_10.dds
Removing unused resource: meshes/atlas_10_nrm.dds
Removing unused resource: meshes/background_03.dds
Removing unused resource: meshes/background_03_sky.dds
Removing unused resource: meshes/background_03_sky_night.dds
Removing unused resource: meshes/background_ground.dds
Removing unused resource: meshes/background_ground_nrm.dds
Removing unused resource: meshes/background_ground_winter.dds
Removing unused resource: meshes/backgrounds/night_sky_stars_gradient.dds
Removing unused resource: meshes/black.dds
Removing unused resource: meshes/floor_tiles_d_d.dds
Removing unused resource: meshes/floor_tiles_d_n.dds
Removing unused resource: meshes/fridge_difuse.dds
Removing unused resource: meshes/fridge_normal.dds
Removing unused resource: meshes/fx/kaluza.dds
Removing unused resource: meshes/gradient.dds
Removing unused resource: meshes/gruz_dark_diffuse.dds
Removing unused resource: meshes/gruz_diffuse.dds
Removing unused resource: meshes/gruz_normal.dds
Removing unused resource: meshes/moon.dds
Removing unused resource: meshes/murek.dds
Removing unused resource: meshes/mureknm3.dds
Removing unused resource: meshes/outside_wall_a_d.dds
Removing unused resource: meshes/props/shelter2bck/cloudds.dds
Removing unused resource: meshes/shadow.dds
Removing unused resource: meshes/shadow2.dds
Removing unused resource: meshes/silhouette_koparka.dds
Removing unused resource: meshes/snow_da.dds
Removing unused resource: meshes/snow_gradient.dds
Removing unused resource: meshes/snow_n.dds
Removing unused resource: meshes/sylwetki.dds
Removing unused resource: meshes/sylwetki_03_tree.dds
Removing unused resource: meshes/sylwetki_2_snow.dds
Removing unused resource: meshes/sylwetki_blur.dds
Removing unused resource: meshes/sylwetki_hd.dds
Removing unused resource: meshes/sylwetki_latarnie_on.dds
Removing unused resource: UI/blr2.dds
Removing unused resource: UI/brushe.dds
Removing unused resource: UI/circle_gradient.dds
Removing unused resource: UI/graffiti_01.dds
Removing unused resource: UI/graffiti_1_2.dds
Removing unused resource: UI/graffiti_logo.dds
Removing unused resource: UI/Inventory/FSE_Fader_Quad_Color_01.dds
Removing unused resource: UI/Inventory/Inventory_01.dds
Removing unused resource: ui/kosovoicons/fuckthewar2.dds
Removing unused resource: UI/KosovoIcons/Items.dds
Removing unused resource: UI/KosovoIcons/sheet05_a.dds
Removing unused resource: UI/MAIN_MENU/Logo_1024.dds
Removing unused resource: ui/main_menu/menu_people_02.dds
Removing unused resource: UI/MAIN_MENU/UI_Blobs_01.dds
Removing unused resource: UI/MAIN_MENU/UI_Blobs_01b.dds
Removing unused resource: UI/quad_blured2.dds
Removing unused resource: UI/radiopaper.dds
Removing unused resource: UI/scianka02.dds
Removing unused resource: UI/select/bg03.dds
Removing unused resource: UI/select/Bruno_01.dds
Removing unused resource: UI/select/label512.dds
Removing unused resource: UI/select/photowindow.dds
Removing unused resource: UI/select/photowindow_white.dds
Removing unused resource: UI/shadow.dds
Removing unused resource: UI/stamp02.dds
Removing unused resource: UI/WARchild.dds
Removing unused resource: UI/watch03noise.dds
Removing unused resource: vfx/bilboard_dot_fade_linear_01_alfa.dds
Removing unused resource: vfx/bilboard_dot_fade_linear_01_alfa_half.dds
Removing unused resource: vfxk/for2x2.dds
Removing unused resource: vfxk/smoke_dust_2x1_dark.dds
Removing unused resource: levels/building-atlas-01.dds
Removing unused resource: ui/levelassets/building-atlas-01.dds
Removing unused resource: ui/levelassets/ladder.dds
Removing unused resource: VFXK/fire01spark.dds
Evicted 250 resources
Unused templates unloaded in 0.004032 sec
Closing LUA wrapper
Evicting resources
Evicted 0 resources
Evicting resources
Removing unused resource: _system.ttf~012
Evicted 1 resources
ShaderManager closing...
ShaderManager closed
ResourceManager closing...
Evicting resources
Removing unused resource: System/Gray_4x4$cxy.dds
Removing unused resource: System/RefractionNoise.dds
Removing unused resource: System/SteamAvatar0.dds
Removing unused resource: System/SteamAvatar1.dds
Removing unused resource: System/White_4x4$cxy.dds
Evicted 5 resources
Evicting resources
Removing unused resource: BlurComposition/00000000000000000000000000000000.ps_3_0
Removing unused resource: BlurComposition/00000000000000000000000000000000.vs_3_0
Removing unused resource: BlurComposition/10000000000000000000000000000000.ps_3_0
Removing unused resource: CollisionVis/00000000000000000000000000000000.ps_3_0
Removing unused resource: CollisionVis/00000000000000000000000000000000.vs_3_0
Removing unused resource: DeferredComposition/00000000000000000000000000000000.vs_3_0
Removing unused resource: DeferredComposition/20000000000000000000000000000000.ps_3_0
Removing unused resource: deferredcomposition/30000000000000000000000000000000.ps_3_0
Removing unused resource: Dilate/00000000000000000000000000000000.ps_3_0
Removing unused resource: Dilate/00000000000000000000000000000000.vs_3_0
Removing unused resource: Dilate/10000000000000000000000000000000.ps_3_0
Removing unused resource: Font/00000000000000000000000000000000.ps_3_0
Removing unused resource: Font/00000000000000000000000000000000.vs_3_0
Removing unused resource: Font/10000000000000000000000000000000.ps_3_0
Removing unused resource: FXAA/00000000000000000000000000000000.ps_3_0
Removing unused resource: FXAA/00000000000000000000000000000000.vs_3_0
Removing unused resource: GaussBlur/00000000000000000000000000000000.vs_3_0
Removing unused resource: GaussBlur/10000000000000000000000000000000.ps_3_0
Removing unused resource: GlowSource/20000000000000000000000000000000.vs_3_0
Removing unused resource: GlowSource/30000000000000000000000000000000.ps_3_0
Removing unused resource: graph/00000000000000000000000000000000.ps_3_0
Removing unused resource: graph/00000000000000000000000000000000.vs_3_0
Removing unused resource: graph/10000000000000000000000000000000.vs_3_0
Removing unused resource: graph/20000000000000000000000000000000.vs_3_0
Removing unused resource: iphonemeshsolid/02800000000000000000000000000000.vs_3_0
Removing unused resource: iphonemeshsolid/12400000000000000000000000000000.ps_3_0
Removing unused resource: Light/00000000000000000000000000000000.vs_3_0
Removing unused resource: Light/11000000000000000000000000000000.ps_3_0
Removing unused resource: Light/12000000000000000000000000000000.ps_3_0
Removing unused resource: Light/14000000000000000000000000000000.ps_3_0
Removing unused resource: Light/51000000000000000000000000000000.ps_3_0
Removing unused resource: Light/52000000000000000000000000000000.ps_3_0
Removing unused resource: Light/54000000000000000000000000000000.ps_3_0
Removing unused resource: Light/91000000000000000000000000000000.ps_3_0
Removing unused resource: Light/92000000000000000000000000000000.ps_3_0
Removing unused resource: Light/D1000000000000000000000000000000.ps_3_0
Removing unused resource: Light/D2000000000000000000000000000000.ps_3_0
Removing unused resource: LightCubeGeneration/00000000000000000000000000000000.ps_3_0
Removing unused resource: LightCubeGeneration/00000000000000000000000000000000.vs_3_0
Removing unused resource: LightCubeGeneration/10000000000000000000000000000000.ps_3_0
Removing unused resource: LightFinalComponents/00000000000000000000000000000000.vs_3_0
Removing unused resource: LightFinalComponents/10000000000000000000000000000000.ps_3_0
Removing unused resource: LightFinalComponents/50000000000000000000000000000000.ps_3_0
Removing unused resource: LightFinalComponents/90000000000000000000000000000000.ps_3_0
Removing unused resource: LightFinalComponents/91000000000000000000000000000000.ps_3_0
Removing unused resource: LightFinalComponents/D0000000000000000000000000000000.ps_3_0
Removing unused resource: LightFinalComponents/D1000000000000000000000000000000.ps_3_0
Removing unused resource: MeshOutlines/00000000000000000000000000000000.vs_3_0
Removing unused resource: MeshOutlines/10000000000000000000000000000000.ps_3_0
Removing unused resource: MeshOutlines/20000000000000000000000000000000.vs_3_0
Removing unused resource: MeshOutlines/30000000000000000000000000000000.ps_3_0
Removing unused resource: MeshShadowMap/00000000000000000000000000000000.ps_3_0
Removing unused resource: MeshShadowMap/00000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/10000000000000000000000000000000.ps_3_0
Removing unused resource: MeshShadowMap/10000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/20000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/30000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/40000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/50000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/60000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/70000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/80000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/90000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/A0000000000000000000000000000000.vs_3_0
Removing unused resource: MeshShadowMap/B0000000000000000000000000000000.vs_3_0
Removing unused resource: MeshSolid/00000000000000000000000000000000.vs_3_0
Removing unused resource: MeshSolid/00002000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/00008000000000000000000000000000.vs_3_0
Removing unused resource: MeshSolid/00020000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/00028000000000000000000000000000.vs_3_0
Removing unused resource: MeshSolid/00080000000000000000000000000000.vs_3_0
Removing unused resource: MeshSolid/00082000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/00088000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/000a0000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/000a8000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/00200000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/00220000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/00400000000000000000000000000000.ps_3_0
Removing unused resource: MeshSolid/01400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/01440000000000000000000000000000.ps_3_0
Removing unused resource: MeshSolid/01480000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/014C0000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/01610000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/02000000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/02020000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/02080000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/020a0000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/04000000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/04002000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/04020000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/04080000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/040a0000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/04400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/05400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/05480000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/06000000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/06020000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/06080000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/060a0000000000000000000000000000.vs_3_0
Removing unused resource: meshsolid/08500000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/09500000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/09540000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/0D500000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/0D540000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/0D580000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/0D5C0000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/11400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/11480000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/15400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/15480000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/19540000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/1D540000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/1D5C0000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/21400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/21480000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/25440000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/254C0000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/2D500000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/2D580000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/31400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/31480000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/81400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/81610000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/89500000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/8D500000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/91400000000000000000000000000000.ps_3_0
Removing unused resource: meshsolid/B1400000000000000000000000000000.ps_3_0
Removing unused resource: MeshTranslucent/00200000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00200200000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00201000000000000000000000000000.vs_3_0
Removing unused resource: MeshTranslucent/00220000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00220200000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00221000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00240000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00240100000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00241000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00241100000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00260000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00261000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/00600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/00608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/01600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/01600200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/01608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/01608200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/01640000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/01641000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/01649000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/02200000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/02220000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/04200000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/04200200000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/04201000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/04220000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/04220200000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/04221000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/06200000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/06201000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/06201200000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/06220000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/06221000000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/06221200000000000000000000000000.vs_3_0
Removing unused resource: meshtranslucent/11600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/11608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/20600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/20608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/21600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/21600200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/21601000000000000000000000000000.ps_3_0
Removing unused resource: MeshTranslucent/21608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/21608200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/21609000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/21640000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/21648000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/25600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/25601000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/25608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/25609000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/30600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/30602000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/30608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/30640000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/30648000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/30700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/30702000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31600200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31601000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31608200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31609000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31640000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31641000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31649000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/31700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/34600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/34602000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/34608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3460A000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/34700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/34702000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/34708000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3470A000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/35600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/35608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/35700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/35708000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/38700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/38702000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/39700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/39702000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C700200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C701000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C701200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C702000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C702200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C703200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C708000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C708200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C709000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C709200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C70A200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3C70B200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3D700000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3D701200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3D702000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3D703200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3D708000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3D709200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/3D70B200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/71600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/71608000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/B0600000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/B0600200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/B0602000000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/B0602200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/B0608200000000000000000000000000.ps_3_0
Removing unused resource: meshtranslucent/B060A200000000000000000000000000.ps_3_0
Removing unused resource: MeshWireframe/00000000000000000000000000000000.vs_3_0
Removing unused resource: MeshWireframe/10000000000000000000000000000000.ps_3_0
Removing unused resource: MeshWireframe/80000000000000000000000000000000.vs_3_0
Removing unused resource: MobilePostprocessOutlines/00000000000000000000000000000000.ps_3_0
Removing unused resource: MobilePostprocessOutlines/00000000000000000000000000000000.vs_3_0
Removing unused resource: Particle/40000000000000000000000000000000.vs_3_0
Removing unused resource: particle/C0000000000000000000000000000000.ps_3_0
Removing unused resource: particle/C0100000000000000000000000000000.ps_3_0
Removing unused resource: Particle/D0000000000000000000000000000000.ps_3_0
Removing unused resource: particle/D0100000000000000000000000000000.ps_3_0
Removing unused resource: particle/E0000000000000000000000000000000.ps_3_0
Removing unused resource: particle/E0100000000000000000000000000000.ps_3_0
Removing unused resource: particle/F0000000000000000000000000000000.ps_3_0
Removing unused resource: particle/F0100000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/00000000000000000000000000000000.vs_3_0
Removing unused resource: PostprocessKosovo/01000000000000000000000000000000.vs_3_0
Removing unused resource: PostprocessKosovo/20000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/30000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/31000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/70000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/71000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/B0000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/B1000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/F0000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessKosovo/F1000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessOutlines/00000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessOutlines/00000000000000000000000000000000.vs_3_0
Removing unused resource: PostprocessOutlines/10000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessOutlines/20000000000000000000000000000000.ps_3_0
Removing unused resource: PostprocessOutlines/30000000000000000000000000000000.ps_3_0
Removing unused resource: RGBShift/00000000000000000000000000000000.ps_3_0
Removing unused resource: RGBShift/00000000000000000000000000000000.vs_3_0
Removing unused resource: sfxquad/00000000000000000000000000000000.vs_3_0
Removing unused resource: sfxquad/30000000000000000000000000000000.ps_3_0
Removing unused resource: sfxquad/31000000000000000000000000000000.ps_3_0
Removing unused resource: sfxquad/71000000000000000000000000000000.ps_3_0
Removing unused resource: SFXQuad/80000000000000000000000000000000.vs_3_0
Removing unused resource: SFXQuad/B0000000000000000000000000000000.ps_3_0
Removing unused resource: SimpleShader/00000000000000000000000000000000.vs_3_0
Removing unused resource: SimpleShader/00100000000000000000000000000000.vs_3_0
Removing unused resource: SimpleShader/08000000000000000000000000000000.vs_3_0
Removing unused resource: SimpleShader/80000000000000000000000000000000.ps_3_0
Removing unused resource: SimpleShader/88000000000000000000000000000000.ps_3_0
Removing unused resource: SimpleShader/A8000000000000000000000000000000.ps_3_0
Removing unused resource: SSAOBlur/00000000000000000000000000000000.ps_3_0
Removing unused resource: SSAOBlur/00000000000000000000000000000000.vs_3_0
Removing unused resource: SSAOBlur/10000000000000000000000000000000.ps_3_0
Removing unused resource: SSAOPrepare/00000000000000000000000000000000.ps_3_0
Removing unused resource: SSAOPrepare/00000000000000000000000000000000.vs_3_0
Removing unused resource: SSAOPrepare/10000000000000000000000000000000.ps_3_0
Removing unused resource: UI/00000000000000000000000000000000.ps_3_0
Removing unused resource: UI/00000000000000000000000000000000.vs_3_0
Removing unused resource: UI/20000000000000000000000000000000.ps_3_0
Removing unused resource: Video/00000000000000000000000000000000.ps_3_0
Removing unused resource: Video/00000000000000000000000000000000.vs_3_0
Removing unused resource: ZoomBlur/00000000000000000000000000000000.ps_3_0
Removing unused resource: ZoomBlur/00000000000000000000000000000000.vs_3_0
Evicted 296 resources
ResourceManager closed
LiquidRenderer closing...
_CloseDX waiting for jobs
_CloseDX all jobs complete
_CloseDX Delete arrays
_CloseDX closing device
_CloseDX All done!!!
LiquidRenderer closed
LiquidEngine closed